Player Matchup

Da Ji
Da Ji
Hijacker v 15
Da Ji
Level 103
God Stats
4W - 4L
1,477 SR
Queue Stats
122W - 85L
1,503 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LeKrab
Ah Muzen Cab
Level 36
God Stats
4W - 2L
1,729 SR
Queue Stats
29W - 18L
1,568 Elo+
Party 2
Anubis
Anubis
OGFrog
Anubis
Level 60
God Stats
17W - 11L
1,843 SR
Queue Stats
17W - 13L
1,638 Elo+
Party 2
Bacchus
Bacchus
haydenhimmer75
Bacchus
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 77L
1,593 Elo+
Party 2
Nike
Nike
megahurricane
Nike
Level 115
God Stats
2W - 0L
1,705 SR
Queue Stats
183W - 150L
1,523 Elo+
Party 2
Team Averages
Level 80
1,651 SR
1,565 Elo+

VS

Team Averages
Level 42
1,703 SR
1,512 Elo+
Khepri
Khepri
JunCTion937
Khepri
Level 50
God Stats
5W - 3L
1,723 SR
Queue Stats
167W - 126L
1,530 Elo+
Party 1
King Arthur
King Arthur
WarrenTheGod
King Arthur
Level 49
God Stats
1W - 5L
1,542 SR
Queue Stats
165W - 125L
1,534 Elo+
Party 1
Nike
Nike
chabgood
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 96L
1,492 Elo+
Party 1
Ra
Ra
cwf9
Ra
Level 45
God Stats
2W - 1L
1,841 SR
Queue Stats
136W - 110L
1,485 Elo+
Party 1
Apollo
Apollo
wwm157
Apollo
Level 39
God Stats
4W - 3L
1,909 SR
Queue Stats
130W - 111L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 2
9,413
588
7,379
11,122
4,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
LeKrab
Ah Muzen Cab
15
7 / 3 / 5
9,746
609
14,259
11,496
4,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
OGFrog
Anubis
16
8 / 0 / 6
9,981
624
12,261
5,563
3,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 9
8,169
511
5,561
10,289
7,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 2 / 8
9,129
571
6,659
11,438
9,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
3 / 4 / 5
7,647
478
5,727
12,439
11,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
WarrenTheGod
King Arthur
14
4 / 2 / 3
8,625
539
7,414
11,308
6,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nike
11
2 / 7 / 0
6,932
433
3,849
10,281
5,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ra
cwf9
Ra
11
0 / 8 / 1
6,723
420
3,147
9,879
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
wwm157
Apollo
10
1 / 7 / 3
6,290
393
5,884
12,323
4,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
28
Kills
10
10
Deaths
28
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
2
2
4
L
Khepri
3
4
5
1.38
W
Ah Muzen Cab
LeKrab
Ah Muzen Cab
7
3
5
3.17
W
Anubis
OGFrog
Anubis
8
0
6
11
L
King Arthur
WarrenTheGod
King Arthur
4
2
3
2.75
L
Nike
2
7
0
0.29
L
Ra
cwf9
Ra
0
8
1
0.06
W
2
3
9
2.17
W
4
2
8
4
L
Apollo
wwm157
Apollo
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,119
Damage
26,021
49,908
Taken
56,230
28,654
Mitigated
30,354
18,682
Healing
9,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,379
2,679
0
5,042
11,122
4,391
120
1,277
9,673
0
65,237
L
Khepri
5,727
415
0
940
12,439
11,147
0
3,740
8,599
22,051
0
W
Ah Muzen Cab
LeKrab
Ah Muzen Cab
14,259
8,760
0
5,965
11,496
4,239
5,816
2,133
9,341
0
68,855
W
Anubis
OGFrog
Anubis
12,261
430
0
3,975
5,563
3,252
594
1,653
3,800
63,687
0
L
King Arthur
WarrenTheGod
King Arthur
7,414
1,338
0
4,102
11,308
6,381
0
2,365
8,845
0
47,306
L
Nike
3,849
748
0
275
10,281
5,401
824
3,366
6,715
0
27,500
L
Ra
cwf9
Ra
3,147
226
226
1,352
9,879
3,115
0
4,913
4,916
33,676
0
W
5,561
662
0
912
10,289
7,454
0
2,324
7,942
21,164
0
W
6,659
852
0
2,788
11,438
9,318
635
1,177
9,955
0
52,770
L
Apollo
wwm157
Apollo
5,884
3,736
0
2,441
12,323
4,310
0
3,438
8,860
0
24,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,438
Gold Earned
36,217
494
Minions Killed
290
0
Camps Cleared
0
1,445,331
Distance Traveled
1,402,082
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,413
588
125
8
0
312,242
1
L
Khepri
7,647
478
24
2
0
324,307
2
W
Ah Muzen Cab
9,746
609
114
7
0
280,397
1
W
Anubis
9,981
624
110
7
0
269,042
0
L
King Arthur
8,625
539
80
5
0
318,257
1
L
Nike
6,932
433
56
4
0
244,296
1
L
Ra
6,723
420
75
5
0
250,322
5
W
Bacchus
8,169
511
40
3
0
306,258
3
W
Nike
9,129
571
105
7
0
277,392
1
L
Apollo
6,290
393
55
3
0
264,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role