Player Matchup

Kali
Kali
Bronze III
ASAP Cuervo
Kali
Bronze III
Level 127
God Stats
2W - 5L
1,500 SR
Queue Stats
12W - 22L
1,419 MMR
Solo
Tyr
Tyr
Bronze IV
Doiinkmaster
Tyr
Bronze IV
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,320 MMR
Party 3
Erlang Shen
Erlang Shen
Silver I
KhepriBigAssBug
Erlang Shen
Silver I
Level 78
God Stats
3W - 5L
1,799 SR
Queue Stats
203W - 194L
1,466 MMR
Party 2
Skadi
Skadi
Gold IV
LILirishdude42
Skadi
Gold IV
Level 69
God Stats
30W - 20L
1,330 SR
Queue Stats
464W - 474L
1,370 MMR
Party 2
Hera
Hera
Bronze III
SpicyBigButt626
Hera
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 85
1,526 SR
1,415 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,579 SR
1,414 MMR
Pele
Pele
Bronze III
AleXtr3m
Pele
Bronze III
Level 97
God Stats
10W - 7L
1,584 SR
Queue Stats
39W - 41L
1,419 MMR
Solo
The Morrigan
The Morrigan
Gold V
B43R_bbaer05
The Morrigan
Gold V
Level 83
God Stats
16W - 16L
1,423 SR
Queue Stats
215W - 200L
1,416 MMR
Party 1
Rama
Rama
Gold V
B43R_hbaer1
Rama
Gold V
Level 75
God Stats
7W - 4L
1,758 SR
Queue Stats
216W - 202L
1,416 MMR
Party 1
Yemoja
Yemoja
Bronze III
M82A1 Brute
Yemoja
Bronze III
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,413 MMR
Solo
Cabrakan
Cabrakan
Gold IV
fabienthearabin
Cabrakan
Gold IV
Level 155
God Stats
15W - 10L
1,632 SR
Queue Stats
48W - 47L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 4
10,617
483
5,695
19,943
8,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 6 / 1
9,255
421
6,729
23,129
22,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
KhepriBigAssBug
Erlang Shen
14
2 / 3 / 8
10,110
460
8,626
16,305
14,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 3 / 3
10,318
469
12,080
11,949
4,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 5 / 5
10,280
467
10,007
9,989
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CthulhuAphroditeApolloHelTsukuyomi

VS

Bans
ArachneGuan YuCupidCerberusHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
3 / 0 / 8
12,103
550
12,195
15,552
7,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
B43R_bbaer05
The Morrigan
18
7 / 3 / 5
12,333
561
9,595
9,551
5,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 3 / 4
12,042
547
10,542
17,015
6,383
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
16
1 / 3 / 9
11,155
507
6,562
13,107
14,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
18
8 / 3 / 5
12,790
581
15,958
19,020
18,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
52
12
Kills
21
21
Deaths
12
21
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
Pele
3
0
8
7
W
The Morrigan
B43R_bbaer05
The Morrigan
7
3
5
3.17
W
2
3
4
1.33
L
0
6
1
0.08
L
Erlang Shen
KhepriBigAssBug
Erlang Shen
2
3
8
2
L
3
3
3
1.5
W
Yemoja
1
3
9
1.83
L
4
5
5
1.3
W
Cabrakan
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,137
Damage
54,852
81,315
Taken
74,245
54,171
Mitigated
52,170
18,740
Healing
29,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,695
1,701
0
7,896
19,943
8,060
0
6,915
13,028
0
50,883
W
Pele
12,195
2,543
0
9,007
15,552
7,246
415
2,434
13,043
0
96,855
W
The Morrigan
B43R_bbaer05
The Morrigan
9,595
1,024
0
1,176
9,551
5,771
1,199
2,228
7,279
78,428
2,270
W
10,542
9,128
0
10,744
17,015
6,383
2,676
1,506
15,509
0
123,993
L
6,729
1,114
0
3,747
23,129
22,722
904
10,099
13,030
0
49,865
L
Erlang Shen
KhepriBigAssBug
Erlang Shen
8,626
3,223
0
5,299
16,305
14,638
396
6,210
10,095
0
35,919
L
12,080
5,720
0
766
11,949
4,812
583
4,023
7,926
0
92,038
W
Yemoja
6,562
1,321
2,015
3,852
13,107
14,145
527
2,168
10,839
29,226
0
L
10,007
2,373
0
1,032
9,989
3,939
395
6,051
3,938
69,236
0
W
Cabrakan
15,958
1,771
0
3,036
19,020
18,625
67
3,142
15,614
79,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,580
Gold Earned
60,423
468
Minions Killed
642
0
Camps Cleared
0
1,996,447
Distance Traveled
2,032,254
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,617
483
83
4
0
415,570
7
W
Pele
12,103
550
152
7
0
467,341
8
W
The Morrigan
12,333
561
140
6
0
381,590
4
W
Rama
12,042
547
181
8
0
387,024
1
L
Tyr
9,255
421
102
5
0
357,076
4
L
Erlang Shen
10,110
460
27
1
0
463,738
6
L
Skadi
10,318
469
122
6
0
381,809
0
W
Yemoja
11,155
507
29
1
0
400,926
0
L
Hera
10,280
467
134
6
0
378,254
6
W
Cabrakan
12,790
581
140
6
0
395,373
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role