Player Matchup

Chronos
Chronos
Breno_Oton
Chronos
Level 80
God Stats
21W - 21L
1,586 SR
Queue Stats
88W - 122L
1,359 Elo+
Party 2
Ymir
Ymir
Camper_udi
Ymir
Level 88
God Stats
3W - 5L
1,714 SR
Queue Stats
106W - 145L
1,381 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MOTAyzf
Cu Chulainn
Level 56
God Stats
25W - 21L
1,540 SR
Queue Stats
46W - 45L
1,482 Elo+
Solo
Agni
Agni
Powerguido135
Agni
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 155L
1,368 Elo+
Party 2
Susano
Susano
SirNicotina
Susano
Level 89
God Stats
9W - 9L
1,806 SR
Queue Stats
125W - 115L
1,523 Elo+
Solo
Team Averages
Level 76
1,629 SR
1,423 Elo+

VS

Team Averages
Level 91
1,538 SR
1,443 Elo+
Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dvilmar
Loki
Level 94
God Stats
27W - 29L
1,645 SR
Queue Stats
226W - 274L
1,406 Elo+
Party 1
Ra
Ra
Rayprig
Ra
Level 99
God Stats
13W - 8L
1,564 SR
Queue Stats
247W - 299L
1,435 Elo+
Party 1
Bacchus
Bacchus
l_Joao_l
Bacchus
Level 76
God Stats
1W - 4L
1,264 SR
Queue Stats
48W - 61L
1,444 Elo+
Party 1
Vamana
Vamana
timbaiano1604
Vamana
Level 60
God Stats
3W - 2L
1,714 SR
Queue Stats
50W - 64L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Breno_Oton
Chronos
13
3 / 1 / 1
7,486
576
6,060
8,473
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 2 / 3
5,642
434
2,894
7,305
3,728
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
MOTAyzf
Cu Chulainn
13
3 / 3 / 3
7,781
599
6,637
10,419
5,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 6 / 3
6,960
535
4,393
6,902
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
13
5 / 7 / 4
7,903
608
5,487
11,624
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
0 / 1 / 2
7,295
561
5,156
6,461
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
Dvilmar
Loki
13
9 / 3 / 6
8,333
641
9,909
9,004
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 7 / 8
7,624
586
6,250
9,913
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
l_Joao_l
Bacchus
11
4 / 2 / 6
7,048
542
4,570
6,448
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 1 / 1
5,997
461
2,933
3,838
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
14
Kills
19
19
Deaths
14
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
1
2
1
W
Chronos
Breno_Oton
Chronos
3
1
1
3.5
W
1
2
3
1.25
L
Loki
Dvilmar
Loki
9
3
6
4
W
Cu Chulainn
MOTAyzf
Cu Chulainn
3
3
3
1.5
W
2
6
3
0.58
L
4
7
8
1.14
W
Susano
5
7
4
1
L
Bacchus
l_Joao_l
Bacchus
4
2
6
3.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,471
Damage
28,818
44,723
Taken
35,664
18,280
Mitigated
17,387
10,369
Healing
10,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,156
1,935
346
2,509
6,461
2,016
0
4,489
1,972
0
47,085
W
Chronos
Breno_Oton
Chronos
6,060
2,041
0
3,254
8,473
2,711
505
1,387
7,086
46,512
0
W
2,894
116
0
1,550
7,305
3,728
308
2,296
5,009
19,128
0
L
Loki
Dvilmar
Loki
9,909
2,436
0
2,332
9,004
3,157
0
1,834
7,043
0
40,742
W
Cu Chulainn
MOTAyzf
Cu Chulainn
6,637
676
0
1,739
10,419
5,029
378
1,164
9,255
3,587
38,001
W
4,393
81
0
760
6,902
2,380
0
3,201
3,701
25,799
0
L
6,250
300
431
2,289
9,913
3,626
0
3,342
6,208
44,100
0
W
Susano
5,487
1,729
0
3,066
11,624
4,432
0
2,772
8,852
0
38,300
L
Bacchus
l_Joao_l
Bacchus
4,570
419
0
1,665
6,448
5,693
0
3,364
3,035
15,885
0
L
2,933
899
0
1,131
3,838
2,895
0
0
3,838
0
18,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,772
Gold Earned
36,297
339
Minions Killed
316
0
Camps Cleared
0
1,243,290
Distance Traveled
1,175,835
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,295
561
123
9
0
230,115
6
W
Chronos
7,486
576
103
8
0
247,451
0
W
Ymir
5,642
434
23
2
0
259,232
2
L
Loki
8,333
641
67
5
0
256,944
0
W
Cu Chulainn
7,781
599
79
6
0
246,437
2
W
Agni
6,960
535
59
5
0
228,672
1
L
Ra
7,624
586
76
6
0
243,648
5
W
Susano
7,903
608
75
6
0
261,498
1
L
Bacchus
7,048
542
12
1
0
280,963
1
L
Vamana
5,997
461
38
3
0
164,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role