Player Matchup

Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
DaBrokenWarrior
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,584 Elo+
Party 1
Hera
Hera
markspy93
Hera
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,555 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,546 Elo+

VS

Team Averages
Level 48
1,674 SR
1,521 Elo+
Medusa
Medusa
Matthew Death 1
Medusa
Level 98
God Stats
4W - 2L
1,877 SR
Queue Stats
56W - 37L
1,667 Elo+
Party 2
Hel
Hel
Syd1918
Hel
Level 28
God Stats
12W - 15L
1,362 SR
Queue Stats
12W - 16L
1,278 Elo+
Solo
Mulan
Mulan
YeRdMyGuy18
Mulan
Level 17
God Stats
12W - 4L
1,782 SR
Queue Stats
49W - 28L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 5 / 1
9,331
583
12,771
11,367
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 7 / 4
9,391
587
4,047
12,895
4,719
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
11
2 / 12 / 2
9,222
576
8,844
15,854
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 7
12,884
805
12,496
9,010
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
14
1 / 4 / 9
10,215
638
7,547
14,087
5,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
11 / 0 / 8
12,735
796
14,095
12,987
12,789
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
24
24
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
5
1
0.5
L
1
7
4
0.43
W
12
1
7
15.5
W
Hel
1
4
9
1.38
W
11
0
8
15
L
Hera
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,662
Damage
34,138
40,116
Taken
36,084
13,395
Mitigated
21,327
5,351
Healing
15,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
12,771
1,001
588
2,413
11,367
3,786
0
3,189
8,178
41,734
0
L
4,047
1,374
0
575
12,895
4,719
0
3,176
9,719
0
21,636
W
12,496
6,084
488
378
9,010
3,387
2,043
5,555
3,455
0
64,011
W
Hel
7,547
135
4,801
6,932
14,087
5,151
415
8,711
5,376
41,235
0
W
14,095
2,034
0
2,728
12,987
12,789
0
7,495
5,492
0
63,252
L
Hera
8,844
1,844
298
1,477
15,854
4,890
0
1,406
14,448
31,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,944
Gold Earned
35,834
139
Minions Killed
232
0
Camps Cleared
0
685,686
Distance Traveled
926,888
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,331
583
71
4
0
247,112
0
L
Thor
9,391
587
32
2
0
211,173
0
W
Medusa
12,884
805
108
7
0
318,238
3
W
Hel
10,215
638
68
4
0
311,979
0
W
Mulan
12,735
796
56
4
0
296,671
1
L
Hera
9,222
576
36
2
0
227,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role