Player Matchup

Cthulhu
Cthulhu
Diamond V
CarlosRyder
Cthulhu
Diamond V
Level 158
God Stats
4W - 4L
1,719 SR
Queue Stats
377W - 351L
2,162 MMR
Party 1
Thoth
Thoth
Diamond V
Fordyce
Thoth
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond V
OppaiSkiDes
Horus
Diamond V
Level 147
God Stats
6W - 9L
1,637 SR
Queue Stats
946W - 930L
2,068 MMR
Solo
Bakasura
Bakasura
Diamond IV
Shortnbus
Bakasura
Diamond IV
Level 156
God Stats
2W - 1L
1,950 SR
Queue Stats
189W - 166L
2,193 MMR
Solo
Izanami
Izanami
Diamond IV
Tanktopss
Izanami
Diamond IV
Level 160
God Stats
11W - 7L
1,908 SR
Queue Stats
683W - 638L
2,277 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,743 SR
2,040 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,615 SR
2,204 MMR
Bastet
Bastet
Platinum I
AxllDallas
Bastet
Platinum I
Level 159
God Stats
35W - 18L
1,812 SR
Queue Stats
144W - 85L
2,014 MMR
Solo
Aphrodite
Aphrodite
Platinum I
ChaiKai
Aphrodite
Platinum I
Level 159
God Stats
5W - 1L
1,666 SR
Queue Stats
193W - 175L
2,018 MMR
Solo
Fafnir
Fafnir
Diamond V
Imyourfox
Fafnir
Diamond V
Level 158
God Stats
2W - 2L
1,802 SR
Queue Stats
219W - 235L
2,017 MMR
Solo
Cernunnos
Cernunnos
Platinum I
Percival
Cernunnos
Platinum I
Level 160
God Stats
3W - 2L
1,281 SR
Queue Stats
161W - 149L
2,026 MMR
Solo
Chernobog
Chernobog
Grandmaster
Sizkk
Chernobog
Grandmaster
Level 147
God Stats
4W - 6L
1,512 SR
Queue Stats
59W - 32L
2,946 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CarlosRyder
Cthulhu
20
8 / 3 / 13
16,533
533
24,423
29,759
40,801
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
Fordyce
Thoth
20
5 / 7 / 13
16,399
529
27,252
16,863
6,817
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 8 / 15
13,745
443
6,056
33,065
33,085
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Shortnbus
Bakasura
20
9 / 7 / 12
17,142
553
15,240
33,693
23,846
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Tanktopss
Izanami
20
6 / 6 / 13
17,338
559
24,107
23,228
11,144
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
PersephoneSetNu WaNemesisDanzaburou

VS

Bans
ApolloBellonaKhepriCu ChulainnGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AxllDallas
Bastet
20
6 / 7 / 8
17,520
565
18,590
25,113
12,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
ChaiKai
Aphrodite
20
6 / 4 / 11
16,247
524
16,947
23,550
9,586
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fafnir
Imyourfox
Fafnir
20
1 / 7 / 16
15,969
515
10,000
33,340
39,748
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
Percival
Cernunnos
20
3 / 8 / 7
19,184
619
20,693
29,280
12,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
Sizkk
Chernobog
20
15 / 4 / 6
20,204
652
36,782
27,306
19,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
79
30
Kills
31
31
Deaths
30
66
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bastet
AxllDallas
Bastet
6
7
8
1.43
L
Cthulhu
CarlosRyder
Cthulhu
8
3
13
4.83
W
Aphrodite
ChaiKai
Aphrodite
6
4
11
2.88
L
Thoth
Fordyce
Thoth
5
7
13
1.64
W
Fafnir
Imyourfox
Fafnir
1
7
16
1.29
L
2
8
15
1.19
W
Cernunnos
Percival
Cernunnos
3
8
7
0.81
L
Bakasura
Shortnbus
Bakasura
9
7
12
2.14
W
Chernobog
Sizkk
Chernobog
15
4
6
4.5
L
Izanami
Tanktopss
Izanami
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,078
Damage
103,012
136,608
Taken
138,589
115,693
Mitigated
93,486
39,511
Healing
59,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AxllDallas
Bastet
18,590
4,776
0
6,450
25,113
12,595
2,584
8,573
15,478
0
142,781
L
Cthulhu
CarlosRyder
Cthulhu
24,423
487
2,737
9,106
29,759
40,801
120
4,282
24,466
106,602
0
W
Aphrodite
ChaiKai
Aphrodite
16,947
1,456
15,849
14,003
23,550
9,586
1,050
10,176
12,313
119,883
0
L
Thoth
Fordyce
Thoth
27,252
510
0
684
16,863
6,817
682
3,286
13,111
125,257
0
W
Fafnir
Imyourfox
Fafnir
10,000
1,444
0
9,198
33,340
39,748
398
11,206
19,520
26,693
0
L
6,056
2,661
4,741
6,498
33,065
33,085
82
7,042
25,975
0
25,541
W
Cernunnos
Percival
Cernunnos
20,693
11,329
0
7,597
29,280
12,216
3,600
11,208
16,967
0
171,381
L
Bakasura
Shortnbus
Bakasura
15,240
10,189
0
6,876
33,693
23,846
469
5,995
27,698
0
115,671
W
Chernobog
Sizkk
Chernobog
36,782
28,389
0
6,453
27,306
19,341
5,755
11,017
15,208
0
193,214
L
Izanami
Tanktopss
Izanami
24,107
17,683
0
8,869
23,228
11,144
3,266
4,490
18,411
0
166,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,157
Gold Earned
89,124
898
Minions Killed
851
0
Camps Cleared
0
3,000,558
Distance Traveled
3,006,128
50
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
17,520
565
167
5
0
645,421
11
L
Cthulhu
16,533
533
195
6
0
615,677
8
W
Aphrodite
16,247
524
176
6
0
592,839
7
L
Thoth
16,399
529
233
8
0
574,850
7
W
Fafnir
15,969
515
18
1
0
600,782
10
L
Horus
13,745
443
22
1
0
607,723
12
W
Cernunnos
19,184
619
277
9
0
559,071
4
L
Bakasura
17,142
553
180
6
0
635,366
7
W
Chernobog
20,204
652
213
7
0
608,015
7
L
Izanami
17,338
559
268
9
0
566,942
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role