Player Matchup

Aphrodite
Aphrodite
Hauntryon
Aphrodite
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,793 Elo+
Party 1
Kuzenbo
Kuzenbo
NicBeth
Kuzenbo
Level 25
God Stats
21W - 19L
1,589 SR
Queue Stats
313W - 285L
1,558 Elo+
Solo
Mercury
Mercury
Zalryon
Mercury
Level 33
God Stats
2W - 2L
1,461 SR
Queue Stats
23W - 26L
1,411 Elo+
Party 1
Team Averages
Level 28
1,517 SR
1,587 Elo+

VS

Team Averages
Level 34
1,424 SR
1,504 Elo+
Thor
Thor
Gravatadepano
Thor
Level 26
God Stats
3W - 9L
1,318 SR
Queue Stats
125W - 153L
1,539 Elo+
Party 2
Ra
Ra
NamikazeZ
Ra
Level 68
God Stats
2W - 7L
1,454 SR
Queue Stats
173W - 196L
1,633 Elo+
Party 2
Guan Yu
Guan Yu
ashleynshawn4eva
Guan Yu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 12L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hauntryon
Aphrodite
12
0 / 3 / 10
9,203
614
6,176
9,408
5,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
NicBeth
Kuzenbo
13
3 / 1 / 8
10,636
709
7,083
10,953
13,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Zalryon
Mercury
14
9 / 3 / 3
11,068
738
9,134
13,096
4,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
9,377
625
2,926
8,921
5,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
4 / 5 / 2
10,471
698
12,775
11,260
5,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 5 / 2
9,769
651
2,138
11,835
9,728
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
12
Kills
7
7
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Aphrodite
Hauntryon
Aphrodite
0
3
10
1.67
L
4
5
2
1
W
Kuzenbo
NicBeth
Kuzenbo
3
1
8
7
W
Mercury
Zalryon
Mercury
9
3
3
3.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,393
Damage
17,839
33,457
Taken
32,016
23,074
Mitigated
20,203
11,333
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,926
399
0
599
8,921
5,051
34
4,595
4,326
0
22,863
W
Aphrodite
Hauntryon
Aphrodite
6,176
1,278
4,145
4,823
9,408
5,230
410
4,090
5,054
31,095
0
L
12,775
552
256
4,057
11,260
5,424
920
6,110
5,150
65,148
0
W
Kuzenbo
NicBeth
Kuzenbo
7,083
2,066
0
1,949
10,953
13,340
439
4,381
6,153
20,150
0
W
Mercury
Zalryon
Mercury
9,134
5,637
0
416
13,096
4,504
700
4,192
8,564
0
52,352
L
2,138
379
0
35
11,835
9,728
988
2,664
9,171
0
9,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,907
Gold Earned
29,617
132
Minions Killed
160
0
Camps Cleared
0
875,454
Distance Traveled
752,358
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,377
625
39
3
0
266,504
3
W
Aphrodite
9,203
614
50
3
0
256,840
0
L
Ra
10,471
698
107
7
0
237,578
2
W
Kuzenbo
10,636
709
15
1
0
299,875
2
W
Mercury
11,068
738
67
4
0
318,739
0
L
Guan Yu
9,769
651
14
1
0
248,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role