Player Matchup

Zhong Kui
Zhong Kui
Dinotoba
Zhong Kui
Level 91
God Stats
3W - 6L
1,525 SR
Queue Stats
110W - 119L
1,623 Elo+
Party 2
Neith
Neith
Merkal 03
Neith
Level 79
God Stats
11W - 9L
1,735 SR
Queue Stats
90W - 91L
1,599 Elo+
Party 2
Thanatos
Thanatos
iijevonii
Thanatos
Level 103
God Stats
12W - 9L
1,560 SR
Queue Stats
357W - 289L
1,498 Elo+
Solo
Mulan
Mulan
perxia21
Mulan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
thegreggacy
Ares
Level 52
God Stats
39W - 26L
1,770 SR
Queue Stats
248W - 249L
1,445 Elo+
Solo
Team Averages
Level 94
1,618 SR
1,533 Elo+

VS

Team Averages
Level 69
1,472 SR
1,460 Elo+
Cerberus
Cerberus
DeaDPrototype69
Cerberus
Level 108
God Stats
9W - 4L
1,821 SR
Queue Stats
19W - 7L
1,697 Elo+
Solo
Osiris
Osiris
DrPando
Osiris
Level 85
God Stats
16W - 14L
1,546 SR
Queue Stats
39W - 36L
1,486 Elo+
Solo
Danzaburou
Danzaburou
GhostOfTyranny1
Danzaburou
Level 36
God Stats
4W - 6L
1,081 SR
Queue Stats
156W - 184L
1,358 Elo+
Party 1
Pele
Pele
SaraqueI
Pele
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
71W - 65L
1,427 Elo+
Party 1
Merlin
Merlin
jacktwist1
Merlin
Level 67
God Stats
9W - 12L
1,409 SR
Queue Stats
144W - 144L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dinotoba
Zhong Kui
7
0 / 2 / 0
4,083
510
824
4,488
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Merkal 03
Neith
7
0 / 0 / 1
3,942
493
3,068
3,653
741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
iijevonii
Thanatos
5
1 / 1 / 0
3,880
485
938
2,480
1,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mulan
perxia21
Mulan
7
0 / 5 / 0
3,980
498
2,533
7,231
3,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 1
4,150
519
1,707
4,403
1,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
0 / 2 / 0
4,420
553
3,022
5,244
2,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Osiris
DrPando
Osiris
10
4 / 0 / 0
5,691
711
3,811
3,805
3,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
GhostOfTyranny1
Danzaburou
8
1 / 0 / 0
4,788
599
2,244
3,123
794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
8
1 / 0 / 2
4,987
623
1,675
4,434
1,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
jacktwist1
Merlin
10
2 / 0 / 0
5,640
705
2,538
1,544
480
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
8
8
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
2
0
0
L
Zhong Kui
Dinotoba
Zhong Kui
0
2
0
0
W
Osiris
DrPando
Osiris
4
0
0
4
W
Danzaburou
GhostOfTyranny1
Danzaburou
1
0
0
1
L
Neith
Merkal 03
Neith
0
0
1
0.5
W
Pele
1
0
2
2
L
Thanatos
iijevonii
Thanatos
1
1
0
1
W
Merlin
jacktwist1
Merlin
2
0
0
2
L
Mulan
perxia21
Mulan
0
5
0
0
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,070
Damage
13,290
22,255
Taken
18,150
9,614
Mitigated
7,474
8,766
Healing
6,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,022
207
0
2,366
5,244
2,018
0
734
4,510
13,412
0
L
Zhong Kui
Dinotoba
Zhong Kui
824
0
0
1,417
4,488
2,285
138
2,046
2,204
16,723
0
W
Osiris
DrPando
Osiris
3,811
1,572
0
708
3,805
3,070
693
0
3,805
0
27,116
W
Danzaburou
GhostOfTyranny1
Danzaburou
2,244
928
0
771
3,123
794
72
820
2,303
0
23,334
L
Neith
Merkal 03
Neith
3,068
1,064
0
1,860
3,653
741
0
1,666
1,987
0
21,145
W
Pele
1,675
579
0
2,213
4,434
1,112
0
152
4,282
0
21,071
L
Thanatos
iijevonii
Thanatos
938
247
0
1,713
2,480
1,327
0
251
2,202
0
11,996
W
Merlin
jacktwist1
Merlin
2,538
232
0
188
1,544
480
672
825
719
24,578
0
L
Mulan
perxia21
Mulan
2,533
466
0
1,860
7,231
3,726
0
0
7,231
0
17,880
L
1,707
65
0
1,916
4,403
1,535
0
1,332
3,071
7,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,035
Gold Earned
25,526
151
Minions Killed
241
0
Camps Cleared
0
638,838
Distance Traveled
714,609
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,420
553
31
4
0
141,106
3
L
Zhong Kui
4,083
510
32
4
0
127,039
3
W
Osiris
5,691
711
59
7
0
139,266
3
W
Danzaburou
4,788
599
38
5
0
124,854
1
L
Neith
3,942
493
46
6
0
131,726
1
W
Pele
4,987
623
45
6
0
157,869
2
L
Thanatos
3,880
485
32
4
0
92,515
2
W
Merlin
5,640
705
68
9
0
151,514
2
L
Mulan
3,980
498
27
3
0
124,766
1
L
Ares
4,150
519
14
2
0
162,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role