Player Matchup

Hades
Hades
ButterLettuce123
Hades
Level 28
God Stats
15W - 6L
1,949 SR
Queue Stats
32W - 27L
1,660 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CAMPERkilledU
Cu Chulainn
Level 73
God Stats
23W - 38L
1,544 SR
Queue Stats
101W - 120L
1,576 Elo+
Party 1
Vamana
Vamana
SirWhaley
Vamana
Level 102
God Stats
10W - 5L
1,925 SR
Queue Stats
100W - 118L
1,660 Elo+
Party 1
Team Averages
Level 68
1,806 SR
1,632 Elo+

VS

Team Averages
Level 70
1,433 SR
1,575 Elo+
Merlin
Merlin
Grimanater
Merlin
Level 41
God Stats
29W - 31L
1,633 SR
Queue Stats
104W - 113L
1,471 Elo+
Solo
Tyr
Tyr
TL Smash84
Tyr
Level 155
God Stats
1W - 0L
1,167 SR
Queue Stats
46W - 32L
1,642 Elo+
Party 2
Scylla
Scylla
el_Master1029
Scylla
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 18
17,344
598
18,446
28,510
35,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
CAMPERkilledU
Cu Chulainn
20
9 / 4 / 10
16,968
585
32,501
37,493
38,808
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vamana
SirWhaley
Vamana
20
16 / 4 / 11
18,963
654
31,789
45,333
43,235
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Grimanater
Merlin
20
4 / 8 / 10
17,860
616
34,787
21,338
10,741
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 3 / 4
20,718
714
37,923
52,133
91,444
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 18 / 9
14,976
516
13,231
25,050
9,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
28
Kills
14
14
Deaths
29
39
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
6
18
2
L
Cu Chulainn
CAMPERkilledU
Cu Chulainn
9
4
10
3.5
W
Merlin
Grimanater
Merlin
4
8
10
1.13
L
Vamana
SirWhaley
Vamana
16
4
11
5.38
W
10
3
4
4
W
0
18
9
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,736
Damage
85,941
111,336
Taken
98,521
117,295
Mitigated
112,135
30,940
Healing
41,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,446
1,735
5,763
11,475
28,510
35,252
176
12,289
15,958
59,628
0
L
Cu Chulainn
CAMPERkilledU
Cu Chulainn
32,501
7,466
0
2,656
37,493
38,808
134
16,398
20,807
17,974
79,583
W
Merlin
Grimanater
Merlin
34,787
2,300
533
4,256
21,338
10,741
1,113
4,975
16,363
112,901
0
L
Vamana
SirWhaley
Vamana
31,789
12,908
0
11,046
45,333
43,235
1,309
18,598
26,139
0
123,763
W
37,923
6,912
0
35,309
52,133
91,444
2,171
15,725
36,408
0
152,971
W
13,231
2,176
339
781
25,050
9,950
405
2,790
22,260
25,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,275
Gold Earned
53,554
236
Minions Killed
296
0
Camps Cleared
0
1,610,931
Distance Traveled
1,473,860
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
17,344
598
66
2
0
467,318
1
L
Cu Chulainn
16,968
585
81
3
0
570,952
0
W
Merlin
17,860
616
138
5
0
469,096
0
L
Vamana
18,963
654
89
3
0
572,661
1
W
Tyr
20,718
714
139
5
0
572,591
3
W
Scylla
14,976
516
19
1
0
432,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role