Player Matchup

Jing Wei
Jing Wei
JohnIsDie
Jing Wei
Level 97
God Stats
4W - 5L
1,500 SR
Queue Stats
826W - 797L
1,521 Elo+
Party 1
Bellona
Bellona
STARMAN77
Bellona
Level 28
God Stats
34W - 33L
1,545 SR
Queue Stats
187W - 182L
1,527 Elo+
Party 1
Sobek
Sobek
Sketchitek
Sobek
Level 14
God Stats
1W - 1L
1,340 SR
Queue Stats
2W - 1L
1,494 Elo+
Party 2
Raijin
Raijin
TranquillizeMe
Raijin
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 199L
1,653 Elo+
Party 1
Danzaburou
Danzaburou
kookerhead
Danzaburou
Level 115
God Stats
4W - 0L
1,850 SR
Queue Stats
139W - 112L
1,689 Elo+
Party 2
Team Averages
Level 82
1,547 SR
1,577 Elo+

VS

Team Averages
Level 106
1,591 SR
1,612 Elo+
Chang'e
Chang'e
Awb120
Chang'e
Level 138
God Stats
1W - 5L
1,500 SR
Queue Stats
272W - 264L
1,599 Elo+
Party 3
Hercules
Hercules
SOULEVANSII
Hercules
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
235W - 255L
1,500 Elo+
Solo
Ravana
Ravana
duckbun
Ravana
Level 130
God Stats
6W - 3L
1,500 SR
Queue Stats
243W - 235L
1,706 Elo+
Party 3
Chernobog
Chernobog
ladyduckbun
Chernobog
Level 67
God Stats
20W - 14L
1,862 SR
Queue Stats
352W - 338L
1,619 Elo+
Party 3
Ymir
Ymir
thatOneGideon
Ymir
Level 49
God Stats
38W - 38L
1,595 SR
Queue Stats
254W - 247L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JohnIsDie
Jing Wei
20
4 / 4 / 14
15,242
544
13,530
19,593
8,439
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
STARMAN77
Bellona
20
1 / 5 / 11
15,215
543
10,439
23,133
28,986
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sobek
20
4 / 5 / 16
14,608
522
8,614
31,629
40,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
15 / 4 / 13
18,419
658
46,656
25,028
13,172
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
kookerhead
Danzaburou
20
12 / 2 / 17
17,610
629
30,667
26,390
14,778
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Awb120
Chang'e
20
6 / 10 / 5
12,973
463
21,140
28,477
10,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
SOULEVANSII
Hercules
20
1 / 2 / 4
13,458
481
13,502
26,678
35,152
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ravana
duckbun
Ravana
20
5 / 9 / 6
13,523
483
16,103
21,891
11,200
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
ladyduckbun
Chernobog
20
5 / 5 / 7
14,683
524
23,004
26,758
12,039
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 10 / 10
11,977
428
10,276
31,447
29,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
52
36
Kills
20
20
Deaths
36
71
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Awb120
Chang'e
6
10
5
0.85
W
Jing Wei
JohnIsDie
Jing Wei
4
4
14
2.75
L
Hercules
SOULEVANSII
Hercules
1
2
4
1.5
W
Bellona
STARMAN77
Bellona
1
5
11
1.3
W
Sobek
4
5
16
2.4
W
15
4
13
5.38
L
Ravana
duckbun
Ravana
5
9
6
0.89
W
Danzaburou
kookerhead
Danzaburou
12
2
17
10.25
L
Chernobog
ladyduckbun
Chernobog
5
5
7
1.7
L
3
10
10
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,906
Damage
84,025
125,773
Taken
135,251
106,157
Mitigated
98,481
47,542
Healing
35,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Awb120
Chang'e
21,140
1,259
5,296
6,451
28,477
10,150
480
13,218
14,826
80,105
0
W
Jing Wei
JohnIsDie
Jing Wei
13,530
9,834
0
9,765
19,593
8,439
680
4,144
15,367
0
104,584
L
Hercules
SOULEVANSII
Hercules
13,502
3,011
0
9,226
26,678
35,152
216
7,314
19,218
1,995
83,846
W
Bellona
STARMAN77
Bellona
10,439
3,508
0
7,073
23,133
28,986
1,231
3,823
18,817
29
94,938
W
Sobek
8,614
1,005
0
8,168
31,629
40,782
190
12,255
18,920
34,909
0
W
46,656
4,489
0
9,335
25,028
13,172
1,306
9,787
14,945
170,545
0
L
Ravana
duckbun
Ravana
16,103
3,558
0
3,121
21,891
11,200
72
7,423
14,014
0
111,034
W
Danzaburou
kookerhead
Danzaburou
30,667
12,489
0
13,201
26,390
14,778
3,979
7,629
18,583
0
141,960
L
Chernobog
ladyduckbun
Chernobog
23,004
10,378
0
8,588
26,758
12,039
1,620
10,392
16,143
0
144,951
L
10,276
1,123
0
3,293
31,447
29,940
312
15,729
15,234
47,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,094
Gold Earned
66,614
722
Minions Killed
756
0
Camps Cleared
0
2,666,366
Distance Traveled
2,443,094
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,973
463
120
4
0
454,570
7
W
Jing Wei
15,242
544
141
5
0
488,409
3
L
Hercules
13,458
481
193
7
0
568,839
1
W
Bellona
15,215
543
171
6
0
536,248
0
W
Sobek
14,608
522
50
2
0
544,246
3
W
Raijin
18,419
658
223
8
0
495,788
8
L
Ravana
13,523
483
159
6
0
489,062
0
W
Danzaburou
17,610
629
137
5
0
601,675
2
L
Chernobog
14,683
524
213
8
0
515,887
7
L
Ymir
11,977
428
71
3
0
414,736
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role