Player Matchup

Loki
Loki
SYST3M9
Loki
Level 26
God Stats
6W - 11L
1,487 SR
Queue Stats
279W - 293L
1,477 Elo+
Party 2
Scylla
Scylla
Timberedapple25
Scylla
Level 25
God Stats
20W - 16L
1,956 SR
Queue Stats
384W - 386L
1,627 Elo+
Solo
Danzaburou
Danzaburou
b_ruuh
Danzaburou
Level 24
God Stats
27W - 24L
1,582 SR
Queue Stats
268W - 271L
1,517 Elo+
Party 2
Bellona
Bellona
h2sn8w
Bellona
Level 26
God Stats
100W - 91L
1,585 SR
Queue Stats
412W - 404L
1,532 Elo+
Solo
Yemoja
Yemoja
yeigibe11
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,689 Elo+
Solo
Team Averages
Level 23
1,622 SR
1,568 Elo+

VS

Team Averages
Level 17
1,550 SR
1,525 Elo+
Sun Wukong
Sun Wukong
Deafenz
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 66L
1,577 Elo+
Solo
Danzaburou
Danzaburou
Jompuda
Danzaburou
Level 14
God Stats
4W - 3L
1,750 SR
Queue Stats
49W - 51L
1,491 Elo+
Solo
Loki
Loki
Lumendro
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Sirswagnemitex
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
polskaboy
Tsukuyomi
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
83W - 83L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
SYST3M9
Loki
10
2 / 9 / 3
6,623
442
4,058
11,987
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 3 / 2
8,036
536
7,916
7,189
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
b_ruuh
Danzaburou
11
4 / 6 / 2
7,337
489
6,846
11,361
3,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
h2sn8w
Bellona
15
3 / 5 / 0
9,090
606
8,625
10,354
8,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
yeigibe11
Yemoja
12
4 / 3 / 4
8,672
578
5,443
9,300
5,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Deafenz
Sun Wukong
16
8 / 1 / 2
9,575
638
11,234
14,946
9,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Jompuda
Danzaburou
15
8 / 1 / 4
9,365
624
9,548
7,719
2,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
6
0 / 8 / 2
5,246
350
1,080
6,348
2,228
Mace

Mace

+10
Physical Power

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 5 / 2
6,410
427
3,415
8,606
4,818
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
polskaboy
Tsukuyomi
16
10 / 1 / 5
9,582
639
10,595
12,657
4,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
16
Kills
26
26
Deaths
16
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Deafenz
Sun Wukong
8
1
2
9
W
Danzaburou
Jompuda
Danzaburou
8
1
4
10
W
Loki
0
8
2
0.13
L
Loki
SYST3M9
Loki
2
9
3
0.39
W
0
5
2
0.2
L
3
3
2
1.33
L
Danzaburou
b_ruuh
Danzaburou
4
6
2
0.83
L
Bellona
h2sn8w
Bellona
3
5
0
0.6
W
Tsukuyomi
polskaboy
Tsukuyomi
10
1
5
12.5
L
Yemoja
yeigibe11
Yemoja
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,888
Damage
35,872
50,191
Taken
50,276
23,412
Mitigated
24,031
10,575
Healing
14,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Deafenz
Sun Wukong
11,234
2,491
0
6,528
14,946
9,414
342
1,486
12,845
146
63,863
W
Danzaburou
Jompuda
Danzaburou
9,548
3,671
0
2,658
7,719
2,625
1,186
1,753
5,924
0
55,332
W
Loki
1,080
390
0
0
6,348
2,228
0
1,932
4,350
0
2,675
L
Loki
SYST3M9
Loki
4,058
966
0
2,934
11,987
3,203
0
76
11,888
0
27,651
W
3,415
1,481
0
375
8,606
4,818
360
4,127
4,100
0
14,977
L
7,916
739
0
1,696
7,189
1,876
340
0
7,039
40,467
0
L
Danzaburou
b_ruuh
Danzaburou
6,846
2,509
0
2,901
11,361
3,653
461
0
11,361
0
36,249
L
Bellona
h2sn8w
Bellona
8,625
3,130
0
974
10,354
8,995
0
70
10,284
0
46,435
W
Tsukuyomi
polskaboy
Tsukuyomi
10,595
3,310
0
4,938
12,657
4,946
0
3,391
9,068
0
65,133
L
Yemoja
yeigibe11
Yemoja
5,443
1,065
688
1,382
9,300
5,685
216
0
9,250
25,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,758
Gold Earned
40,178
319
Minions Killed
371
0
Camps Cleared
0
1,334,546
Distance Traveled
1,398,838
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,575
638
129
9
0
278,589
1
W
Danzaburou
9,365
624
98
7
0
268,547
4
W
Loki
5,246
350
5
0
0
256,444
1
L
Loki
6,623
442
47
3
0
277,059
2
W
Bellona
6,410
427
29
2
0
283,835
1
L
Scylla
8,036
536
79
5
0
269,151
5
L
Danzaburou
7,337
489
65
4
0
247,257
1
L
Bellona
9,090
606
92
6
0
259,992
2
W
Tsukuyomi
9,582
639
110
7
0
311,423
2
L
Yemoja
8,672
578
36
2
0
281,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role