Player Matchup

Anubis
Anubis
CHARLIESKY21
Anubis
Level 98
God Stats
1W - 1L
1,729 SR
Queue Stats
6W - 8L
1,473 Elo+
Solo
Hercules
Hercules
ReyDestroer
Hercules
Level 64
God Stats
6W - 4L
1,811 SR
Queue Stats
245W - 236L
1,470 Elo+
Solo
Mercury
Mercury
RickRafael
Mercury
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
TheMauro17
Osiris
Level 94
God Stats
2W - 4L
1,182 SR
Queue Stats
59W - 65L
1,411 Elo+
Solo
Chronos
Chronos
guizicagames
Chronos
Level 81
God Stats
0W - 4L
1,500 SR
Queue Stats
737W - 776L
1,476 Elo+
Solo
Team Averages
Level 98
1,544 SR
1,466 Elo+

VS

Team Averages
Level 80
1,512 SR
1,465 Elo+
Set
Set
Juancho2002
Set
Level 109
God Stats
23W - 22L
1,331 SR
Queue Stats
227W - 254L
1,424 Elo+
Party 1
Agni
Agni
Nazariooo
Agni
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Virn0w
Thor
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 55L
1,555 Elo+
Solo
Fafnir
Fafnir
juannllarena
Fafnir
Level 55
God Stats
4W - 5L
1,500 SR
Queue Stats
262W - 302L
1,419 Elo+
Party 1
Neith
Neith
pelito33
Neith
Level 85
God Stats
17W - 10L
1,728 SR
Queue Stats
326W - 351L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
6 / 7 / 4
10,485
524
13,901
15,886
6,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ReyDestroer
Hercules
13
4 / 6 / 2
8,394
420
7,907
18,449
11,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
RickRafael
Mercury
17
2 / 5 / 3
10,213
511
7,037
17,044
6,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
TheMauro17
Osiris
18
3 / 1 / 3
11,136
557
10,048
13,816
12,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
guizicagames
Chronos
16
1 / 2 / 3
9,386
469
7,367
12,354
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 6
10,863
543
12,468
15,263
6,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
17
5 / 3 / 7
10,767
538
20,384
13,459
4,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Virn0w
Thor
15
4 / 5 / 3
9,071
454
7,300
15,622
11,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
14
1 / 1 / 7
9,810
491
4,897
11,840
9,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
pelito33
Neith
17
3 / 3 / 4
10,211
511
9,654
9,413
3,297
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
16
Kills
21
21
Deaths
16
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
6
7
4
1.14
W
8
4
6
2.75
W
Agni
5
3
7
2.83
L
Hercules
ReyDestroer
Hercules
4
6
2
0.83
L
Mercury
RickRafael
Mercury
2
5
3
0.7
L
Osiris
TheMauro17
Osiris
3
1
3
4.5
W
Thor
Virn0w
Thor
4
5
3
1.1
L
Chronos
guizicagames
Chronos
1
2
3
1.25
W
Fafnir
1
1
7
4.5
W
Neith
pelito33
Neith
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,260
Damage
54,703
77,549
Taken
65,597
40,820
Mitigated
35,011
27,479
Healing
18,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
13,901
261
0
6,036
15,886
6,659
0
8,455
6,795
64,850
0
W
12,468
5,634
0
5,402
15,263
6,513
371
4,099
11,164
0
73,881
W
Agni
20,384
1,258
0
3,756
13,459
4,898
72
3,951
9,508
73,501
0
L
Hercules
ReyDestroer
Hercules
7,907
3,230
0
5,031
18,449
11,040
56
5,267
12,945
0
31,084
L
Mercury
RickRafael
Mercury
7,037
2,361
0
5,954
17,044
6,397
474
3,969
12,936
0
81,761
L
Osiris
TheMauro17
Osiris
10,048
2,893
0
4,430
13,816
12,596
0
4,456
8,904
34
80,066
W
Thor
Virn0w
Thor
7,300
1,733
366
4,156
15,622
11,169
658
4,421
11,201
0
41,940
L
Chronos
guizicagames
Chronos
7,367
3,188
0
6,028
12,354
4,128
648
2,109
10,138
53,554
0
W
Fafnir
4,897
690
0
2,255
11,840
9,134
121
4,586
7,254
21,602
0
W
Neith
pelito33
Neith
9,654
3,252
0
2,933
9,413
3,297
1,532
4,241
5,172
0
71,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,614
Gold Earned
50,722
548
Minions Killed
476
0
Camps Cleared
0
1,831,337
Distance Traveled
1,877,510
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,485
524
115
6
0
329,591
2
W
Set
10,863
543
118
6
0
387,106
9
W
Agni
10,767
538
118
6
0
384,467
4
L
Hercules
8,394
420
44
2
0
380,171
1
L
Mercury
10,213
511
139
7
0
368,808
4
L
Osiris
11,136
557
141
7
0
402,417
5
W
Thor
9,071
454
81
4
0
344,896
2
L
Chronos
9,386
469
109
5
0
350,350
1
W
Fafnir
9,810
491
30
2
0
402,697
3
W
Neith
10,211
511
129
6
0
358,344
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role