Player Matchup

Kukulkan
Kukulkan
ASafada
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,695 Elo+
Party 2
Yemoja
Yemoja
KestraTransex
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,695 Elo+
Party 2
Scylla
Scylla
LanaBananah
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,695 Elo+
Party 2
Neith
Neith
RyuTin19
Neith
Level 4
God Stats
45W - 43L
1,543 SR
Queue Stats
142W - 146L
1,435 Elo+
Party 3
Izanami
Izanami
Skaineer
Izanami
Level 105
God Stats
14W - 12L
1,577 SR
Queue Stats
173W - 177L
1,438 Elo+
Party 3
Team Averages
Level 30
1,524 SR
1,592 Elo+

VS

Team Averages
Level 18
1,221 SR
1,339 Elo+
Bellona
Bellona
GOD IRO7
Bellona
Level 8
God Stats
1W - 2L
1,285 SR
Queue Stats
25W - 44L
1,251 Elo+
Party 4
Nemesis
Nemesis
Sergio Shidokay
Nemesis
Level 15
God Stats
0W - 6L
1,111 SR
Queue Stats
4W - 21L
1,131 Elo+
Party 4
Hel
Hel
deusaro7
Hel
Level 4
God Stats
0W - 7L
1,007 SR
Queue Stats
1W - 9L
1,136 Elo+
Party 4
Anubis
Anubis
enju_sad
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 47L
1,718 Elo+
Party 1
Hun Batz
Hun Batz
iWachimingo
Hun Batz
Level 58
God Stats
0W - 4L
1,200 SR
Queue Stats
64W - 68L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ASafada
Kukulkan
17
4 / 5 / 22
10,800
1,080
10,680
9,377
3,447
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 2 / 31
12,022
1,202
8,157
9,699
8,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
19
16 / 4 / 22
13,162
1,316
22,444
12,789
4,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
RyuTin19
Neith
18
4 / 4 / 21
11,185
1,119
12,774
10,980
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Skaineer
Izanami
20
23 / 1 / 14
14,465
1,447
34,786
11,826
4,186
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GOD IRO7
Bellona
16
1 / 13 / 7
10,261
1,026
7,712
25,743
26,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 10 / 8
9,618
962
6,367
20,514
8,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 11 / 7
10,520
1,052
7,187
19,836
7,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
enju_sad
Anubis
17
7 / 6 / 6
12,025
1,203
15,950
11,905
6,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
iWachimingo
Hun Batz
17
3 / 9 / 9
10,836
1,084
14,018
18,579
8,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
53
49
Kills
16
16
Deaths
49
110
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ASafada
Kukulkan
4
5
22
3
L
Bellona
GOD IRO7
Bellona
1
13
7
0.35
W
2
2
31
8.75
W
Scylla
16
4
22
6.75
W
Neith
RyuTin19
Neith
4
4
21
3.63
L
1
10
8
0.5
W
Izanami
Skaineer
Izanami
23
1
14
30
L
4
11
7
0.68
L
Anubis
enju_sad
Anubis
7
6
6
1.67
L
Hun Batz
iWachimingo
Hun Batz
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,841
Damage
51,234
54,671
Taken
96,577
24,135
Mitigated
57,984
9,420
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ASafada
Kukulkan
10,680
1,984
0
291
9,377
3,447
0
5,016
4,336
25,850
0
L
Bellona
GOD IRO7
Bellona
7,712
3,741
0
992
25,743
26,837
0
11,151
14,592
0
29,008
W
8,157
2,345
2,968
1,578
9,699
8,747
0
3,363
6,261
20,547
0
W
Scylla
22,444
3,716
0
0
12,789
4,287
0
4,416
8,198
39,942
0
W
Neith
RyuTin19
Neith
12,774
7,019
0
1,937
10,980
3,468
0
6,282
4,673
0
25,040
L
6,367
3,015
0
1,619
20,514
8,547
0
9,251
11,263
0
13,617
W
Izanami
Skaineer
Izanami
34,786
25,387
0
2,646
11,826
4,186
0
4,060
7,566
0
62,319
L
7,187
1,990
2,751
2,349
19,836
7,871
0
9,425
10,411
24,073
0
L
Anubis
enju_sad
Anubis
15,950
0
0
2,923
11,905
6,606
0
4,506
7,399
44,511
0
L
Hun Batz
iWachimingo
Hun Batz
14,018
2,968
517
744
18,579
8,123
0
6,948
11,631
0
36,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,634
Gold Earned
53,260
198
Minions Killed
196
3
Camps Cleared
10
791,850
Distance Traveled
928,805
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,800
1,080
32
3
0
135,093
4
L
Bellona
10,261
1,026
38
4
2
167,937
0
W
Yemoja
12,022
1,202
18
2
0
158,731
1
W
Scylla
13,162
1,316
55
6
1
186,721
0
W
Neith
11,185
1,119
37
4
1
145,151
0
L
Nemesis
9,618
962
12
1
3
213,532
0
W
Izanami
14,465
1,447
56
6
1
166,154
0
L
Hel
10,520
1,052
24
2
0
173,840
1
L
Anubis
12,025
1,203
75
8
3
172,838
0
L
Hun Batz
10,836
1,084
47
5
2
200,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role