Player Matchup

Cerberus
Cerberus
Corvelus
Cerberus
Level 152
God Stats
3W - 1L
1,636 SR
Queue Stats
16W - 11L
1,635 Elo+
Party 2
Cthulhu
Cthulhu
MajinnBuuu
Cthulhu
Level 146
God Stats
3W - 1L
1,812 SR
Queue Stats
255W - 222L
1,556 Elo+
Party 2
Apollo
Apollo
RICKSANCHEZ8098
Apollo
Level 155
God Stats
4W - 2L
1,653 SR
Queue Stats
41W - 28L
1,548 Elo+
Party 2
Team Averages
Level 151
1,700 SR
1,580 Elo+

VS

Team Averages
Level 115
1,493 SR
1,624 Elo+
Kukulkan
Kukulkan
TehKilgore
Kukulkan
Level 103
God Stats
1W - 3L
1,480 SR
Queue Stats
2W - 7L
1,684 Elo+
Solo
Hachiman
Hachiman
UnsayingSumo484
Hachiman
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 109L
1,623 Elo+
Party 1
Sun Wukong
Sun Wukong
Wutz Poppin B
Sun Wukong
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 163L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Corvelus
Cerberus
13
2 / 4 / 8
11,053
737
10,932
16,803
14,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
MajinnBuuu
Cthulhu
13
2 / 1 / 7
9,667
644
11,543
9,623
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
7 / 2 / 2
10,895
726
7,788
9,916
3,688
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TehKilgore
Kukulkan
12
1 / 5 / 3
9,139
609
6,238
8,394
2,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
13
4 / 3 / 3
10,064
671
10,957
13,736
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Wutz Poppin B
Sun Wukong
12
2 / 3 / 3
9,059
604
8,664
14,135
10,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
11
Kills
7
7
Deaths
11
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Corvelus
Cerberus
2
4
8
1.5
W
Cthulhu
MajinnBuuu
Cthulhu
2
1
7
5.5
W
7
2
2
4
L
Kukulkan
TehKilgore
Kukulkan
1
5
3
0.5
L
Hachiman
4
3
3
1.83
L
Sun Wukong
Wutz Poppin B
Sun Wukong
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,263
Damage
25,859
36,342
Taken
36,265
22,625
Mitigated
17,408
13,166
Healing
11,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Corvelus
Cerberus
10,932
242
0
5,317
16,803
14,622
240
2,280
14,523
37,614
0
W
Cthulhu
MajinnBuuu
Cthulhu
11,543
343
304
2,904
9,623
4,315
97
1,504
8,119
37,548
0
W
7,788
4,360
0
4,641
9,916
3,688
47
2,534
7,382
0
53,543
L
Kukulkan
TehKilgore
Kukulkan
6,238
415
1,674
523
8,394
2,365
275
5,822
2,332
36,653
0
L
Hachiman
10,957
5,598
915
4,767
13,736
4,244
889
8,610
4,790
0
53,650
L
Sun Wukong
Wutz Poppin B
Sun Wukong
8,664
1,944
791
2,575
14,135
10,799
0
7,072
6,611
0
28,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,615
Gold Earned
28,262
234
Minions Killed
184
0
Camps Cleared
0
853,365
Distance Traveled
830,544
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,053
737
54
4
0
293,525
4
W
Cthulhu
9,667
644
67
4
0
284,413
3
W
Apollo
10,895
726
113
8
0
275,427
1
L
Kukulkan
9,139
609
84
6
0
275,549
5
L
Hachiman
10,064
671
60
4
0
265,904
3
L
Sun Wukong
9,059
604
40
3
0
289,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role