Player Matchup

Hel
Hel
BlandCola
Hel
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 59L
1,608 Elo+
Party 1
Arachne
Arachne
JacquiTwitch
Arachne
Level 88
God Stats
42W - 38L
1,669 SR
Queue Stats
326W - 320L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
Jwongs
Sun Wukong
Level 8
God Stats
9W - 13L
1,546 SR
Queue Stats
37W - 41L
1,306 Elo+
Party 1
Bacchus
Bacchus
NintenOdd
Bacchus
Level 10
God Stats
4W - 2L
1,500 SR
Queue Stats
141W - 165L
1,530 Elo+
Party 1
Rama
Rama
tallkiller
Rama
Level 28
God Stats
5W - 5L
1,465 SR
Queue Stats
11W - 16L
1,767 Elo+
Solo
Team Averages
Level 52
1,536 SR
1,540 Elo+

VS

Team Averages
Level 21
1,505 SR
1,535 Elo+
Ares
Ares
Joface
Ares
Level 28
God Stats
1W - 1L
1,488 SR
Queue Stats
68W - 50L
1,563 Elo+
Solo
Chernobog
Chernobog
MANBUSZX
Chernobog
Level 17
God Stats
0W - 2L
1,265 SR
Queue Stats
29W - 33L
1,492 Elo+
Solo
Khepri
Khepri
burntpannncake
Khepri
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
140W - 123L
1,619 Elo+
Solo
Bellona
Bellona
redactedstyle
Bellona
Level 12
God Stats
2W - 1L
1,773 SR
Queue Stats
7W - 10L
1,501 Elo+
Solo
Erlang Shen
Erlang Shen
uros5768
Erlang Shen
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 2
5,987
599
6,286
5,267
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
JacquiTwitch
Arachne
10
2 / 1 / 1
6,015
602
2,463
6,097
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Jwongs
Sun Wukong
8
1 / 0 / 1
5,442
544
2,757
5,371
1,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
NintenOdd
Bacchus
8
1 / 1 / 4
5,301
530
1,931
4,042
1,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
4 / 2 / 2
5,697
570
4,946
5,881
1,606
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Joface
Ares
7
0 / 1 / 1
4,580
458
2,645
5,766
3,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
MANBUSZX
Chernobog
6
2 / 4 / 0
4,295
430
2,478
5,170
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 4 / 1
4,539
454
3,101
7,790
3,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
1
0 / 2 / 0
3,416
342
463
1,499
777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
uros5768
Erlang Shen
9
3 / 1 / 0
5,565
557
3,225
8,149
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
5
6
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
W
Arachne
JacquiTwitch
Arachne
2
1
1
2.5
L
Ares
Joface
Ares
0
1
1
0.5
W
Sun Wukong
Jwongs
Sun Wukong
1
0
1
1.5
L
Chernobog
MANBUSZX
Chernobog
2
4
0
0.5
W
Bacchus
NintenOdd
Bacchus
1
1
4
3
L
0
4
1
0.13
L
Bellona
0
2
0
0
W
4
2
2
2.5
L
Erlang Shen
uros5768
Erlang Shen
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,383
Damage
11,912
26,658
Taken
28,374
9,006
Mitigated
11,465
12,873
Healing
6,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,286
1,241
1,663
2,572
5,267
1,728
282
1,965
3,302
27,456
0
W
Arachne
JacquiTwitch
Arachne
2,463
2,128
0
4,219
6,097
1,850
0
248
5,849
0
31,504
L
Ares
Joface
Ares
2,645
177
0
264
5,766
3,043
0
1,362
4,376
11,910
0
W
Sun Wukong
Jwongs
Sun Wukong
2,757
820
0
1,116
5,371
1,828
0
1,789
3,507
0
17,589
L
Chernobog
MANBUSZX
Chernobog
2,478
1,141
0
522
5,170
1,124
0
890
4,272
0
10,551
W
Bacchus
NintenOdd
Bacchus
1,931
492
0
1,038
4,042
1,994
124
847
3,195
6,544
0
L
3,101
445
0
1,799
7,790
3,929
0
3,456
3,890
21,822
0
L
Bellona
463
238
0
175
1,499
777
0
0
1,499
0
1,849
W
4,946
4,399
0
2,265
5,881
1,606
843
897
4,984
0
23,476
L
Erlang Shen
uros5768
Erlang Shen
3,225
1,874
0
3,813
8,149
2,592
0
1,959
6,120
0
27,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,442
Gold Earned
22,395
234
Minions Killed
129
0
Camps Cleared
0
920,707
Distance Traveled
751,954
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,987
599
59
6
0
198,224
1
W
Arachne
6,015
602
77
8
0
166,088
2
L
Ares
4,580
458
18
2
0
174,220
0
W
Sun Wukong
5,442
544
44
4
0
192,820
1
L
Chernobog
4,295
430
17
2
0
159,296
0
W
Bacchus
5,301
530
19
2
0
191,246
1
L
Khepri
4,539
454
36
4
0
177,235
3
L
Bellona
3,416
342
5
1
0
34,275
0
W
Rama
5,697
570
35
4
0
172,329
0
L
Erlang Shen
5,565
557
53
5
0
206,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role