Player Matchup

Sol
Sol
CallMeBread
Sol
Level 30
God Stats
7W - 6L
1,346 SR
Queue Stats
91W - 95L
1,620 Elo+
Solo
Neith
Neith
Harbimi
Neith
Level 18
God Stats
14W - 8L
1,719 SR
Queue Stats
39W - 33L
1,596 Elo+
Solo
Hun Batz
Hun Batz
LuckyStrike19xx
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,310 Elo+
Party 2
Terra
Terra
ilovecrispy
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,406 Elo+
Party 2
Janus
Janus
samikuto
Janus
Level 22
God Stats
5W - 3L
1,264 SR
Queue Stats
34W - 37L
1,359 Elo+
Solo
Team Averages
Level 17
1,466 SR
1,458 Elo+

VS

Team Averages
Level 30
1,556 SR
1,415 Elo+
Kumbhakarna
Kumbhakarna
AlexanderMcOss
Kumbhakarna
Level 87
God Stats
1W - 1L
1,330 SR
Queue Stats
1W - 2L
1,232 Elo+
Party 3
Izanami
Izanami
PhatBundaBrian
Izanami
Level 18
God Stats
4W - 1L
1,687 SR
Queue Stats
5W - 1L
1,699 Elo+
Party 1
Danzaburou
Danzaburou
TheDuBaSoUl26
Danzaburou
Level 4
God Stats
1W - 1L
1,764 SR
Queue Stats
1W - 2L
1,232 Elo+
Party 3
Pele
Pele
Username1239911
Pele
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
82W - 67L
1,571 Elo+
Party 1
Aphrodite
Aphrodite
megustasjajaxd
Aphrodite
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
5,500
393
1,674
2,755
1,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Harbimi
Neith
11
4 / 6 / 0
6,391
457
7,228
7,927
2,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
8
1 / 7 / 2
5,535
395
2,612
8,862
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 5 / 2
6,020
430
118
9,146
4,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
samikuto
Janus
10
0 / 5 / 0
5,984
427
3,217
6,958
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlexanderMcOss
Kumbhakarna
10
2 / 3 / 3
6,896
493
2,082
8,781
3,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 0 / 1
8,996
643
3,352
6,848
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
TheDuBaSoUl26
Danzaburou
12
2 / 4 / 3
7,528
538
5,695
6,743
1,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
12 / 0 / 6
9,837
703
10,081
11,118
5,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
megustasjajaxd
Aphrodite
13
3 / 0 / 5
8,429
602
4,169
5,667
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
23
25
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AlexanderMcOss
Kumbhakarna
2
3
3
1.17
L
0
2
0
0
L
Neith
Harbimi
Neith
4
6
0
0.67
L
Hun Batz
1
7
2
0.29
W
4
0
1
4.5
W
Danzaburou
TheDuBaSoUl26
Danzaburou
2
4
3
0.88
W
12
0
6
15
L
0
5
2
0.2
W
Aphrodite
megustasjajaxd
Aphrodite
3
0
5
5.5
L
Janus
samikuto
Janus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,849
Damage
25,379
35,648
Taken
39,157
12,186
Mitigated
15,696
6,195
Healing
15,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AlexanderMcOss
Kumbhakarna
2,082
269
0
655
8,781
3,229
486
118
8,663
16,117
0
L
1,674
221
0
797
2,755
1,212
446
0
2,755
19,186
2,324
L
Neith
Harbimi
Neith
7,228
3,809
0
636
7,927
2,170
298
942
6,985
0
36,274
L
Hun Batz
2,612
1,605
0
1,769
8,862
2,072
0
673
8,189
0
14,520
W
3,352
1,630
0
4,044
6,848
2,665
5,447
2,012
4,790
0
54,875
W
Danzaburou
TheDuBaSoUl26
Danzaburou
5,695
2,890
0
996
6,743
1,751
1,036
0
6,743
0
38,072
W
10,081
3,619
0
5,039
11,118
5,993
99
972
10,116
0
60,945
L
118
77
241
1,542
9,146
4,615
124
1,509
7,637
8,979
0
W
Aphrodite
megustasjajaxd
Aphrodite
4,169
1,026
925
3,489
5,667
2,058
1,068
1,585
3,874
36,716
0
L
Janus
samikuto
Janus
3,217
158
0
1,210
6,958
2,117
160
3,127
3,831
27,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,430
Gold Earned
41,686
216
Minions Killed
432
0
Camps Cleared
0
993,109
Distance Traveled
1,255,225
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,896
493
13
1
0
218,312
0
L
Sol
5,500
393
48
3
0
97,072
1
L
Neith
6,391
457
58
4
0
206,692
1
L
Hun Batz
5,535
395
28
2
0
211,635
0
W
Izanami
8,996
643
153
11
0
248,895
2
W
Danzaburou
7,528
538
72
5
0
226,230
0
W
Pele
9,837
703
106
8
0
307,640
1
L
Terra
6,020
430
14
1
0
256,675
0
W
Aphrodite
8,429
602
88
6
0
254,148
3
L
Janus
5,984
427
68
5
0
221,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role