Player Matchup

Erlang Shen
Erlang Shen
A1phaGG
Erlang Shen
Level 34
God Stats
2W - 0L
1,668 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
ButtMuncher98
He Bo
Level 72
God Stats
1W - 0L
1,340 SR
Queue Stats
17W - 8L
1,717 Elo+
Party 2
Ares
Ares
Godwa
Ares
Level 15
God Stats
2W - 0L
1,720 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Horus
Horus
Informerrr
Horus
Level 35
God Stats
2W - 0L
1,824 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Junglemain69
Hou Yi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 35
1,610 SR
1,543 Elo+

VS

Team Averages
Level 96
1,521 SR
1,556 Elo+
Yemoja
Yemoja
DaaNg1T
Yemoja
Level 160
God Stats
7W - 8L
1,403 SR
Queue Stats
38W - 39L
1,600 Elo+
Party 1
Ymir
Ymir
TrapADileDunde
Ymir
Level 42
God Stats
2W - 3L
1,328 SR
Queue Stats
257W - 243L
1,678 Elo+
Solo
Aphrodite
Aphrodite
XGC ICY
Aphrodite
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 32L
1,500 Elo+
Party 1
Bastet
Bastet
divineenigma26
Bastet
Level 147
God Stats
0W - 3L
1,827 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Chiron
Chiron
huntandkill1
Chiron
Level 22
God Stats
0W - 1L
1,548 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
A1phaGG
Erlang Shen
16
8 / 2 / 15
10,677
971
8,370
9,329
6,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 3 / 14
10,366
942
19,582
9,088
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Godwa
Ares
15
6 / 1 / 14
10,653
968
7,844
10,746
8,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
14
4 / 0 / 14
10,184
926
3,623
8,804
8,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
14
3 / 2 / 12
8,536
776
4,295
7,832
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DaaNg1T
Yemoja
12
0 / 4 / 7
6,980
635
4,320
8,815
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 5 / 4
6,720
611
6,400
10,531
7,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
XGC ICY
Aphrodite
12
0 / 7 / 3
6,599
600
3,039
9,584
4,883
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 5 / 0
10,268
933
12,977
12,301
5,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
12
0 / 7 / 2
6,409
583
4,369
9,033
2,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
24
28
Kills
8
8
Deaths
28
69
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
A1phaGG
Erlang Shen
8
2
15
7.75
W
7
3
14
4.67
L
Yemoja
DaaNg1T
Yemoja
0
4
7
0.88
W
Ares
Godwa
Ares
6
1
14
13
W
Horus
4
0
14
11
W
Hou Yi
3
2
12
4.5
L
0
5
4
0.4
L
Aphrodite
XGC ICY
Aphrodite
0
7
3
0.21
L
8
5
0
1.6
L
Chiron
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,714
Damage
31,105
45,799
Taken
50,264
30,426
Mitigated
25,244
14,718
Healing
7,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
A1phaGG
Erlang Shen
8,370
4,998
0
1,713
9,329
6,378
2,697
3,897
5,432
0
27,006
W
19,582
1,739
0
1,210
9,088
3,851
128
2,773
6,315
48,195
0
L
Yemoja
DaaNg1T
Yemoja
4,320
992
2,516
1,062
8,815
5,271
0
5,225
3,508
10,522
0
W
Ares
Godwa
Ares
7,844
36
0
1,640
10,746
8,178
483
2,615
8,131
12,767
0
W
Horus
3,623
1,602
4,520
4,381
8,804
8,847
216
3,648
5,156
0
6,812
W
Hou Yi
4,295
1,851
0
1,254
7,832
3,172
1,416
1,035
6,797
0
14,018
L
6,400
400
0
0
10,531
7,132
0
4,340
6,084
21,143
0
L
Aphrodite
XGC ICY
Aphrodite
3,039
699
856
1,692
9,584
4,883
162
5,697
3,735
16,886
0
L
12,977
2,145
0
510
12,301
5,328
0
6,761
5,304
0
27,222
L
Chiron
4,369
486
462
685
9,033
2,630
138
4,843
4,082
0
14,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,416
Gold Earned
36,976
182
Minions Killed
149
8
Camps Cleared
5
1,016,144
Distance Traveled
855,840
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,677
971
63
6
2
217,557
1
W
He Bo
10,366
942
86
8
6
195,361
2
L
Yemoja
6,980
635
16
1
0
160,842
0
W
Ares
10,653
968
8
1
0
192,529
0
W
Horus
10,184
926
3
0
0
228,491
5
W
Hou Yi
8,536
776
22
2
0
182,206
0
L
Ymir
6,720
611
33
3
0
175,518
0
L
Aphrodite
6,599
600
36
3
3
159,004
0
L
Bastet
10,268
933
37
3
1
198,662
0
L
Chiron
6,409
583
27
2
1
161,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role