Player Matchup

Baron Samedi
Baron Samedi
BoxHeadKing
Baron Samedi
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
330W - 282L
1,525 Elo+
Solo
Hachiman
Hachiman
Narmi343
Hachiman
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,596 Elo+
Solo
Hades
Hades
RichHomieVlad
Hades
Level 144
God Stats
11W - 4L
1,715 SR
Queue Stats
1,074W - 1,133L
1,576 Elo+
Solo
Pele
Pele
The Squatch77
Pele
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
417W - 361L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheDarack
Ah Muzen Cab
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
136W - 118L
1,450 Elo+
Solo
Team Averages
Level 142
1,543 SR
1,532 Elo+

VS

Team Averages
Level 113
1,388 SR
1,553 Elo+
Raijin
Raijin
Brahgee
Raijin
Level 145
God Stats
1W - 1L
1,268 SR
Queue Stats
177W - 154L
1,561 Elo+
Party 1
Artemis
Artemis
Chyara
Artemis
Level 66
God Stats
2W - 1L
1,171 SR
Queue Stats
47W - 35L
1,553 Elo+
Solo
Anubis
Anubis
IsaChayo
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Phrice
Horus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 123L
1,580 Elo+
Party 1
Janus
Janus
Ultrawolfboy333
Janus
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 152L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BoxHeadKing
Baron Samedi
17
3 / 5 / 7
10,687
668
11,100
15,134
12,835
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Narmi343
Hachiman
19
5 / 4 / 8
11,788
737
16,365
14,593
5,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 10 / 10
9,754
610
10,941
18,910
17,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 7 / 9
12,296
769
13,969
20,210
15,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
TheDarack
Ah Muzen Cab
20
7 / 6 / 12
12,686
793
28,670
17,958
6,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Brahgee
Raijin
20
10 / 4 / 18
13,300
831
14,595
16,517
12,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Chyara
Artemis
19
9 / 5 / 14
12,143
759
21,232
18,162
9,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
IsaChayo
Anubis
18
4 / 5 / 19
11,536
721
14,021
17,979
11,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Phrice
Horus
19
3 / 3 / 21
11,403
713
8,951
26,076
32,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
6 / 3 / 22
13,038
815
18,853
17,143
8,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
126
20
Kills
32
32
Deaths
20
46
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BoxHeadKing
Baron Samedi
3
5
7
1.3
W
Raijin
Brahgee
Raijin
10
4
18
4.75
W
Artemis
Chyara
Artemis
9
5
14
3.2
W
Anubis
IsaChayo
Anubis
4
5
19
2.7
L
Hachiman
Narmi343
Hachiman
5
4
8
2.25
W
Horus
Phrice
Horus
3
3
21
4.5
L
0
10
10
0.5
L
5
7
9
1.36
L
Ah Muzen Cab
TheDarack
Ah Muzen Cab
7
6
12
2.17
W
6
3
22
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,045
Damage
77,652
86,805
Taken
95,877
57,627
Mitigated
74,499
31,894
Healing
43,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BoxHeadKing
Baron Samedi
11,100
187
3,417
4,138
15,134
12,835
180
7,438
7,283
21,291
0
W
Raijin
Brahgee
Raijin
14,595
837
672
843
16,517
12,048
974
3,190
13,177
35,702
0
W
Artemis
Chyara
Artemis
21,232
12,082
1,678
3,992
18,162
9,715
3,332
4,023
14,089
0
41,629
W
Anubis
IsaChayo
Anubis
14,021
437
1,665
3,669
17,979
11,497
132
5,288
12,541
26,808
0
L
Hachiman
Narmi343
Hachiman
16,365
8,247
2,349
4,883
14,593
5,200
1,937
8,619
5,702
0
25,212
W
Horus
Phrice
Horus
8,951
3,607
11,627
10,014
26,076
32,915
580
4,770
21,056
0
11,088
L
10,941
723
993
3,314
18,910
17,135
272
10,185
8,471
21,646
0
L
13,969
1,346
46
5,569
20,210
15,620
666
11,184
8,711
0
41,970
L
Ah Muzen Cab
TheDarack
Ah Muzen Cab
28,670
11,685
1,925
5,260
17,958
6,837
2,397
9,041
8,494
0
57,588
W
18,853
875
5,861
3,765
17,143
8,324
1,035
4,770
12,348
53,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,211
Gold Earned
61,420
166
Minions Killed
203
0
Camps Cleared
0
1,207,045
Distance Traveled
1,319,956
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,687
668
26
2
0
194,608
0
W
Raijin
13,300
831
30
2
0
274,465
1
W
Artemis
12,143
759
50
3
0
259,595
0
W
Anubis
11,536
721
28
2
0
244,946
1
L
Hachiman
11,788
737
31
2
0
276,312
4
W
Horus
11,403
713
11
1
0
268,586
0
L
Hades
9,754
610
25
2
0
204,669
0
L
Pele
12,296
769
31
2
0
267,268
3
L
Ah Muzen Cab
12,686
793
53
3
0
264,188
0
W
Janus
13,038
815
84
5
0
272,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role