Player Matchup

Cerberus
Cerberus
McHolty
Cerberus
Level 84
God Stats
1W - 1L
1,693 SR
Queue Stats
7W - 19L
1,349 Elo+
Party 2
He Bo
He Bo
Solarphoenix
He Bo
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,477 Elo+
Party 2
Izanami
Izanami
kikibobo
Izanami
Level 82
God Stats
2W - 2L
1,710 SR
Queue Stats
7W - 12L
1,460 Elo+
Party 2
Team Averages
Level 91
1,634 SR
1,429 Elo+

VS

Team Averages
Level 87
1,555 SR
1,710 Elo+
Ah Muzen Cab
Ah Muzen Cab
Modchamp
Ah Muzen Cab
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,718 Elo+
Party 1
Artio
Artio
Wrekdum
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 10L
1,653 Elo+
Party 1
Kukulkan
Kukulkan
bistro000
Kukulkan
Level 25
God Stats
2W - 2L
1,665 SR
Queue Stats
14W - 4L
1,760 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
McHolty
Cerberus
15
2 / 4 / 8
12,229
582
5,888
23,281
23,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 1 / 5
13,103
624
9,612
12,626
5,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
kikibobo
Izanami
17
3 / 1 / 6
12,862
612
14,743
15,018
6,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Modchamp
Ah Muzen Cab
15
2 / 3 / 4
12,035
573
20,274
9,954
3,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
Wrekdum
Artio
14
1 / 3 / 5
12,704
605
7,125
18,101
22,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
bistro000
Kukulkan
15
3 / 4 / 3
12,208
581
13,331
8,398
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
10
Kills
6
6
Deaths
10
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
McHolty
Cerberus
2
4
8
1.5
L
Ah Muzen Cab
Modchamp
Ah Muzen Cab
2
3
4
1.33
W
5
1
5
7.5
L
Artio
Wrekdum
Artio
1
3
5
1.17
L
Kukulkan
bistro000
Kukulkan
3
4
3
1.13
W
Izanami
kikibobo
Izanami
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,243
Damage
40,730
50,925
Taken
36,453
35,070
Mitigated
29,138
19,885
Healing
11,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
McHolty
Cerberus
5,888
291
1,408
5,759
23,281
23,226
110
10,406
12,875
29,089
0
L
Ah Muzen Cab
Modchamp
Ah Muzen Cab
20,274
4,228
0
3,122
9,954
3,463
577
3,973
5,981
0
65,214
W
9,612
380
0
3,963
12,626
5,284
645
4,535
8,091
68,135
0
L
Artio
Wrekdum
Artio
7,125
328
1,026
6,384
18,101
22,168
0
8,187
9,914
21,849
0
L
Kukulkan
bistro000
Kukulkan
13,331
1,029
546
612
8,398
3,507
145
3,441
4,957
61,976
0
W
Izanami
kikibobo
Izanami
14,743
10,177
0
8,755
15,018
6,560
2,530
5,552
9,466
0
91,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,194
Gold Earned
36,947
311
Minions Killed
211
0
Camps Cleared
0
1,109,466
Distance Traveled
1,120,032
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,229
582
44
2
0
385,106
5
L
Ah Muzen Cab
12,035
573
90
4
0
362,462
2
W
He Bo
13,103
624
97
5
0
356,465
6
L
Artio
12,704
605
14
1
0
417,000
9
L
Kukulkan
12,208
581
107
5
0
340,570
6
W
Izanami
12,862
612
170
8
0
367,895
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role