Player Matchup

Geb
Geb
 
Geb
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
AdookieBaptism
Medusa
Level 154
God Stats
1W - 4L
1,403 SR
Queue Stats
33W - 32L
1,545 Elo+
Solo
Chaac
Chaac
DragonMSH
Chaac
Level 106
God Stats
29W - 23L
1,429 SR
Queue Stats
518W - 457L
1,471 Elo+
Party 2
Nox
Nox
teTRIPPY300
Nox
Level 149
God Stats
19W - 20L
1,525 SR
Queue Stats
282W - 286L
1,446 Elo+
Solo
Team Averages
Level 135
1,471 SR
1,492 Elo+

VS

Team Averages
Level 126
1,448 SR
1,505 Elo+
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
GKP x Romero
Hel
Level 108
God Stats
4W - 5L
1,305 SR
Queue Stats
143W - 147L
1,443 Elo+
Solo
Izanami
Izanami
MysterSuave
Izanami
Level 100
God Stats
3W - 1L
1,599 SR
Queue Stats
3W - 1L
1,742 Elo+
Solo
Neith
Neith
TchPowDog
Neith
Level 129
God Stats
7W - 7L
1,500 SR
Queue Stats
72W - 69L
1,540 Elo+
Solo
Cu Chulainn
Cu Chulainn
Way2swayzee506
Cu Chulainn
Level 144
God Stats
0W - 4L
1,334 SR
Queue Stats
6W - 19L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
1 / 0 / 16
10,423
802
11,760
12,406
10,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Set
 
Set
17
3 / 0 / 13
10,024
771
9,135
9,927
4,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 0 / 9
12,061
928
13,317
8,732
3,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
DragonMSH
Chaac
17
3 / 2 / 10
9,534
733
6,434
12,458
11,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 0 / 7
10,929
841
8,835
6,360
2,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 7 / 1
7,835
603
11,817
10,547
3,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 1
8,154
627
8,974
13,786
6,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
MysterSuave
Izanami
15
0 / 3 / 1
7,847
604
5,700
8,480
3,235
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
TchPowDog
Neith
15
1 / 3 / 0
8,133
626
5,767
10,466
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Way2swayzee506
Cu Chulainn
14
0 / 5 / 1
7,635
587
5,970
13,555
9,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
6
24
Kills
2
2
Deaths
24
55
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
16
9
W
Set
 
Set
3
0
13
9.5
L
Janus
 
Janus
0
7
1
0.07
W
10
0
9
14.5
W
Chaac
DragonMSH
Chaac
3
2
10
4
L
1
6
1
0.25
L
Izanami
MysterSuave
Izanami
0
3
1
0.17
L
Neith
TchPowDog
Neith
1
3
0
0.33
L
Cu Chulainn
Way2swayzee506
Cu Chulainn
0
5
1
0.1
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,481
Damage
38,228
49,883
Taken
56,834
33,021
Mitigated
27,579
16,736
Healing
15,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
11,760
862
1,269
5,251
12,406
10,485
224
6,145
6,007
29,337
0
W
Set
 
Set
9,135
3,559
0
893
9,927
4,294
1,634
4,579
5,169
0
42,280
L
Janus
 
Janus
11,817
365
0
0
10,547
3,489
0
3,432
7,065
37,417
0
W
13,317
4,519
0
2,554
8,732
3,676
1,604
2,780
5,887
0
53,808
W
Chaac
DragonMSH
Chaac
6,434
456
0
6,769
12,458
11,698
137
4,707
7,621
0
31,161
L
8,974
452
4,395
5,833
13,786
6,874
1
5,591
8,143
30,784
0
L
Izanami
MysterSuave
Izanami
5,700
4,064
0
1,093
8,480
3,235
0
3,157
5,298
0
32,052
L
Neith
TchPowDog
Neith
5,767
1,915
0
1,899
10,466
4,572
0
3,368
6,973
0
30,671
L
Cu Chulainn
Way2swayzee506
Cu Chulainn
5,970
816
0
1,846
13,555
9,409
0
5,557
7,773
0
22,517
W
8,835
302
0
0
6,360
2,868
427
2,434
3,826
22,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,971
Gold Earned
39,604
348
Minions Killed
323
8
Camps Cleared
8
1,350,175
Distance Traveled
1,099,047
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,423
802
35
3
0
279,854
4
W
Set
10,024
771
98
8
2
270,826
0
L
Janus
7,835
603
69
5
1
218,552
0
W
Medusa
12,061
928
108
8
5
274,170
3
W
Chaac
9,534
733
58
4
0
269,932
3
L
Hel
8,154
627
59
5
0
229,600
3
L
Izanami
7,847
604
73
6
3
212,590
2
L
Neith
8,133
626
86
7
1
248,166
0
L
Cu Chulainn
7,635
587
36
3
3
190,139
2
W
Nox
10,929
841
49
4
1
255,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role