Player Matchup

Jing Wei
Jing Wei
AdoLorido
Jing Wei
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
102W - 96L
1,672 Elo+
Solo
Ymir
Ymir
Austaconda
Ymir
Level 24
God Stats
10W - 5L
1,565 SR
Queue Stats
105W - 76L
1,622 Elo+
Party 1
Chang'e
Chang'e
OneDankWeed
Chang'e
Level 123
God Stats
22W - 21L
1,395 SR
Queue Stats
212W - 185L
1,564 Elo+
Party 1
Eset
Eset
SaltyPoi
Eset
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,621 Elo+
Solo
Arachne
Arachne
YayeetBaljeet
Arachne
Level 18
God Stats
5W - 0L
1,888 SR
Queue Stats
158W - 134L
1,692 Elo+
Party 1
Team Averages
Level 36
1,569 SR
1,634 Elo+

VS

Team Averages
Level 20
1,431 SR
1,467 Elo+
Kali
Kali
CabezaDeMazapan
Kali
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Clash204
Hades
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sobek
Sobek
KeshawnTheKoala
Sobek
Level 10
God Stats
3W - 2L
1,358 SR
Queue Stats
23W - 27L
1,539 Elo+
Solo
Kukulkan
Kukulkan
beefcheesy
Kukulkan
Level 29
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 2L
1,290 Elo+
Solo
Nemesis
Nemesis
yeigibe11
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AdoLorido
Jing Wei
15
6 / 1 / 5
9,343
584
12,675
8,939
4,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 3 / 5
7,274
455
3,268
9,958
6,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
OneDankWeed
Chang'e
16
5 / 2 / 0
9,615
601
9,067
11,645
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eset
15
5 / 1 / 2
9,224
577
6,098
6,825
2,282
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
13
7 / 5 / 2
8,983
561
6,132
14,438
5,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
7,152
447
5,976
9,255
6,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Clash204
Hades
11
3 / 5 / 3
7,286
455
5,471
9,219
3,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 5 / 3
7,126
445
3,595
11,916
6,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
beefcheesy
Kukulkan
13
1 / 5 / 1
7,743
484
4,241
7,911
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
yeigibe11
Nemesis
13
5 / 6 / 2
8,468
529
8,205
11,684
7,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
23
Kills
11
12
Deaths
23
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AdoLorido
Jing Wei
6
1
5
8.5
W
0
3
5
0.83
L
2
2
0
1
L
Hades
Clash204
Hades
3
5
3
0.9
L
0
5
3
0.3
W
Chang'e
OneDankWeed
Chang'e
5
2
0
2.5
W
Eset
5
1
2
6
W
Arachne
7
5
2
1.6
L
Kukulkan
beefcheesy
Kukulkan
1
5
1
0.3
L
Nemesis
yeigibe11
Nemesis
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,240
Damage
27,488
51,805
Taken
49,985
23,142
Mitigated
26,044
21,334
Healing
9,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AdoLorido
Jing Wei
12,675
9,199
0
4,022
8,939
4,839
0
2,125
6,814
0
72,168
W
3,268
740
0
1,293
9,958
6,150
566
4,261
5,697
13,440
0
L
5,976
2,774
0
3,598
9,255
6,229
22
4,514
4,741
0
34,130
L
Hades
Clash204
Hades
5,471
1,276
394
2,018
9,219
3,161
0
3,873
5,346
16,152
0
L
3,595
634
0
2,500
11,916
6,531
105
3,198
8,718
25,025
0
W
Chang'e
OneDankWeed
Chang'e
9,067
973
0
6,959
11,645
4,537
512
1,349
10,296
60,305
0
W
Eset
6,098
589
170
2,581
6,825
2,282
1,694
1,909
4,916
46,582
0
W
Arachne
6,132
3,925
0
6,309
14,438
5,334
0
3,663
10,775
0
43,249
L
Kukulkan
beefcheesy
Kukulkan
4,241
624
0
610
7,911
3,031
268
5,064
2,847
41,756
0
L
Nemesis
yeigibe11
Nemesis
8,205
3,265
0
655
11,684
7,092
0
1,784
9,900
0
50,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,439
Gold Earned
37,775
406
Minions Killed
303
0
Camps Cleared
0
1,411,870
Distance Traveled
1,349,106
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,343
584
108
7
0
268,811
8
W
Ymir
7,274
455
21
1
0
271,185
3
L
Kali
7,152
447
58
4
0
230,814
7
L
Hades
7,286
455
30
2
0
264,461
0
L
Sobek
7,126
445
35
2
0
290,570
5
W
Chang'e
9,615
601
116
7
0
267,569
4
W
Eset
9,224
577
87
5
0
294,823
6
W
Arachne
8,983
561
74
5
0
309,482
0
L
Kukulkan
7,743
484
102
6
0
259,018
1
L
Nemesis
8,468
529
78
5
0
304,243
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role