Player Matchup

Yemoja
Yemoja
CAZ3K
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,468 Elo+
Solo
Scylla
Scylla
Caradog01
Scylla
Level 22
God Stats
26W - 18L
1,541 SR
Queue Stats
345W - 282L
1,522 Elo+
Party 2
Guan Yu
Guan Yu
GoofiestTroop
Guan Yu
Level 6
God Stats
1W - 0L
1,705 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
HadesOW
Tsukuyomi
Level 18
God Stats
37W - 23L
1,500 SR
Queue Stats
323W - 267L
1,556 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Surfvip
Ah Muzen Cab
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,549 SR
1,509 Elo+

VS

Team Averages
Level 8
1,586 SR
1,537 Elo+
Chernobog
Chernobog
JingWeiTaylor
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,692 Elo+
Party 1
Bellona
Bellona
NishDabs
Bellona
Level 24
God Stats
8W - 5L
1,928 SR
Queue Stats
215W - 103L
1,709 Elo+
Party 1
Yemoja
Yemoja
hffhb
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,492 Elo+
Solo
Arachne
Arachne
nHaxer
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
小leng
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CAZ3K
Yemoja
10
3 / 2 / 2
6,624
473
3,045
7,200
3,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Caradog01
Scylla
15
9 / 1 / 5
9,014
644
9,207
4,360
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
11
1 / 2 / 2
6,418
458
6,071
10,421
6,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
HadesOW
Tsukuyomi
14
6 / 1 / 9
8,335
595
7,854
6,852
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
Surfvip
Ah Muzen Cab
11
3 / 0 / 4
6,506
465
8,964
4,469
1,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JingWeiTaylor
Chernobog
12
1 / 2 / 2
7,363
526
6,270
10,170
3,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
NishDabs
Bellona
12
2 / 4 / 0
7,483
535
7,503
11,051
7,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
hffhb
Yemoja
9
1 / 5 / 1
5,717
408
2,348
11,196
4,926
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arachne
nHaxer
Arachne
11
1 / 5 / 0
6,451
461
1,876
11,523
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
小leng
Thor
8
0 / 6 / 0
5,041
360
1,420
6,857
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
22
Kills
5
6
Deaths
22
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CAZ3K
Yemoja
3
2
2
2
W
Scylla
Caradog01
Scylla
9
1
5
11.5
W
Guan Yu
1
2
2
1
W
Tsukuyomi
HadesOW
Tsukuyomi
6
1
9
10.5
L
Chernobog
JingWeiTaylor
Chernobog
1
2
2
1
L
Bellona
NishDabs
Bellona
2
4
0
0.5
W
Ah Muzen Cab
Surfvip
Ah Muzen Cab
3
0
4
5
L
Yemoja
hffhb
Yemoja
1
5
1
0.3
L
Arachne
nHaxer
Arachne
1
5
0
0.2
L
Thor
小leng
Thor
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,141
Damage
19,417
33,302
Taken
50,797
14,672
Mitigated
21,458
10,372
Healing
13,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CAZ3K
Yemoja
3,045
861
403
858
7,200
3,047
547
1,361
5,839
16,846
0
W
Scylla
Caradog01
Scylla
9,207
1,380
0
500
4,360
1,481
138
173
4,187
59,142
0
W
Guan Yu
6,071
751
28
2,140
10,421
6,589
0
0
10,421
583
22,546
W
Tsukuyomi
HadesOW
Tsukuyomi
7,854
2,175
0
4,058
6,852
2,274
0
0
6,852
0
42,552
L
Chernobog
JingWeiTaylor
Chernobog
6,270
3,465
0
3,537
10,170
3,275
244
3,138
6,931
0
45,341
L
Bellona
NishDabs
Bellona
7,503
3,508
0
4,192
11,051
7,809
260
1,202
9,475
0
43,146
W
Ah Muzen Cab
Surfvip
Ah Muzen Cab
8,964
4,864
0
2,385
4,469
1,281
1,315
814
3,655
0
36,804
L
Yemoja
hffhb
Yemoja
2,348
566
606
1,217
11,196
4,926
0
3,099
8,027
11,160
0
L
Arachne
nHaxer
Arachne
1,876
948
0
4,075
11,523
3,540
0
3,541
7,802
0
35,916
L
Thor
小leng
Thor
1,420
455
0
0
6,857
1,908
130
1,239
5,472
0
10,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,897
Gold Earned
32,055
341
Minions Killed
306
0
Camps Cleared
0
1,267,496
Distance Traveled
1,168,012
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,624
473
27
2
0
233,608
0
W
Scylla
9,014
644
133
10
0
238,455
3
W
Guan Yu
6,418
458
36
3
0
244,157
2
W
Tsukuyomi
8,335
595
73
5
0
327,915
1
L
Chernobog
7,363
526
100
7
0
273,885
0
L
Bellona
7,483
535
91
7
0
231,941
0
W
Ah Muzen Cab
6,506
465
72
5
0
223,361
2
L
Yemoja
5,717
408
12
1
0
183,624
0
L
Arachne
6,451
461
81
6
0
266,268
4
L
Thor
5,041
360
22
2
0
212,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role