Player Matchup

Vamana
Vamana
AlexForAll
Vamana
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 135L
1,330 Elo+
Party 2
Odin
Odin
ChemCorps96
Odin
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
408W - 412L
1,418 Elo+
Solo
Sol
Sol
Flarfy
Sol
Level 129
God Stats
1W - 1L
1,735 SR
Queue Stats
33W - 33L
1,391 Elo+
Solo
Raijin
Raijin
Ventyisa
Raijin
Level 75
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 71L
1,340 Elo+
Party 2
Horus
Horus
khaoz666Penance
Horus
Level 143
God Stats
2W - 2L
1,159 SR
Queue Stats
139W - 127L
1,363 Elo+
Party 2
Team Averages
Level 109
1,479 SR
1,368 Elo+

VS

Team Averages
Level 56
1,565 SR
1,447 Elo+
Fenrir
Fenrir
AnakinSkywalk903
Fenrir
Level 35
God Stats
2W - 1L
1,611 SR
Queue Stats
49W - 62L
1,482 Elo+
Solo
Ah Puch
Ah Puch
Darknomed420
Ah Puch
Level 132
God Stats
4W - 5L
1,500 SR
Queue Stats
281W - 325L
1,418 Elo+
Solo
Ra
Ra
MATANUI100
Ra
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,356 Elo+
Solo
Bacchus
Bacchus
SaltyNodnarb
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,508 Elo+
Party 1
Da Ji
Da Ji
deadloche
Da Ji
Level 50
God Stats
2W - 0L
1,715 SR
Queue Stats
87W - 86L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AlexForAll
Vamana
16
2 / 8 / 10
9,699
606
9,073
24,190
19,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 8 / 7
10,977
686
11,714
18,932
8,617
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Flarfy
Sol
19
3 / 4 / 8
11,126
695
34,373
20,346
7,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
Ventyisa
Raijin
19
5 / 3 / 10
11,102
694
16,765
15,847
8,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 6 / 11
9,973
623
6,910
28,343
18,239
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 23
11,039
690
12,350
19,397
16,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Darknomed420
Ah Puch
20
5 / 3 / 22
12,352
772
31,674
21,775
10,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 1 / 17
12,693
793
14,037
13,375
7,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
SaltyNodnarb
Bacchus
18
3 / 4 / 18
10,939
684
10,240
21,915
35,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
deadloche
Da Ji
20
11 / 5 / 13
12,399
775
24,973
17,801
15,054
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
122
16
Kills
29
29
Deaths
16
46
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Vamana
AlexForAll
Vamana
2
8
10
0.88
W
2
3
23
4.5
L
4
8
7
0.94
W
Ah Puch
Darknomed420
Ah Puch
5
3
22
5.33
L
Sol
Flarfy
Sol
3
4
8
1.75
W
8
1
17
16.5
W
Bacchus
SaltyNodnarb
Bacchus
3
4
18
3
L
Raijin
Ventyisa
Raijin
5
3
10
3.33
W
Da Ji
deadloche
Da Ji
11
5
13
3.5
L
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,835
Damage
93,274
107,658
Taken
94,263
62,496
Mitigated
84,731
50,983
Healing
45,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
AlexForAll
Vamana
9,073
3,805
3,057
5,318
24,190
19,882
310
12,079
11,669
0
16,167
W
12,350
1,672
2,875
2,445
19,397
16,543
458
9,890
8,711
0
22,001
L
11,714
435
1,698
1,978
18,932
8,617
225
7,720
11,024
0
15,535
W
Ah Puch
Darknomed420
Ah Puch
31,674
2,986
1,679
8,101
21,775
10,654
1,056
11,236
9,891
68,829
0
L
Sol
Flarfy
Sol
34,373
5,796
1,940
7,921
20,346
7,484
826
13,997
6,213
52,146
0
W
14,037
1,997
13,709
5,362
13,375
7,234
652
7,120
5,773
38,462
0
W
Bacchus
SaltyNodnarb
Bacchus
10,240
1,467
3,618
1,981
21,915
35,246
410
9,838
10,987
15,918
0
L
Raijin
Ventyisa
Raijin
16,765
2,055
2,176
2,914
15,847
8,274
435
9,367
6,294
38,430
0
W
Da Ji
deadloche
Da Ji
24,973
5,972
4,073
1,706
17,801
15,054
2,054
9,670
7,256
0
32,680
L
6,910
3,015
13,289
10,692
28,343
18,239
204
11,406
16,507
561
16,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,877
Gold Earned
59,422
165
Minions Killed
182
0
Camps Cleared
0
1,427,383
Distance Traveled
1,381,396
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,699
606
21
1
0
285,531
0
W
Fenrir
11,039
690
22
1
0
319,141
3
L
Odin
10,977
686
16
1
0
294,407
5
W
Ah Puch
12,352
772
87
5
0
253,977
1
L
Sol
11,126
695
54
3
0
291,376
3
W
Ra
12,693
793
55
3
0
284,347
0
W
Bacchus
10,939
684
4
0
0
266,334
0
L
Raijin
11,102
694
60
4
0
252,148
0
W
Da Ji
12,399
775
14
1
0
257,597
0
L
Horus
9,973
623
14
1
0
303,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role