Player Matchup

Scylla
Scylla
KuramaJair
Scylla
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,275 Elo+
Party 2
Chaac
Chaac
LouizTheDoge
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,275 Elo+
Party 2
Neith
Neith
ronyersn
Neith
Level 17
God Stats
6W - 7L
1,464 SR
Queue Stats
23W - 54L
1,202 Elo+
Solo
Team Averages
Level 31
1,488 SR
1,250 Elo+

VS

Team Averages
Level 107
1,572 SR
1,515 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
WebGracinha
Heimdallr
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
zFelpsTM
Cthulhu
Level 17
God Stats
3W - 0L
1,715 SR
Queue Stats
23W - 14L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KuramaJair
Scylla
9
3 / 5 / 0
6,589
659
3,173
6,521
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
0 / 3 / 3
5,841
584
4,210
7,731
2,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
ronyersn
Neith
8
0 / 5 / 2
5,744
574
2,414
6,754
2,053
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
8 / 1 / 4
8,296
830
9,270
5,650
2,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
WebGracinha
Heimdallr
10
4 / 1 / 7
7,700
770
6,292
5,964
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
zFelpsTM
Cthulhu
11
1 / 1 / 9
7,611
761
3,380
9,031
6,497
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
13
13
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
1
4
10
L
Scylla
KuramaJair
Scylla
3
5
0
0.6
L
0
3
3
0.5
W
Heimdallr
WebGracinha
Heimdallr
4
1
7
7.5
L
Neith
ronyersn
Neith
0
5
2
0.2
W
Cthulhu
zFelpsTM
Cthulhu
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,797
Damage
18,942
21,006
Taken
20,645
6,002
Mitigated
10,963
3,611
Healing
5,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,270
130
0
2,659
5,650
2,316
0
773
4,793
31,349
0
L
Scylla
KuramaJair
Scylla
3,173
217
0
568
6,521
1,416
0
4,052
2,469
14,647
0
L
4,210
1,183
0
2,064
7,731
2,533
0
3,821
3,907
0
13,555
W
Heimdallr
WebGracinha
Heimdallr
6,292
1,718
0
2,106
5,964
2,150
1,229
830
5,036
0
22,421
L
Neith
ronyersn
Neith
2,414
790
0
979
6,754
2,053
0
4,829
1,925
0
11,327
W
Cthulhu
zFelpsTM
Cthulhu
3,380
79
0
953
9,031
6,497
12
1,313
7,621
12,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,174
Gold Earned
23,607
69
Minions Killed
111
0
Camps Cleared
0
526,591
Distance Traveled
510,264
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,296
830
56
6
0
158,196
4
L
Scylla
6,589
659
40
4
0
177,185
0
L
Chaac
5,841
584
11
1
0
217,523
0
W
Heimdallr
7,700
770
26
3
0
140,507
3
L
Neith
5,744
574
18
2
0
131,883
0
W
Cthulhu
7,611
761
29
3
0
211,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role