Player Matchup

Hercules
Hercules
Arllioth
Hercules
Level 52
God Stats
30W - 70L
1,388 SR
Queue Stats
263W - 540L
1,294 Elo+
Party 2
Hou Yi
Hou Yi
JorgeTuke
Hou Yi
Level 25
God Stats
20W - 38L
1,393 SR
Queue Stats
99W - 253L
1,305 Elo+
Party 2
Chang'e
Chang'e
Push1nk4
Chang'e
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
XenaPrincesa
Sol
Level 27
God Stats
20W - 42L
1,376 SR
Queue Stats
239W - 512L
1,290 Elo+
Party 2
Bellona
Bellona
pishiko
Bellona
Level 4
God Stats
5W - 8L
1,747 SR
Queue Stats
23W - 47L
1,385 Elo+
Party 2
Team Averages
Level 30
1,481 SR
1,355 Elo+

VS

Team Averages
Level 21
1,580 SR
1,596 Elo+
Thanatos
Thanatos
BUILDHORIZONTAL
Thanatos
Level 8
God Stats
9W - 4L
1,907 SR
Queue Stats
11W - 11L
1,886 Elo+
Solo
Discordia
Discordia
Lyncer
Discordia
Level 28
God Stats
28W - 28L
1,583 SR
Queue Stats
223W - 233L
1,492 Elo+
Party 1
Artemis
Artemis
Urmatawil
Artemis
Level 27
God Stats
45W - 42L
1,631 SR
Queue Stats
68W - 67L
1,535 Elo+
Solo
Janus
Janus
WolfAllone
Janus
Level 27
God Stats
5W - 5L
1,277 SR
Queue Stats
43W - 43L
1,481 Elo+
Party 1
Ymir
Ymir
iOceanic
Ymir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 33L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arllioth
Hercules
15
3 / 3 / 1
9,685
969
6,186
19,536
11,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
JorgeTuke
Hou Yi
15
1 / 4 / 3
9,535
954
7,530
11,390
4,064
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Push1nk4
Chang'e
15
0 / 1 / 4
8,985
899
2,585
10,274
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
0 / 2 / 3
8,888
889
7,354
9,941
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
pishiko
Bellona
14
0 / 9 / 2
8,475
848
2,182
16,805
15,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

175

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
6 / 0 / 9
10,276
1,028
12,129
6,619
3,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Lyncer
Discordia
17
3 / 0 / 14
10,236
1,024
14,442
1,346
507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Urmatawil
Artemis
17
5 / 2 / 9
10,447
1,045
17,794
7,738
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
17
1 / 0 / 15
10,039
1,004
12,888
2,564
1,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
4 / 2 / 11
10,218
1,022
7,172
10,532
13,926
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
77
4
Kills
19
19
Deaths
4
13
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hercules
Arllioth
Hercules
3
3
1
1.17
W
Thanatos
6
0
9
10.5
L
Hou Yi
JorgeTuke
Hou Yi
1
4
3
0.63
W
Discordia
Lyncer
Discordia
3
0
14
10
L
Chang'e
Push1nk4
Chang'e
0
1
4
2
W
Artemis
Urmatawil
Artemis
5
2
9
4.75
W
Janus
1
0
15
8.5
L
0
2
3
0.75
W
Ymir
4
2
11
4.75
L
Bellona
pishiko
Bellona
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,837
Damage
64,425
67,946
Taken
28,799
37,668
Mitigated
22,131
17,408
Healing
7,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Arllioth
Hercules
6,186
1,653
0
6,857
19,536
11,501
0
11,381
8,155
0
10,748
W
Thanatos
12,129
2,315
0
5,327
6,619
3,217
0
1,994
4,625
0
23,897
L
Hou Yi
JorgeTuke
Hou Yi
7,530
4,872
0
1,448
11,390
4,064
0
4,601
6,789
0
31,995
W
Discordia
Lyncer
Discordia
14,442
95
0
0
1,346
507
0
626
720
22,793
0
L
Chang'e
Push1nk4
Chang'e
2,585
338
4,198
2,345
10,274
3,168
0
4,499
5,775
19,577
0
W
Artemis
Urmatawil
Artemis
17,794
9,481
0
1,807
7,738
3,352
0
1,935
5,753
0
44,159
W
Janus
12,888
213
0
0
2,564
1,129
0
865
1,699
31,455
0
L
7,354
1,403
0
2,320
9,941
3,598
0
5,865
4,076
21,572
0
W
Ymir
7,172
2,100
0
0
10,532
13,926
0
4,667
5,719
17,720
0
L
Bellona
pishiko
Bellona
2,182
677
0
240
16,805
15,337
0
8,156
8,649
148
6,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,568
Gold Earned
51,216
151
Minions Killed
183
5
Camps Cleared
10
883,413
Distance Traveled
997,639
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,685
969
17
2
2
204,509
0
W
Thanatos
10,276
1,028
22
2
4
229,519
2
L
Hou Yi
9,535
954
47
5
0
180,655
0
W
Discordia
10,236
1,024
26
3
1
218,573
1
L
Chang'e
8,985
899
41
4
0
192,673
0
W
Artemis
10,447
1,045
56
6
4
169,791
0
W
Janus
10,039
1,004
55
6
0
209,751
0
L
Sol
8,888
889
38
4
2
171,089
1
W
Ymir
10,218
1,022
24
2
1
170,005
1
L
Bellona
8,475
848
8
1
1
134,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role