Player Matchup

Cerberus
Cerberus
Agonz16
Cerberus
Level 29
God Stats
7W - 2L
1,626 SR
Queue Stats
18W - 21L
1,441 Elo+
Party 1
Artemis
Artemis
FoxOsnipez
Artemis
Level 69
God Stats
2W - 2L
1,285 SR
Queue Stats
11W - 16L
1,492 Elo+
Party 1
Heimdallr
Heimdallr
Memta
Heimdallr
Level 13
God Stats
5W - 0L
1,861 SR
Queue Stats
7W - 4L
1,440 Elo+
Party 1
Fafnir
Fafnir
THE HYPER Z
Fafnir
Level 27
God Stats
6W - 3L
1,567 SR
Queue Stats
6W - 3L
1,512 Elo+
Party 1
Merlin
Merlin
TheBestMatt
Merlin
Level 15
God Stats
4W - 9L
1,411 SR
Queue Stats
39W - 33L
1,362 Elo+
Solo
Team Averages
Level 31
1,550 SR
1,449 Elo+

VS

Team Averages
Level 16
1,478 SR
1,409 Elo+
Thanatos
Thanatos
CLS RADAMANTHYS
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,354 Elo+
Party 2
Artemis
Artemis
Kakashicog
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,354 Elo+
Party 2
Hel
Hel
LDN AIZAWA
Hel
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,580 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LeX Soapy
Tsukuyomi
Level 4
God Stats
2W - 4L
1,554 SR
Queue Stats
6W - 7L
1,409 Elo+
Party 2
Ymir
Ymir
SmokedOnSightXD
Ymir
Level 4
God Stats
0W - 4L
1,336 SR
Queue Stats
3W - 14L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Agonz16
Cerberus
19
11 / 1 / 23
12,951
1,295
16,899
15,445
20,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
FoxOsnipez
Artemis
17
8 / 1 / 14
11,062
1,106
17,763
7,991
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Memta
Heimdallr
18
7 / 3 / 19
11,900
1,190
18,066
9,297
7,069
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fafnir
17
4 / 2 / 16
10,956
1,096
8,535
12,006
10,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
17
5 / 1 / 18
10,981
1,098
15,629
5,377
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

300

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
5 / 8 / 2
10,485
1,049
9,811
19,797
6,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Kakashicog
Artemis
14
0 / 6 / 5
8,679
868
5,980
9,744
2,326
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 6 / 7
9,699
970
12,128
17,279
5,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
LeX Soapy
Tsukuyomi
16
2 / 7 / 5
9,832
983
11,910
20,022
7,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 8 / 4
9,075
908
3,966
17,512
12,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
31
35
Kills
8
8
Deaths
35
90
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Agonz16
Cerberus
11
1
23
22.5
L
Thanatos
5
8
2
0.75
W
Artemis
FoxOsnipez
Artemis
8
1
14
15
L
Artemis
Kakashicog
Artemis
0
6
5
0.42
L
1
6
7
0.75
L
Tsukuyomi
LeX Soapy
Tsukuyomi
2
7
5
0.64
W
Heimdallr
Memta
Heimdallr
7
3
19
5.5
L
0
8
4
0.25
W
Fafnir
4
2
16
6
W
Merlin
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,892
Damage
43,795
50,116
Taken
84,354
43,349
Mitigated
34,555
10,798
Healing
20,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Agonz16
Cerberus
16,899
2,585
0
6,716
15,445
20,596
0
3,945
11,500
33,555
0
L
Thanatos
9,811
3,913
0
3,875
19,797
6,457
0
9,482
10,315
0
16,532
W
Artemis
FoxOsnipez
Artemis
17,763
9,463
0
2,234
7,991
3,377
0
3,235
4,756
0
35,221
L
Artemis
Kakashicog
Artemis
5,980
1,865
0
0
9,744
2,326
0
8,302
1,442
0
16,252
L
12,128
1,318
7,368
4,429
17,279
5,577
0
10,079
7,200
23,798
0
L
Tsukuyomi
LeX Soapy
Tsukuyomi
11,910
5,555
0
4,560
20,022
7,634
0
8,446
11,576
0
35,721
W
Heimdallr
Memta
Heimdallr
18,066
12,230
0
0
9,297
7,069
0
2,731
6,566
0
37,480
L
3,966
951
0
366
17,512
12,561
0
4,754
12,686
10,453
0
W
Fafnir
8,535
3,009
0
1,514
12,006
10,357
0
4,204
7,802
16,339
0
W
Merlin
15,629
503
0
334
5,377
1,950
0
1,979
3,398
34,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,850
Gold Earned
47,770
211
Minions Killed
144
8
Camps Cleared
3
807,634
Distance Traveled
833,679
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,951
1,295
51
5
1
190,050
2
L
Thanatos
10,485
1,049
23
2
0
187,683
3
W
Artemis
11,062
1,106
54
5
2
142,399
0
L
Artemis
8,679
868
17
2
1
107,271
1
L
Hel
9,699
970
38
4
2
186,627
0
L
Tsukuyomi
9,832
983
48
5
0
197,687
1
W
Heimdallr
11,900
1,190
40
4
3
125,440
0
L
Ymir
9,075
908
18
2
0
154,411
3
W
Fafnir
10,956
1,096
21
2
1
161,077
0
W
Merlin
10,981
1,098
45
5
1
188,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role