Player Matchup

Artio
Artio
ALLD13
Artio
Level 62
God Stats
4W - 6L
1,157 SR
Queue Stats
115W - 146L
1,350 Elo+
Party 1
Skadi
Skadi
BloodPhoenix98
Skadi
Level 25
God Stats
5W - 21L
1,038 SR
Queue Stats
20W - 50L
1,150 Elo+
Party 1
Erlang Shen
Erlang Shen
ChuckSnow88
Erlang Shen
Level 27
God Stats
5W - 8L
1,434 SR
Queue Stats
47W - 78L
1,256 Elo+
Party 1
Aphrodite
Aphrodite
Olamh
Aphrodite
Level 84
God Stats
23W - 13L
1,439 SR
Queue Stats
380W - 419L
1,416 Elo+
Party 1
Hun Batz
Hun Batz
Quiet Ech0
Hun Batz
Level 96
God Stats
10W - 8L
1,684 SR
Queue Stats
639W - 656L
1,457 Elo+
Party 1
Team Averages
Level 59
1,350 SR
1,326 Elo+

VS

Team Averages
Level 39
1,597 SR
1,413 Elo+
Anubis
Anubis
FirstDa rook
Anubis
Level 54
God Stats
10W - 4L
1,843 SR
Queue Stats
299W - 265L
1,465 Elo+
Solo
Cupid
Cupid
Gallus Rex
Cupid
Level 15
God Stats
9W - 16L
1,553 SR
Queue Stats
263W - 264L
1,404 Elo+
Party 2
King Arthur
King Arthur
GreatHalfrican
King Arthur
Level 36
God Stats
8W - 4L
1,564 SR
Queue Stats
19W - 14L
1,356 Elo+
Solo
Arachne
Arachne
Ole Angry Andy
Arachne
Level 28
God Stats
37W - 46L
1,528 SR
Queue Stats
744W - 778L
1,412 Elo+
Party 2
Cthulhu
Cthulhu
PanicAsp
Cthulhu
Level 62
God Stats
77W - 88L
1,498 SR
Queue Stats
1,060W - 1,040L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ALLD13
Artio
10
0 / 2 / 6
6,446
430
3,352
13,365
5,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 1 / 2
6,687
446
4,066
6,171
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
ChuckSnow88
Erlang Shen
12
1 / 2 / 3
7,601
507
1,702
7,029
4,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Olamh
Aphrodite
13
2 / 1 / 4
7,910
527
7,291
9,711
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
Quiet Ech0
Hun Batz
14
6 / 3 / 2
8,731
582
9,860
13,365
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 3 / 1
7,757
517
10,945
7,962
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
11
1 / 0 / 1
6,645
443
4,578
8,379
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
GreatHalfrican
King Arthur
4
0 / 2 / 0
4,866
324
368
2,394
623
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 3 / 0
6,948
463
5,087
9,167
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
PanicAsp
Cthulhu
11
1 / 1 / 2
7,137
476
7,332
8,970
4,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
9
Kills
9
9
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
ALLD13
Artio
0
2
6
1.5
W
0
1
2
1
W
Erlang Shen
ChuckSnow88
Erlang Shen
1
2
3
1.25
L
Anubis
4
3
1
1.5
L
Cupid
1
0
1
1.5
L
King Arthur
GreatHalfrican
King Arthur
0
2
0
0
W
Aphrodite
Olamh
Aphrodite
2
1
4
4
L
3
3
0
1
L
Cthulhu
PanicAsp
Cthulhu
1
1
2
2
W
Hun Batz
Quiet Ech0
Hun Batz
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,271
Damage
28,310
49,641
Taken
36,872
19,518
Mitigated
15,868
24,168
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
ALLD13
Artio
3,352
201
734
4,084
13,365
5,559
0
4,304
8,871
19,664
0
W
4,066
1,550
0
2,375
6,171
1,856
0
2,042
4,105
0
30,797
W
Erlang Shen
ChuckSnow88
Erlang Shen
1,702
1,060
0
882
7,029
4,861
766
890
6,110
0
32,276
L
Anubis
10,945
477
0
1,842
7,962
3,370
0
2,776
4,996
45,182
0
L
Cupid
4,578
1,420
166
3,403
8,379
2,701
658
1,959
6,344
0
29,363
L
King Arthur
GreatHalfrican
King Arthur
368
129
0
0
2,394
623
0
0
2,394
0
3,121
W
Aphrodite
Olamh
Aphrodite
7,291
334
4,194
7,627
9,711
3,283
208
4,814
4,513
47,715
0
L
5,087
3,727
0
2,218
9,167
4,722
0
2,260
6,865
0
34,308
L
Cthulhu
PanicAsp
Cthulhu
7,332
351
147
2,419
8,970
4,452
640
3,179
5,630
35,779
0
W
Hun Batz
Quiet Ech0
Hun Batz
9,860
3,460
0
4,272
13,365
3,959
0
5,318
7,765
0
59,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,375
Gold Earned
33,353
381
Minions Killed
255
0
Camps Cleared
0
1,447,080
Distance Traveled
1,225,116
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,446
430
28
2
0
306,919
3
W
Skadi
6,687
446
77
5
0
247,342
1
W
Erlang Shen
7,601
507
77
5
0
264,917
2
L
Anubis
7,757
517
84
6
0
267,606
2
L
Cupid
6,645
443
57
4
0
289,310
0
L
King Arthur
4,866
324
7
0
0
74,330
0
W
Aphrodite
7,910
527
100
7
0
304,942
3
L
Arachne
6,948
463
58
4
0
304,056
1
L
Cthulhu
7,137
476
49
3
0
289,814
2
W
Hun Batz
8,731
582
99
7
0
322,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role