Player Matchup

Nemesis
Nemesis
DiioNiixX
Nemesis
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
191W - 210L
1,310 Elo+
Party 1
Cupid
Cupid
Fitingo
Cupid
Level 22
God Stats
23W - 29L
1,254 SR
Queue Stats
214W - 244L
1,299 Elo+
Party 1
Janus
Janus
dilidilidili
Janus
Level 14
God Stats
5W - 1L
1,638 SR
Queue Stats
30W - 19L
1,551 Elo+
Solo
Sobek
Sobek
juanchis8
Sobek
Level 11
God Stats
5W - 2L
1,825 SR
Queue Stats
135W - 146L
1,741 Elo+
Party 1
Amaterasu
Amaterasu
车GoRob车
Amaterasu
Level 21
God Stats
11W - 12L
1,342 SR
Queue Stats
390W - 338L
1,595 Elo+
Solo
Team Averages
Level 27
1,512 SR
1,499 Elo+

VS

Team Averages
Level 23
1,537 SR
1,463 Elo+
Janus
Janus
Alemdark
Janus
Level 25
God Stats
8W - 21L
1,452 SR
Queue Stats
570W - 641L
1,476 Elo+
Solo
Guan Yu
Guan Yu
ManosDK
Guan Yu
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 44L
1,409 Elo+
Solo
Rama
Rama
SaltyBadDog
Rama
Level 28
God Stats
8W - 9L
1,540 SR
Queue Stats
84W - 88L
1,376 Elo+
Solo
Pele
Pele
iiHatemii
Pele
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
thewhitemask
Da Ji
Level 26
God Stats
0W - 1L
1,691 SR
Queue Stats
39W - 35L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DiioNiixX
Nemesis
13
6 / 1 / 2
8,384
559
5,411
8,238
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
Fitingo
Cupid
12
3 / 1 / 4
7,416
494
5,912
6,526
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 0 / 4
9,633
642
7,045
7,447
3,196
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
juanchis8
Sobek
12
2 / 1 / 5
7,511
501
4,487
9,121
5,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
车GoRob车
Amaterasu
15
0 / 0 / 0
8,419
561
5,206
6,543
5,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alemdark
Janus
14
0 / 2 / 1
8,072
538
2,030
7,338
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
ManosDK
Guan Yu
10
0 / 7 / 1
6,441
429
3,184
10,455
6,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 2 / 0
6,482
432
4,992
8,478
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
12
0 / 0 / 0
6,804
454
2,853
7,568
5,530
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
1 / 5 / 0
6,874
458
5,749
9,516
5,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
16
Kills
2
3
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
Alemdark
Janus
0
2
1
0.25
W
Nemesis
DiioNiixX
Nemesis
6
1
2
7
W
Cupid
Fitingo
Cupid
3
1
4
5
L
Guan Yu
ManosDK
Guan Yu
0
7
1
0.07
L
1
2
0
0.5
W
5
0
4
7
L
Pele
0
0
0
0
W
Sobek
juanchis8
Sobek
2
1
5
4.5
L
1
5
0
0.2
W
Amaterasu
车GoRob车
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,061
Damage
18,808
37,875
Taken
43,355
18,764
Mitigated
22,021
15,569
Healing
9,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Alemdark
Janus
2,030
0
0
693
7,338
2,197
0
2,257
5,081
62,421
0
W
Nemesis
DiioNiixX
Nemesis
5,411
2,843
0
588
8,238
2,875
0
0
8,238
0
53,695
W
Cupid
Fitingo
Cupid
5,912
2,746
62
3,794
6,526
1,731
784
375
6,111
0
40,156
L
Guan Yu
ManosDK
Guan Yu
3,184
602
78
2,096
10,455
6,246
109
3,416
7,039
0
21,006
L
4,992
2,910
0
3,260
8,478
2,437
233
3,797
4,681
0
36,109
W
7,045
687
328
4,083
7,447
3,196
0
1,457
5,832
69,079
0
L
Pele
2,853
388
153
2,287
7,568
5,530
0
0
7,568
0
32,162
W
Sobek
juanchis8
Sobek
4,487
631
0
4,218
9,121
5,911
366
0
9,121
16,233
0
L
5,749
2,090
0
1,250
9,516
5,611
0
2,062
7,454
0
46,255
W
Amaterasu
车GoRob车
Amaterasu
5,206
2,208
0
2,496
6,543
5,051
940
0
6,543
0
47,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,363
Gold Earned
34,673
471
Minions Killed
385
0
Camps Cleared
0
1,565,752
Distance Traveled
1,316,083
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,072
538
134
9
0
295,834
9
W
Nemesis
8,384
559
76
5
0
356,385
5
W
Cupid
7,416
494
89
6
0
280,348
2
L
Guan Yu
6,441
429
32
2
0
267,279
1
L
Rama
6,482
432
70
5
0
245,503
4
W
Janus
9,633
642
156
10
0
325,612
2
L
Pele
6,804
454
73
5
0
242,839
3
W
Sobek
7,511
501
17
1
0
297,134
1
L
Da Ji
6,874
458
76
5
0
264,628
1
W
Amaterasu
8,419
561
133
9
0
306,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role