Player Matchup

Discordia
Discordia
Aztolfo
Discordia
Level 16
God Stats
82W - 38L
1,444 SR
Queue Stats
131W - 63L
1,440 Elo+
Party 3
Fafnir
Fafnir
Clebinhor
Fafnir
Level 18
God Stats
9W - 5L
1,486 SR
Queue Stats
264W - 200L
1,475 Elo+
Party 3
Kukulkan
Kukulkan
Gersor
Kukulkan
Level 16
God Stats
21W - 13L
1,716 SR
Queue Stats
332W - 253L
1,447 Elo+
Party 3
Ullr
Ullr
ManDangerous
Ullr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 41L
1,501 Elo+
Party 3
Freya
Freya
vamojogargmod
Freya
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,369 Elo+
Party 3
Team Averages
Level 13
1,529 SR
1,446 Elo+

VS

Team Averages
Level 39
1,574 SR
1,405 Elo+
Anubis
Anubis
Matts58
Anubis
Level 14
God Stats
4W - 3L
1,500 SR
Queue Stats
79W - 64L
1,277 Elo+
Solo
Neith
Neith
SeBaKiLl99
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,500 Elo+
Party 2
Geb
Geb
VouWardar
Geb
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,273 Elo+
Party 1
Da Ji
Da Ji
WardaAqui
Da Ji
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,399 Elo+
Party 1
Scylla
Scylla
Whynhh
Scylla
Level 146
God Stats
6W - 3L
1,869 SR
Queue Stats
268W - 172L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aztolfo
Discordia
17
5 / 6 / 2
11,745
1,068
14,555
12,904
4,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Clebinhor
Fafnir
16
1 / 7 / 5
10,730
975
6,868
22,002
21,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Gersor
Kukulkan
16
1 / 4 / 5
10,140
922
12,632
10,321
3,417
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 14 / 7
9,826
893
8,049
22,148
7,768
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 10 / 6
10,071
916
8,522
23,633
8,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Matts58
Anubis
18
10 / 4 / 14
12,666
1,151
21,126
12,495
7,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
18
4 / 0 / 15
11,859
1,078
9,816
7,045
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 1 / 26
11,199
1,018
8,318
17,248
19,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
WardaAqui
Da Ji
18
7 / 2 / 17
11,377
1,034
10,383
9,496
5,007
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Whynhh
Scylla
20
19 / 1 / 18
14,027
1,275
36,326
7,449
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
131
8
Kills
41
41
Deaths
8
25
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Discordia
Aztolfo
Discordia
5
6
2
1
L
Fafnir
Clebinhor
Fafnir
1
7
5
0.5
L
Kukulkan
Gersor
Kukulkan
1
4
5
0.88
L
0
14
7
0.25
W
Anubis
Matts58
Anubis
10
4
14
4.25
W
Neith
4
0
15
11.5
W
1
1
26
14
W
Da Ji
WardaAqui
Da Ji
7
2
17
7.75
W
Scylla
Whynhh
Scylla
19
1
18
28
L
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,626
Damage
85,969
91,008
Taken
53,733
46,594
Mitigated
38,852
5,283
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Aztolfo
Discordia
14,555
669
0
350
12,904
4,909
0
9,708
2,990
39,042
0
L
Fafnir
Clebinhor
Fafnir
6,868
2,777
0
2,432
22,002
21,617
0
17,636
4,125
10,790
0
L
Kukulkan
Gersor
Kukulkan
12,632
1,424
0
0
10,321
3,417
0
8,465
1,724
39,683
0
L
8,049
5,230
0
164
22,148
7,768
0
14,375
7,605
0
19,890
W
Anubis
Matts58
Anubis
21,126
1,169
0
4,145
12,495
7,936
0
10,590
1,905
34,387
0
W
Neith
9,816
4,667
0
2,099
7,045
3,159
0
6,020
1,025
0
46,212
W
8,318
1,011
0
2,272
17,248
19,686
0
12,275
4,973
14,123
0
W
Da Ji
WardaAqui
Da Ji
10,383
3,412
0
250
9,496
5,007
0
7,141
2,355
0
14,750
W
Scylla
Whynhh
Scylla
36,326
2,970
0
1,765
7,449
3,064
0
6,551
898
62,777
0
L
8,522
2,780
0
2,337
23,633
8,883
0
14,613
8,794
20,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,512
Gold Earned
61,128
172
Minions Killed
216
6
Camps Cleared
9
1,000,333
Distance Traveled
995,201
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,745
1,068
44
4
2
195,071
0
L
Fafnir
10,730
975
8
1
0
225,186
1
L
Kukulkan
10,140
922
71
6
0
207,528
0
L
Ullr
9,826
893
25
2
4
179,752
0
W
Anubis
12,666
1,151
31
3
1
140,521
2
W
Neith
11,859
1,078
98
9
4
189,093
0
W
Geb
11,199
1,018
7
1
1
239,506
3
W
Da Ji
11,377
1,034
13
1
0
205,994
0
W
Scylla
14,027
1,275
67
6
3
220,087
0
L
Freya
10,071
916
24
2
0
192,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role