Player Matchup

Tsukuyomi
Tsukuyomi
CristinaSoile
Tsukuyomi
Level 17
God Stats
33W - 33L
1,670 SR
Queue Stats
412W - 475L
1,573 Elo+
Party 2
Fenrir
Fenrir
SankeBR
Fenrir
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 13L
1,234 Elo+
Solo
Hou Yi
Hou Yi
SirTorelli
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,334 Elo+
Solo
Discordia
Discordia
luna_nera1630
Discordia
Level 17
God Stats
27W - 18L
1,530 SR
Queue Stats
150W - 124L
1,579 Elo+
Party 2
The Morrigan
The Morrigan
welltsuna
The Morrigan
Level 15
God Stats
7W - 15L
1,039 SR
Queue Stats
176W - 224L
1,401 Elo+
Solo
Team Averages
Level 18
1,448 SR
1,424 Elo+

VS

Team Averages
Level 16
1,595 SR
1,445 Elo+
Jing Wei
Jing Wei
GruntoIGI
Jing Wei
Level 29
God Stats
6W - 3L
1,761 SR
Queue Stats
139W - 156L
1,508 Elo+
Solo
Olorun
Olorun
Madara_theus
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,235 Elo+
Solo
Cu Chulainn
Cu Chulainn
T0nYS1cK29
Cu Chulainn
Level 11
God Stats
1W - 3L
1,454 SR
Queue Stats
12W - 17L
1,297 Elo+
Solo
Set
Set
TPMHaardBr
Set
Level 14
God Stats
3W - 6L
1,512 SR
Queue Stats
40W - 35L
1,627 Elo+
Party 1
Jormungandr
Jormungandr
bionicoboy
Jormungandr
Level 17
God Stats
21W - 16L
1,746 SR
Queue Stats
33W - 34L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CristinaSoile
Tsukuyomi
20
4 / 6 / 19
14,885
992
14,012
26,726
15,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
SankeBR
Fenrir
20
0 / 10 / 25
14,080
939
9,341
21,842
12,067
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
SirTorelli
Hou Yi
20
11 / 5 / 12
16,330
1,089
27,131
18,340
9,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
luna_nera1630
Discordia
20
19 / 4 / 9
18,185
1,212
35,948
19,272
9,432
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
welltsuna
The Morrigan
20
4 / 9 / 19
14,684
979
20,388
13,342
7,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

24

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GruntoIGI
Jing Wei
20
12 / 10 / 17
17,787
1,186
30,025
25,789
10,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
20
1 / 8 / 12
13,750
917
12,017
18,593
8,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
T0nYS1cK29
Cu Chulainn
20
8 / 8 / 17
15,766
1,051
17,351
28,611
36,997
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
10 / 9 / 16
16,011
1,067
23,955
24,583
14,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
bionicoboy
Jormungandr
20
3 / 3 / 16
13,942
929
9,703
19,231
21,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
112
38
Kills
34
34
Deaths
38
84
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CristinaSoile
Tsukuyomi
4
6
19
2.25
L
Jing Wei
GruntoIGI
Jing Wei
12
10
17
2.05
L
Olorun
1
8
12
0.88
W
Fenrir
SankeBR
Fenrir
0
10
25
1.25
W
Hou Yi
SirTorelli
Hou Yi
11
5
12
3.4
L
Cu Chulainn
T0nYS1cK29
Cu Chulainn
8
8
17
2.06
L
10
9
16
2
L
Jormungandr
bionicoboy
Jormungandr
3
3
16
3.67
W
Discordia
luna_nera1630
Discordia
19
4
9
5.88
W
The Morrigan
welltsuna
The Morrigan
4
9
19
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,820
Damage
93,051
99,522
Taken
116,807
54,207
Mitigated
91,805
12,817
Healing
6,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CristinaSoile
Tsukuyomi
14,012
4,401
0
5,378
26,726
15,702
0
6,013
20,363
0
52,827
L
Jing Wei
GruntoIGI
Jing Wei
30,025
27,151
0
1,033
25,789
10,122
0
14,445
10,912
0
59,204
L
Olorun
12,017
5,527
550
2,119
18,593
8,497
0
10,241
8,253
40,851
0
W
Fenrir
SankeBR
Fenrir
9,341
2,353
0
233
21,842
12,067
0
4,871
16,645
0
17,046
W
Hou Yi
SirTorelli
Hou Yi
27,131
12,819
0
1,896
18,340
9,355
0
2,977
15,188
0
50,087
L
Cu Chulainn
T0nYS1cK29
Cu Chulainn
17,351
2,762
0
360
28,611
36,997
0
8,536
19,719
5,700
43,712
L
23,955
8,778
0
2,252
24,583
14,600
0
10,040
14,267
0
53,966
L
Jormungandr
bionicoboy
Jormungandr
9,703
996
0
350
19,231
21,589
0
7,605
10,509
28,590
0
W
Discordia
luna_nera1630
Discordia
35,948
1,246
177
1,855
19,272
9,432
0
5,986
13,211
59,431
0
W
The Morrigan
welltsuna
The Morrigan
20,388
5,684
696
2,582
13,342
7,651
0
2,786
9,967
40,177
5,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,164
Gold Earned
77,256
259
Minions Killed
263
10
Camps Cleared
9
1,325,442
Distance Traveled
1,450,002
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,885
992
69
5
3
296,828
0
L
Jing Wei
17,787
1,186
65
4
0
350,611
1
L
Olorun
13,750
917
51
3
0
246,071
1
W
Fenrir
14,080
939
17
1
1
240,653
0
W
Hou Yi
16,330
1,089
55
4
6
278,622
0
L
Cu Chulainn
15,766
1,051
80
5
2
301,695
0
L
Set
16,011
1,067
33
2
5
288,193
1
L
Jormungandr
13,942
929
34
2
2
263,432
1
W
Discordia
18,185
1,212
51
3
0
283,447
0
W
The Morrigan
14,684
979
67
4
0
225,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role