Player Matchup

Cabrakan
Cabrakan
E2K MaRz
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 19L
1,607 Elo+
Solo
Chaac
Chaac
Miguelito0nly
Chaac
Level 86
God Stats
11W - 8L
1,682 SR
Queue Stats
185W - 172L
1,608 Elo+
Party 2
Chang'e
Chang'e
UberJonx
Chang'e
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,834 Elo+
Party 2
Danzaburou
Danzaburou
inciensos
Danzaburou
Level 21
God Stats
4W - 7L
1,458 SR
Queue Stats
213W - 218L
1,598 Elo+
Solo
Bellona
Bellona
nahjoto
Bellona
Level 16
God Stats
0W - 2L
1,591 SR
Queue Stats
37W - 33L
1,509 Elo+
Solo
Team Averages
Level 33
1,546 SR
1,631 Elo+

VS

Team Averages
Level 35
1,651 SR
1,614 Elo+
Thor
Thor
AdvisedRhino964
Thor
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AirFlowe
Ah Puch
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
246W - 253L
1,511 Elo+
Party 1
Ares
Ares
Angry Samoan 11
Ares
Level 7
God Stats
6W - 2L
1,903 SR
Queue Stats
233W - 236L
1,734 Elo+
Party 1
The Morrigan
The Morrigan
Choc Thunder248
The Morrigan
Level 27
God Stats
3W - 0L
1,852 SR
Queue Stats
77W - 72L
1,593 Elo+
Solo
Guan Yu
Guan Yu
RockPopping
Guan Yu
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 60L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
E2K MaRz
Cabrakan
17
7 / 8 / 7
11,267
451
15,466
21,709
14,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 3 / 5
11,091
444
13,559
22,391
20,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
UberJonx
Chang'e
17
3 / 8 / 6
10,778
431
12,477
21,729
6,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
inciensos
Danzaburou
18
3 / 2 / 6
11,555
462
6,361
15,555
6,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
nahjoto
Bellona
19
0 / 4 / 2
11,206
448
7,761
18,787
13,301
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 6
12,586
503
8,734
16,295
6,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
AirFlowe
Ah Puch
18
1 / 5 / 12
11,883
475
15,096
13,778
4,769
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 6 / 1
10,481
419
5,036
22,873
23,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Morrigan
Choc Thunder248
The Morrigan
20
11 / 3 / 7
13,860
554
17,141
11,523
4,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
RockPopping
Guan Yu
20
8 / 0 / 13
14,957
598
20,980
24,261
32,268
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
64
19
Kills
25
25
Deaths
19
26
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
5
6
1.6
W
Ah Puch
AirFlowe
Ah Puch
1
5
12
1.4
W
0
6
1
0.08
W
The Morrigan
Choc Thunder248
The Morrigan
11
3
7
4.83
L
Cabrakan
E2K MaRz
Cabrakan
7
8
7
1.31
L
6
3
5
2.83
W
Guan Yu
RockPopping
Guan Yu
8
0
13
14.5
L
Chang'e
UberJonx
Chang'e
3
8
6
0.75
L
Danzaburou
inciensos
Danzaburou
3
2
6
3
L
Bellona
nahjoto
Bellona
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,624
Damage
66,987
100,171
Taken
88,730
61,526
Mitigated
71,342
39,581
Healing
22,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,734
1,883
0
412
16,295
6,323
891
3,946
12,046
0
86,180
W
Ah Puch
AirFlowe
Ah Puch
15,096
1,296
628
2,840
13,778
4,769
1,810
3,990
9,726
81,727
0
W
5,036
495
0
900
22,873
23,325
1,388
6,239
16,473
37,707
0
W
The Morrigan
Choc Thunder248
The Morrigan
17,141
1,937
229
2,449
11,523
4,657
2,563
5,668
5,618
72,985
6,021
L
Cabrakan
E2K MaRz
Cabrakan
15,466
3,043
0
4,254
21,709
14,072
436
7,207
13,830
71,097
0
L
13,559
2,464
0
10,165
22,391
20,985
108
7,067
14,528
0
76,648
W
Guan Yu
RockPopping
Guan Yu
20,980
3,150
2,145
12,422
24,261
32,268
2,682
7,276
16,324
0
98,793
L
Chang'e
UberJonx
Chang'e
12,477
1,429
3,933
7,769
21,729
6,785
347
6,391
14,676
74,232
0
L
Danzaburou
inciensos
Danzaburou
6,361
1,143
803
6,934
15,555
6,383
249
8,245
7,040
0
69,630
L
Bellona
nahjoto
Bellona
7,761
1,660
0
5,723
18,787
13,301
1,507
3,037
15,492
0
87,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,897
Gold Earned
63,767
653
Minions Killed
592
0
Camps Cleared
0
2,164,601
Distance Traveled
2,125,628
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,586
503
134
5
0
426,471
0
W
Ah Puch
11,883
475
118
5
0
394,776
6
W
Ares
10,481
419
40
2
0
380,939
0
W
The Morrigan
13,860
554
125
5
0
433,825
7
L
Cabrakan
11,267
451
111
4
0
389,410
2
L
Chaac
11,091
444
117
5
0
472,000
1
W
Guan Yu
14,957
598
175
7
0
489,617
3
L
Chang'e
10,778
431
135
5
0
406,253
1
L
Danzaburou
11,555
462
138
6
0
441,612
2
L
Bellona
11,206
448
152
6
0
455,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role