Player Matchup

Ganesha
Ganesha
AlucardSK
Ganesha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
HeallingHyuuga
Nox
Level 143
God Stats
30W - 25L
1,898 SR
Queue Stats
589W - 552L
1,628 Elo+
Party 1
Xbalanque
Xbalanque
PerceuBR
Xbalanque
Level 66
God Stats
3W - 1L
1,563 SR
Queue Stats
234W - 221L
1,535 Elo+
Solo
Nemesis
Nemesis
Polario
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
geleia_calmante
Baron Samedi
Level 89
God Stats
28W - 27L
1,588 SR
Queue Stats
773W - 693L
1,478 Elo+
Party 1
Team Averages
Level 117
1,610 SR
1,528 Elo+

VS

Team Averages
Level 114
1,471 SR
1,467 Elo+
Erlang Shen
Erlang Shen
BrianQuijano26
Erlang Shen
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
FLABERGODO
Skadi
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,288 Elo+
Solo
Scylla
Scylla
Logerf0
Scylla
Level 125
God Stats
9W - 9L
1,500 SR
Queue Stats
353W - 390L
1,514 Elo+
Solo
Tyr
Tyr
Mentekato
Tyr
Level 105
God Stats
8W - 10L
1,500 SR
Queue Stats
56W - 60L
1,583 Elo+
Solo
Sylvanus
Sylvanus
Rulka
Sylvanus
Level 156
God Stats
3W - 1L
1,354 SR
Queue Stats
86W - 76L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AlucardSK
Ganesha
7
0 / 3 / 2
4,614
461
2,173
6,405
3,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 1 / 0
5,352
535
1,636
3,547
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
PerceuBR
Xbalanque
8
1 / 3 / 1
4,764
476
3,721
6,507
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Polario
Nemesis
9
1 / 3 / 1
5,086
509
4,152
8,278
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
geleia_calmante
Baron Samedi
9
1 / 4 / 0
5,388
539
4,019
7,291
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BrianQuijano26
Erlang Shen
10
3 / 1 / 4
5,908
591
4,375
6,018
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
8
2 / 1 / 3
5,240
524
4,961
6,439
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Logerf0
Scylla
9
2 / 0 / 0
5,280
528
2,210
2,381
512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 1 / 0
6,358
636
6,557
8,426
5,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
Rulka
Sylvanus
9
2 / 1 / 6
5,828
583
5,069
5,736
2,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
14
14
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AlucardSK
Ganesha
0
3
2
0.33
W
Erlang Shen
BrianQuijano26
Erlang Shen
3
1
4
5
W
Skadi
2
1
3
3.5
L
1
1
0
1
W
Scylla
Logerf0
Scylla
2
0
0
2
W
5
1
0
5
L
Xbalanque
PerceuBR
Xbalanque
1
3
1
0.5
L
Nemesis
Polario
Nemesis
1
3
1
0.5
W
Sylvanus
Rulka
Sylvanus
2
1
6
5
L
Baron Samedi
geleia_calmante
Baron Samedi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,701
Damage
23,172
32,028
Taken
29,000
10,944
Mitigated
13,980
12,525
Healing
13,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AlucardSK
Ganesha
2,173
269
0
1,724
6,405
3,171
0
2,173
4,208
7,247
0
W
Erlang Shen
BrianQuijano26
Erlang Shen
4,375
2,179
0
1,665
6,018
3,768
0
1,736
4,149
0
30,037
W
Skadi
4,961
2,055
0
2,695
6,439
1,714
352
683
5,756
0
23,748
L
1,636
400
0
1,330
3,547
1,137
0
1,789
1,664
24,756
0
W
Scylla
Logerf0
Scylla
2,210
379
0
703
2,381
512
0
420
1,961
21,937
0
W
6,557
654
0
4,177
8,426
5,055
0
3,584
4,475
0
32,270
L
Xbalanque
PerceuBR
Xbalanque
3,721
1,710
0
2,863
6,507
1,505
0
1,839
4,668
0
19,836
L
Nemesis
Polario
Nemesis
4,152
1,849
0
3,548
8,278
2,389
0
1,332
6,868
0
25,308
W
Sylvanus
Rulka
Sylvanus
5,069
1,908
972
3,210
5,736
2,931
64
879
4,831
19,343
0
L
Baron Samedi
geleia_calmante
Baron Samedi
4,019
708
52
3,008
7,291
2,742
0
0
7,041
23,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,204
Gold Earned
28,614
224
Minions Killed
239
0
Camps Cleared
0
923,099
Distance Traveled
967,845
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,614
461
2
0
0
188,100
2
W
Erlang Shen
5,908
591
65
7
0
220,586
3
W
Skadi
5,240
524
31
3
0
178,026
5
L
Nox
5,352
535
68
7
0
201,944
3
W
Scylla
5,280
528
56
6
0
201,916
3
W
Tyr
6,358
636
63
6
0
188,861
3
L
Xbalanque
4,764
476
49
5
0
170,231
3
L
Nemesis
5,086
509
47
5
0
197,904
3
W
Sylvanus
5,828
583
24
2
0
178,456
3
L
Baron Samedi
5,388
539
58
6
0
164,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role