Player Matchup

Cthulhu
Cthulhu
Bronze III
MariusBelmont
Cthulhu
Bronze III
Level 127
God Stats
4W - 6L
1,317 SR
Queue Stats
61W - 74L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze III
PatsBck2Bck
Chang'e
Bronze III
Level 160
God Stats
0W - 1L
1,545 SR
Queue Stats
1W - 4L
1,500 MMR
Party 1
Apollo
Apollo
Bronze III
Wicho1107
Apollo
Bronze III
Level 30
God Stats
3W - 2L
1,475 SR
Queue Stats
71W - 71L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
ZooTeD420-
Osiris
Bronze III
Level 157
God Stats
0W - 1L
1,767 SR
Queue Stats
9W - 13L
1,500 MMR
Party 1
Nemesis
Nemesis
Bronze III
clavalley8
Nemesis
Bronze III
Level 107
God Stats
11W - 7L
1,489 SR
Queue Stats
24W - 21L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,519 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,598 SR
1,500 MMR
Bellona
Bellona
Bronze III
BradahSosa-
Bellona
Bronze III
Level 83
God Stats
1W - 0L
1,737 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
LightSkinSosa-
Ah Muzen Cab
Bronze III
Level 119
God Stats
1W - 0L
1,752 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
Platinum8758
Kukulkan
Bronze III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
Thinrose19780
Sobek
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
VØĪD
Cerberus
Bronze III
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
16W - 16L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
1 / 5 / 14
12,145
405
24,320
34,589
31,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
PatsBck2Bck
Chang'e
20
12 / 1 / 8
15,703
523
25,965
23,652
9,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Wicho1107
Apollo
20
2 / 3 / 3
14,431
481
10,527
20,916
7,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
ZooTeD420-
Osiris
20
4 / 5 / 11
13,969
466
18,839
34,460
29,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
clavalley8
Nemesis
20
2 / 4 / 8
14,105
470
12,624
24,074
14,634
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SetZeusYemojaKing ArthurDanzaburou

VS

Bans
ArachneAwilixFenrirKumbhakarnaJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BradahSosa-
Bellona
20
2 / 5 / 5
13,621
454
12,550
24,428
16,478
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
LightSkinSosa-
Ah Muzen Cab
20
1 / 6 / 7
14,101
470
23,745
25,204
10,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Platinum8758
Kukulkan
20
5 / 6 / 7
14,598
487
26,872
19,021
7,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
5 / 1 / 11
14,309
477
18,017
26,300
34,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
VØĪD
Cerberus
20
5 / 3 / 10
14,214
474
16,221
32,960
41,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
58
21
Kills
18
18
Deaths
21
44
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bellona
BradahSosa-
Bellona
2
5
5
0.9
W
Ah Muzen Cab
LightSkinSosa-
Ah Muzen Cab
1
6
7
0.75
L
Cthulhu
1
5
14
1.6
L
Chang'e
PatsBck2Bck
Chang'e
12
1
8
16
W
Kukulkan
Platinum8758
Kukulkan
5
6
7
1.42
W
5
1
11
10.5
W
Cerberus
VØĪD
Cerberus
5
3
10
3.33
L
Apollo
Wicho1107
Apollo
2
3
3
1.17
L
Osiris
ZooTeD420-
Osiris
4
5
11
1.9
L
Nemesis
clavalley8
Nemesis
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,275
Damage
97,405
137,691
Taken
127,913
92,444
Mitigated
110,743
55,239
Healing
56,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BradahSosa-
Bellona
12,550
4,988
1,910
7,626
24,428
16,478
3,457
10,367
13,851
0
90,120
W
Ah Muzen Cab
LightSkinSosa-
Ah Muzen Cab
23,745
12,767
1,413
12,867
25,204
10,221
3,841
11,211
13,859
0
119,804
L
Cthulhu
24,320
1,105
2,457
5,419
34,589
31,635
80
15,974
18,108
67,455
0
L
Chang'e
PatsBck2Bck
Chang'e
25,965
2,218
13,688
12,559
23,652
9,048
952
9,507
13,863
131,955
0
W
Kukulkan
Platinum8758
Kukulkan
26,872
2,441
0
3,304
19,021
7,978
1,092
8,958
9,921
100,036
0
W
18,017
990
0
11,881
26,300
34,506
394
9,077
16,821
61,128
0
W
Cerberus
VØĪD
Cerberus
16,221
1,010
0
17,234
32,960
41,560
837
10,205
22,521
107,144
0
L
Apollo
Wicho1107
Apollo
10,527
7,466
0
9,837
20,916
7,596
2,395
8,494
12,290
0
114,277
L
Osiris
ZooTeD420-
Osiris
18,839
7,459
0
9,634
34,460
29,531
672
16,724
16,870
0
76,171
L
Nemesis
clavalley8
Nemesis
12,624
5,051
0
1,645
24,074
14,634
0
10,736
13,072
0
125,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,353
Gold Earned
70,843
773
Minions Killed
843
0
Camps Cleared
0
3,027,937
Distance Traveled
2,714,004
37
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,621
454
161
5
0
528,502
2
W
Ah Muzen Cab
14,101
470
166
6
0
521,733
0
L
Cthulhu
12,145
405
100
3
0
614,459
8
L
Chang'e
15,703
523
195
7
0
593,471
10
W
Kukulkan
14,598
487
151
5
0
536,350
8
W
Sobek
14,309
477
78
3
0
635,158
4
W
Cerberus
14,214
474
287
10
0
492,261
11
L
Apollo
14,431
481
187
6
0
601,881
6
L
Osiris
13,969
466
111
4
0
559,741
8
L
Nemesis
14,105
470
180
6
0
658,385
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role