Player Matchup

Nemesis
Nemesis
GoldStone117
Nemesis
Level 89
God Stats
2W - 0L
1,572 SR
Queue Stats
3W - 2L
1,347 Elo+
Solo
Chernobog
Chernobog
ObiJuanKenobi68
Chernobog
Level 109
God Stats
7W - 3L
1,692 SR
Queue Stats
350W - 371L
1,486 Elo+
Solo
Vamana
Vamana
RichBloom93364
Vamana
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,668 Elo+
Party 2
Bacchus
Bacchus
TheBryan2501
Bacchus
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 81L
1,559 Elo+
Party 2
Kukulkan
Kukulkan
juanchito5823
Kukulkan
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,497 Elo+
Party 2
Team Averages
Level 98
1,553 SR
1,512 Elo+

VS

Team Averages
Level 116
1,609 SR
1,484 Elo+
Arachne
Arachne
 
Arachne
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Funky Greens
Skadi
Level 146
God Stats
8W - 2L
1,925 SR
Queue Stats
17W - 33L
1,688 Elo+
Party 1
Olorun
Olorun
Hotshot517
Olorun
Level 126
God Stats
3W - 2L
1,663 SR
Queue Stats
14W - 30L
1,215 Elo+
Party 1
Ra
Ra
IJustWannaPlay
Ra
Level 108
God Stats
2W - 3L
1,733 SR
Queue Stats
24W - 30L
1,559 Elo+
Party 1
Geb
Geb
legindary4
Geb
Level 83
God Stats
2W - 3L
1,223 SR
Queue Stats
274W - 293L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GoldStone117
Nemesis
16
10 / 0 / 7
9,739
609
10,413
8,930
3,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
ObiJuanKenobi68
Chernobog
16
5 / 1 / 9
9,381
586
7,127
10,094
6,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
4 / 1 / 1
9,285
580
5,431
8,391
5,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
TheBryan2501
Bacchus
14
6 / 1 / 9
9,231
577
8,330
7,109
6,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
juanchito5823
Kukulkan
13
4 / 2 / 2
8,446
528
6,517
6,581
2,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 4 / 1
7,976
499
5,644
12,808
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 4 / 0
6,663
416
6,037
10,225
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
Hotshot517
Olorun
13
1 / 8 / 0
7,782
486
7,101
13,552
4,513
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 7 / 0
7,261
454
2,625
11,009
3,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 7 / 1
5,642
353
2,376
10,648
6,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
29
Kills
5
5
Deaths
30
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
4
1
0.63
L
1
4
0
0.25
W
Nemesis
GoldStone117
Nemesis
10
0
7
13.5
L
Olorun
Hotshot517
Olorun
1
8
0
0.13
L
1
7
0
0.14
W
Chernobog
ObiJuanKenobi68
Chernobog
5
1
9
9.5
W
4
1
1
4.5
W
Bacchus
TheBryan2501
Bacchus
6
1
9
10.5
W
Kukulkan
juanchito5823
Kukulkan
4
2
2
2.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,818
Damage
23,783
41,105
Taken
58,242
24,844
Mitigated
21,942
10,008
Healing
14,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,644
4,192
0
5,645
12,808
4,396
0
4,134
8,674
0
38,076
L
6,037
2,866
0
1,915
10,225
2,724
66
3,447
6,778
0
34,766
W
Nemesis
GoldStone117
Nemesis
10,413
4,640
0
1,709
8,930
3,493
1,588
2,120
6,764
0
56,309
L
Olorun
Hotshot517
Olorun
7,101
2,375
0
3,411
13,552
4,513
1,073
604
12,948
49,345
0
L
2,625
345
164
2,922
11,009
3,718
0
4,289
6,720
38,551
0
W
Chernobog
ObiJuanKenobi68
Chernobog
7,127
4,109
0
4,727
10,094
6,174
843
2,176
7,880
0
63,604
W
5,431
1,810
0
2,353
8,391
5,670
963
4,376
4,015
0
50,379
W
Bacchus
TheBryan2501
Bacchus
8,330
1,051
0
1,144
7,109
6,610
0
1,619
5,410
26,948
0
W
Kukulkan
juanchito5823
Kukulkan
6,517
1,599
0
75
6,581
2,897
2,189
1,513
4,934
46,473
0
L
2,376
281
0
500
10,648
6,591
0
2,373
8,275
13,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,082
Gold Earned
35,324
439
Minions Killed
327
0
Camps Cleared
0
1,578,704
Distance Traveled
1,444,691
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,976
499
78
5
0
328,641
2
L
Skadi
6,663
416
71
4
0
269,555
2
W
Nemesis
9,739
609
101
6
0
374,547
0
L
Olorun
7,782
486
82
5
0
269,861
0
L
Ra
7,261
454
81
5
0
268,438
0
W
Chernobog
9,381
586
106
7
0
299,609
2
W
Vamana
9,285
580
110
7
0
277,314
1
W
Bacchus
9,231
577
28
2
0
336,115
4
W
Kukulkan
8,446
528
94
6
0
291,119
0
L
Geb
5,642
353
15
1
0
308,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role