Player Matchup

Ganesha
Ganesha
Bronze III
NASTYJON10
Ganesha
Bronze III
Level 145
God Stats
12W - 5L
1,827 SR
Queue Stats
18W - 14L
1,541 MMR
Party 3
Anubis
Anubis
Silver II
NPS_DMJM30
Anubis
Silver II
Level 127
God Stats
10W - 5L
1,500 SR
Queue Stats
263W - 251L
1,541 MMR
Solo
Apollo
Apollo
Silver I
StayAtHomeDadTo
Apollo
Silver I
Level 101
God Stats
11W - 6L
1,804 SR
Queue Stats
215W - 204L
1,541 MMR
Solo
Thor
Thor
Bronze III
Zaruknock
Thor
Bronze III
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 29L
1,541 MMR
Solo
Medusa
Medusa
Silver II
thezfactor55
Medusa
Silver II
Level 109
God Stats
1W - 3L
1,680 SR
Queue Stats
151W - 141L
1,543 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,662 SR
1,541 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,611 SR
1,542 MMR
Athena
Athena
Silver I
IttyBitty Bread
Athena
Silver I
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,540 MMR
Solo
Mercury
Mercury
Silver I
ItzRyk
Mercury
Silver I
Level 136
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 12L
1,545 MMR
Party 2
Vulcan
Vulcan
Silver I
cK_NeXus
Vulcan
Silver I
Level 120
God Stats
2W - 0L
1,819 SR
Queue Stats
20W - 17L
1,589 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
hutch1413
Cu Chulainn
Bronze III
Level 124
God Stats
3W - 1L
1,737 SR
Queue Stats
19W - 11L
1,500 MMR
Party 1
Set
Set
Bronze III
kev4her2
Set
Bronze III
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,534 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
NASTYJON10
Ganesha
8
0 / 2 / 3
5,241
524
1,400
6,076
2,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
NPS_DMJM30
Anubis
10
1 / 2 / 0
5,905
591
2,381
3,291
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 3 / 0
6,014
601
2,134
8,859
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
9
1 / 4 / 0
5,221
522
783
6,052
2,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
8
2 / 3 / 0
5,245
525
2,772
5,579
1,313
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
CthulhuYemojaDanzaburouScyllaNemesis

VS

Bans
SkadiBakasuraNu WaHeraUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
5,795
580
2,080
5,687
3,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
ItzRyk
Mercury
12
3 / 0 / 2
6,593
659
1,660
5,194
1,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
cK_NeXus
Vulcan
11
5 / 1 / 2
6,342
634
3,336
2,888
676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
hutch1413
Cu Chulainn
12
2 / 1 / 1
6,536
654
5,995
4,217
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 2 / 1
6,489
649
6,853
7,063
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
14
14
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
W
Mercury
ItzRyk
Mercury
3
0
2
4
L
Ganesha
NASTYJON10
Ganesha
0
2
3
0.75
L
Anubis
NPS_DMJM30
Anubis
1
2
0
0.5
L
1
3
0
0.33
L
Thor
1
4
0
0.25
W
Vulcan
cK_NeXus
Vulcan
5
1
2
6
W
Cu Chulainn
hutch1413
Cu Chulainn
2
1
1
2.5
W
4
2
1
2.25
L
Medusa
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,470
Damage
19,924
29,857
Taken
25,049
11,231
Mitigated
11,106
9,982
Healing
6,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,080
1,277
0
1,193
5,687
3,796
280
452
5,235
14,145
0
W
Mercury
ItzRyk
Mercury
1,660
799
0
423
5,194
1,428
0
1,064
4,004
0
41,446
L
Ganesha
NASTYJON10
Ganesha
1,400
389
0
1,869
6,076
2,225
0
1,399
4,677
13,079
0
L
Anubis
NPS_DMJM30
Anubis
2,381
189
0
1,263
3,291
1,367
0
1,245
1,876
31,091
0
L
2,134
1,258
0
4,448
8,859
3,355
26
0
8,859
0
35,298
L
Thor
783
195
0
720
6,052
2,971
0
1,955
3,965
0
26,193
W
Vulcan
cK_NeXus
Vulcan
3,336
1,132
0
400
2,888
676
946
1,019
1,697
27,107
0
W
Cu Chulainn
hutch1413
Cu Chulainn
5,995
685
0
1,888
4,217
2,610
0
0
4,217
0
42,335
W
6,853
3,631
0
2,739
7,063
2,596
0
948
6,115
0
46,558
L
Medusa
2,772
1,719
0
1,682
5,579
1,313
0
515
5,064
0
24,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,626
Gold Earned
31,755
288
Minions Killed
337
0
Camps Cleared
0
943,297
Distance Traveled
1,073,124
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,795
580
17
2
0
199,170
5
W
Mercury
6,593
659
87
9
0
246,590
1
L
Ganesha
5,241
524
4
0
0
218,581
6
L
Anubis
5,905
591
72
7
0
171,241
4
L
Apollo
6,014
601
83
8
0
182,601
1
L
Thor
5,221
522
53
5
0
183,885
0
W
Vulcan
6,342
634
64
6
0
206,005
2
W
Cu Chulainn
6,536
654
85
9
0
218,692
0
W
Set
6,489
649
84
8
0
202,667
1
L
Medusa
5,245
525
76
8
0
186,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role