Player Matchup

Freya
Freya
Isaias6894
Freya
Level 109
God Stats
1W - 0L
1,718 SR
Queue Stats
6W - 8L
1,608 Elo+
Party 3
Jormungandr
Jormungandr
Tonika Jones
Jormungandr
Level 154
God Stats
14W - 8L
1,728 SR
Queue Stats
611W - 624L
1,539 Elo+
Party 2
Hercules
Hercules
camp jazlo
Hercules
Level 126
God Stats
1W - 5L
1,500 SR
Queue Stats
229W - 251L
1,516 Elo+
Party 2
Izanami
Izanami
chaoticd3st0yer
Izanami
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
141W - 135L
1,472 Elo+
Solo
Danzaburou
Danzaburou
iTs_Johnny956
Danzaburou
Level 125
God Stats
1W - 1L
1,117 SR
Queue Stats
16W - 16L
1,588 Elo+
Party 3
Team Averages
Level 129
1,513 SR
1,545 Elo+

VS

Team Averages
Level 119
1,510 SR
1,573 Elo+
Neith
Neith
Cuddles Kisses
Neith
Level 68
God Stats
24W - 14L
1,500 SR
Queue Stats
1,259W - 1,098L
1,453 Elo+
Party 1
Amaterasu
Amaterasu
DeadDarkDay
Amaterasu
Level 122
God Stats
4W - 1L
1,719 SR
Queue Stats
229W - 166L
1,640 Elo+
Party 1
Jing Wei
Jing Wei
TheOreoinator
Jing Wei
Level 149
God Stats
2W - 5L
1,314 SR
Queue Stats
425W - 332L
1,660 Elo+
Party 1
Achilles
Achilles
WontBeForgotten
Achilles
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
300W - 243L
1,629 Elo+
Party 1
Sun Wukong
Sun Wukong
sirprodigy
Sun Wukong
Level 125
God Stats
2W - 3L
1,517 SR
Queue Stats
251W - 270L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
18
8 / 3 / 13
11,176
860
19,432
12,853
6,886
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
Tonika Jones
Jormungandr
18
5 / 2 / 24
10,730
825
20,757
19,416
27,140
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
camp jazlo
Hercules
16
4 / 3 / 21
10,189
784
11,872
22,449
31,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 1 / 19
10,393
799
15,970
12,337
6,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
iTs_Johnny956
Danzaburou
19
9 / 2 / 17
11,927
917
20,230
16,046
8,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
9,210
708
14,558
14,254
6,504
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Amaterasu
DeadDarkDay
Amaterasu
17
2 / 4 / 6
10,375
798
6,802
23,205
25,425
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
TheOreoinator
Jing Wei
16
1 / 7 / 4
9,306
716
16,113
15,087
7,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
16
5 / 6 / 4
10,834
833
9,108
23,171
27,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
sirprodigy
Sun Wukong
17
2 / 6 / 6
9,827
756
14,012
23,641
18,582
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
36
29
Kills
11
11
Deaths
29
94
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
Amaterasu
DeadDarkDay
Amaterasu
2
4
6
1.25
W
Freya
8
3
13
4.83
L
Jing Wei
TheOreoinator
Jing Wei
1
7
4
0.43
W
Jormungandr
Tonika Jones
Jormungandr
5
2
24
8.5
L
Achilles
5
6
4
1.17
W
Hercules
camp jazlo
Hercules
4
3
21
4.83
W
3
1
19
12.5
W
Danzaburou
iTs_Johnny956
Danzaburou
9
2
17
8.75
L
Sun Wukong
sirprodigy
Sun Wukong
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,261
Damage
60,593
83,101
Taken
99,358
81,217
Mitigated
84,969
38,820
Healing
32,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,558
4,794
2,409
2,615
14,254
6,504
740
7,010
7,144
0
26,808
L
Amaterasu
DeadDarkDay
Amaterasu
6,802
1,484
56
6,987
23,205
25,425
392
10,052
12,985
0
13,791
W
Freya
19,432
6,100
3,533
3,106
12,853
6,886
474
0
12,853
28,716
0
L
Jing Wei
TheOreoinator
Jing Wei
16,113
8,155
1,788
1,503
15,087
7,014
2,189
6,232
8,730
0
30,972
W
Jormungandr
Tonika Jones
Jormungandr
20,757
4,354
2,372
2,597
19,416
27,140
679
18
19,398
36,039
0
L
Achilles
9,108
1,302
2,947
5,031
23,171
27,444
390
9,988
12,908
0
12,327
W
Hercules
camp jazlo
Hercules
11,872
3,687
2,092
10,170
22,449
31,545
625
23
22,426
67
15,145
W
15,970
10,614
2,298
4,550
12,337
6,667
3,298
171
12,166
0
46,990
W
Danzaburou
iTs_Johnny956
Danzaburou
20,230
11,526
3,987
4,115
16,046
8,979
1,892
72
15,974
0
36,186
L
Sun Wukong
sirprodigy
Sun Wukong
14,012
1,859
1,610
7,212
23,641
18,582
154
6,974
16,517
369
36,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,415
Gold Earned
49,552
153
Minions Killed
122
0
Camps Cleared
0
1,185,341
Distance Traveled
1,088,002
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,210
708
16
1
0
194,200
0
L
Amaterasu
10,375
798
15
1
0
267,518
0
W
Freya
11,176
860
16
1
0
244,481
1
L
Jing Wei
9,306
716
36
3
0
183,344
1
W
Jormungandr
10,730
825
27
2
0
223,572
1
L
Achilles
10,834
833
13
1
0
214,453
0
W
Hercules
10,189
784
11
1
0
252,059
0
W
Izanami
10,393
799
66
5
0
212,369
5
W
Danzaburou
11,927
917
33
3
0
252,860
3
L
Sun Wukong
9,827
756
42
3
0
228,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role