Player Matchup

Chiron
Chiron
Feqou
Chiron
Level 100
God Stats
16W - 18L
1,556 SR
Queue Stats
99W - 94L
1,517 Elo+
Party 2
Sun Wukong
Sun Wukong
JimBobJonesLe3rd
Sun Wukong
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Peacoke95
Chang'e
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,500 Elo+
Solo
Team Averages
Level 93
1,519 SR
1,506 Elo+

VS

Team Averages
Level 112
1,669 SR
1,826 Elo+
Anhur
Anhur
Cookie Colonel
Anhur
Level 160
God Stats
8W - 4L
1,560 SR
Queue Stats
214W - 146L
1,879 Elo+
Party 1
Bacchus
Bacchus
ManceI
Bacchus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 44L
1,770 Elo+
Party 1
Rama
Rama
MeiIam
Rama
Level 129
God Stats
2W - 0L
1,948 SR
Queue Stats
39W - 12L
1,830 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Feqou
Chiron
14
4 / 6 / 3
10,885
640
11,224
13,891
4,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
JimBobJonesLe3rd
Sun Wukong
14
3 / 3 / 6
11,000
647
11,869
21,304
17,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
Peacoke95
Chang'e
14
2 / 6 / 6
10,413
613
6,932
13,648
3,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 8
12,029
708
12,012
12,479
9,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
ManceI
Bacchus
15
7 / 5 / 8
12,227
719
15,964
16,569
12,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
MeiIam
Rama
16
3 / 1 / 11
11,749
691
15,378
14,032
5,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
9
Kills
15
15
Deaths
9
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
L
Chiron
Feqou
Chiron
4
6
3
0.92
L
Sun Wukong
JimBobJonesLe3rd
Sun Wukong
3
3
6
2
W
Bacchus
ManceI
Bacchus
7
5
8
2.2
W
Rama
MeiIam
Rama
3
1
11
8.5
L
Chang'e
Peacoke95
Chang'e
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,025
Damage
43,354
48,843
Taken
43,080
25,568
Mitigated
26,911
14,075
Healing
14,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,012
5,378
0
1,906
12,479
9,076
1,809
2,410
9,717
0
58,528
L
Chiron
Feqou
Chiron
11,224
3,637
628
1,505
13,891
4,373
0
5,580
8,301
0
64,708
L
Sun Wukong
JimBobJonesLe3rd
Sun Wukong
11,869
1,564
0
5,244
21,304
17,486
0
6,828
14,476
289
31,988
W
Bacchus
ManceI
Bacchus
15,964
2,082
0
3,083
16,569
12,224
271
2,519
13,748
38,610
0
W
Rama
MeiIam
Rama
15,378
12,507
0
9,568
14,032
5,611
1,792
2,308
11,549
0
73,576
L
Chang'e
Peacoke95
Chang'e
6,932
1,002
2,619
4,079
13,648
3,709
0
3,653
9,995
29,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,298
Gold Earned
36,005
189
Minions Killed
210
0
Camps Cleared
0
855,110
Distance Traveled
872,075
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,029
708
57
3
0
285,731
2
L
Chiron
10,885
640
106
6
0
274,295
3
L
Sun Wukong
11,000
647
40
2
0
321,935
3
W
Bacchus
12,227
719
41
2
0
320,168
1
W
Rama
11,749
691
112
7
0
266,176
2
L
Chang'e
10,413
613
43
3
0
258,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role