Player Matchup

Bellona
Bellona
CerealRapist
Bellona
Level 82
God Stats
1W - 3L
1,493 SR
Queue Stats
71W - 81L
1,419 Elo+
Party 3
Kukulkan
Kukulkan
GetMossed
Kukulkan
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
238W - 274L
1,502 Elo+
Party 1
Ra
Ra
HAKU DAGGER
Ra
Level 14
God Stats
2W - 3L
1,343 SR
Queue Stats
49W - 41L
1,675 Elo+
Party 1
Nemesis
Nemesis
MooseIover
Nemesis
Level 47
God Stats
5W - 4L
1,769 SR
Queue Stats
136W - 170L
1,406 Elo+
Party 1
Ullr
Ullr
wumbalumba
Ullr
Level 29
God Stats
9W - 13L
1,450 SR
Queue Stats
48W - 62L
1,445 Elo+
Party 3
Team Averages
Level 46
1,511 SR
1,489 Elo+

VS

Team Averages
Level 61
1,782 SR
1,583 Elo+
Nu Wa
Nu Wa
MrSpifff
Nu Wa
Level 35
God Stats
3W - 1L
1,896 SR
Queue Stats
314W - 295L
1,526 Elo+
Party 2
Baron Samedi
Baron Samedi
Nom1Nom
Baron Samedi
Level 60
God Stats
7W - 3L
1,674 SR
Queue Stats
25W - 14L
1,739 Elo+
Party 2
Ymir
Ymir
P3n3trate
Ymir
Level 121
God Stats
2W - 0L
1,596 SR
Queue Stats
27W - 20L
1,495 Elo+
Solo
Thanatos
Thanatos
Slayerade
Thanatos
Level 72
God Stats
13W - 8L
1,840 SR
Queue Stats
68W - 60L
1,546 Elo+
Party 2
Izanami
Izanami
chachaslide20
Izanami
Level 16
God Stats
20W - 5L
1,904 SR
Queue Stats
41W - 33L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CerealRapist
Bellona
10
0 / 6 / 0
6,554
364
3,905
18,825
14,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
GetMossed
Kukulkan
13
0 / 12 / 1
7,678
427
7,725
14,923
4,218
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 6 / 0
8,961
498
8,900
18,981
5,666
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
MooseIover
Nemesis
13
0 / 8 / 2
7,795
433
5,281
15,580
7,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 1 / 0
7,404
411
6,450
10,235
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MrSpifff
Nu Wa
16
4 / 0 / 13
10,345
575
10,055
7,724
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Nom1Nom
Baron Samedi
17
4 / 3 / 12
10,444
580
17,682
14,211
7,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
4 / 0 / 15
10,257
570
9,348
16,627
17,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Slayerade
Thanatos
19
16 / 1 / 4
11,856
659
15,985
14,812
5,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
16
5 / 0 / 5
9,839
547
12,500
11,656
4,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
82
4
Kills
33
33
Deaths
4
3
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Bellona
CerealRapist
Bellona
0
6
0
0
L
Kukulkan
GetMossed
Kukulkan
0
12
1
0.04
L
3
6
0
0.5
L
Nemesis
MooseIover
Nemesis
0
8
2
0.13
W
Nu Wa
MrSpifff
Nu Wa
4
0
13
10.5
W
Baron Samedi
Nom1Nom
Baron Samedi
4
3
12
3.33
W
Ymir
4
0
15
11.5
W
Thanatos
Slayerade
Thanatos
16
1
4
18
W
Izanami
5
0
5
7.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,261
Damage
65,570
78,544
Taken
65,030
34,972
Mitigated
37,897
13,045
Healing
39,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CerealRapist
Bellona
3,905
527
0
3,507
18,825
14,655
0
8,559
10,266
0
18,319
L
Kukulkan
GetMossed
Kukulkan
7,725
905
0
500
14,923
4,218
0
6,750
8,173
50,353
0
L
8,900
565
1,141
2,814
18,981
5,666
0
11,307
7,674
50,765
0
L
Nemesis
MooseIover
Nemesis
5,281
1,860
0
1,882
15,580
7,163
0
6,920
8,660
0
45,395
W
Nu Wa
MrSpifff
Nu Wa
10,055
1,749
0
1,059
7,724
2,953
2,025
3,152
4,572
67,165
0
W
Baron Samedi
Nom1Nom
Baron Samedi
17,682
1,538
1,733
5,856
14,211
7,407
944
4,525
9,686
67,242
0
W
Ymir
9,348
1,570
0
5,936
16,627
17,205
428
1,203
15,424
26,055
0
W
Thanatos
Slayerade
Thanatos
15,985
6,320
0
18,033
14,812
5,657
0
4,667
8,835
0
82,668
W
Izanami
12,500
8,405
0
6,831
11,656
4,675
6,579
3,078
8,578
0
80,579
L
6,450
2,745
0
3,201
10,235
3,270
0
3,549
6,686
0
37,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,392
Gold Earned
52,741
346
Minions Killed
497
0
Camps Cleared
0
1,462,762
Distance Traveled
1,745,899
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,554
364
30
2
0
285,117
3
L
Kukulkan
7,678
427
93
5
0
252,428
0
L
Ra
8,961
498
74
4
0
310,498
0
L
Nemesis
7,795
433
85
5
0
318,263
3
W
Nu Wa
10,345
575
97
5
0
334,667
4
W
Baron Samedi
10,444
580
113
6
0
308,148
6
W
Ymir
10,257
570
22
1
0
343,371
7
W
Thanatos
11,856
659
130
7
0
434,599
1
W
Izanami
9,839
547
135
8
0
325,114
2
L
Ullr
7,404
411
64
4
0
296,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role