Player Matchup

Bellona
Bellona
Gold V
Drewz03
Bellona
Gold V
Level 145
God Stats
5W - 7L
2,063 SR
Queue Stats
41W - 36L
1,701 MMR
Party 1
Rama
Rama
Gold II
I_Am_Awesome_Yo
Rama
Gold II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 256L
1,668 MMR
Party 2
Cabrakan
Cabrakan
Gold II
KettleKern
Cabrakan
Gold II
Level 106
God Stats
13W - 4L
1,844 SR
Queue Stats
29W - 24L
1,726 MMR
Party 2
Bakasura
Bakasura
Gold V
SlayedByTy
Bakasura
Gold V
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 36L
1,701 MMR
Party 1
Scylla
Scylla
Gold III
UltraChurro123_
Scylla
Gold III
Level 83
God Stats
2W - 5L
1,560 SR
Queue Stats
100W - 94L
1,711 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,693 SR
1,701 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 110
1,521 SR
1,700 MMR
Heimdallr
Heimdallr
Gold III
Diirtycmoney
Heimdallr
Gold III
Level 65
God Stats
1W - 0L
1,399 SR
Queue Stats
40W - 41L
1,695 MMR
Solo
Amaterasu
Amaterasu
Gold IV
OneTruKingShadow
Amaterasu
Gold IV
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 78L
1,680 MMR
Party 3
Artio
Artio
Gold III
SL33PMOD3
Artio
Gold III
Level 129
God Stats
10W - 4L
1,821 SR
Queue Stats
82W - 71L
1,712 MMR
Solo
Merlin
Merlin
Platinum V
TonyTool
Merlin
Platinum V
Level 96
God Stats
10W - 9L
1,532 SR
Queue Stats
85W - 81L
1,684 MMR
Solo
Fenrir
Fenrir
Platinum V
the_true_street
Fenrir
Platinum V
Level 157
God Stats
5W - 2L
1,355 SR
Queue Stats
152W - 134L
1,731 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Drewz03
Bellona
20
4 / 6 / 2
13,233
509
14,584
29,024
19,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 9 / 2
11,727
451
10,126
24,517
12,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
KettleKern
Cabrakan
16
3 / 8 / 4
10,942
421
12,760
26,232
29,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bakasura
SlayedByTy
Bakasura
19
4 / 5 / 5
12,564
483
10,785
22,068
9,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
3 / 7 / 5
13,317
512
20,388
19,075
6,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
DanzaburouSetTsukuyomiNemesisCu Chulainn

VS

Bans
CthulhuAwilixSkadiErlang ShenHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Diirtycmoney
Heimdallr
20
6 / 5 / 12
15,435
594
20,530
20,417
9,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
20
6 / 2 / 12
15,852
610
20,877
27,256
25,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
SL33PMOD3
Artio
19
1 / 3 / 21
12,896
496
9,469
26,464
25,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
TonyTool
Merlin
20
8 / 2 / 9
15,422
593
20,278
13,782
6,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
14 / 5 / 9
15,617
601
19,501
22,431
10,995
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
98
17
Kills
35
35
Deaths
17
18
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Diirtycmoney
Heimdallr
6
5
12
2.4
L
Bellona
Drewz03
Bellona
4
6
2
0.83
L
3
9
2
0.44
L
Cabrakan
KettleKern
Cabrakan
3
8
4
0.63
W
Amaterasu
6
2
12
6
W
Artio
SL33PMOD3
Artio
1
3
21
3.83
L
Bakasura
SlayedByTy
Bakasura
4
5
5
1.3
W
Merlin
TonyTool
Merlin
8
2
9
6.25
L
3
7
5
0.79
W
14
5
9
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,643
Damage
90,655
120,916
Taken
110,350
77,440
Mitigated
76,509
29,124
Healing
40,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Diirtycmoney
Heimdallr
20,530
8,876
0
6,990
20,417
9,111
2,953
5,708
14,027
0
119,413
L
Bellona
Drewz03
Bellona
14,584
7,421
0
11,155
29,024
19,802
736
7,635
21,193
0
94,751
L
10,126
6,739
0
7,010
24,517
12,128
1,145
5,308
19,161
0
98,667
L
Cabrakan
KettleKern
Cabrakan
12,760
1,876
1,458
4,215
26,232
29,723
0
8,514
17,447
40,659
0
W
Amaterasu
20,877
10,336
0
14,680
27,256
25,146
4,532
4,946
21,511
12,302
94,541
W
Artio
SL33PMOD3
Artio
9,469
988
3,303
8,768
26,464
25,210
530
7,881
18,026
40,559
0
L
Bakasura
SlayedByTy
Bakasura
10,785
7,090
0
3,016
22,068
9,211
0
5,098
16,851
0
84,734
W
Merlin
TonyTool
Merlin
20,278
588
0
1,152
13,782
6,047
982
3,974
9,136
126,983
0
L
20,388
1,921
0
2,270
19,075
6,576
195
5,494
13,250
98,690
0
W
19,501
6,532
0
5,456
22,431
10,995
6,265
10,304
11,517
0
110,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,783
Gold Earned
75,222
667
Minions Killed
721
0
Camps Cleared
0
2,403,510
Distance Traveled
2,528,849
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,435
594
161
6
0
459,090
3
L
Bellona
13,233
509
166
6
0
514,966
5
L
Rama
11,727
451
123
5
0
443,546
5
L
Cabrakan
10,942
421
44
2
0
456,826
2
W
Amaterasu
15,852
610
157
6
0
535,081
1
W
Artio
12,896
496
54
2
0
538,577
8
L
Bakasura
12,564
483
159
6
0
537,450
7
W
Merlin
15,422
593
211
8
0
477,999
7
L
Scylla
13,317
512
175
7
0
450,722
7
W
Fenrir
15,617
601
138
5
0
518,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role