Player Matchup

Cu Chulainn
Cu Chulainn
FH Alpha
Cu Chulainn
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 43L
1,500 Elo+
Party 1
Izanami
Izanami
Playindude
Izanami
Level 3
God Stats
2W - 0L
1,719 SR
Queue Stats
3W - 1L
1,431 Elo+
Party 1
Vulcan
Vulcan
PonyboyHoss
Vulcan
Level 27
God Stats
3W - 4L
1,213 SR
Queue Stats
117W - 140L
1,334 Elo+
Solo
Cthulhu
Cthulhu
Ranch Nation
Cthulhu
Level 4
God Stats
2W - 0L
1,719 SR
Queue Stats
2W - 1L
1,431 Elo+
Party 1
Nemesis
Nemesis
TeaI Dragon
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,431 Elo+
Party 1
Team Averages
Level 23
1,530 SR
1,426 Elo+

VS

Team Averages
Level 9
1,551 SR
1,357 Elo+
Sol
Sol
BrownSuga7
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,240 Elo+
Solo
Cthulhu
Cthulhu
DIABLOSKELETONS
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Foxfill
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,233 Elo+
Solo
Osiris
Osiris
HoWGhost1
Osiris
Level 7
God Stats
11W - 8L
1,794 SR
Queue Stats
67W - 46L
1,382 Elo+
Solo
Bakasura
Bakasura
guido_mar
Bakasura
Level 14
God Stats
13W - 19L
1,459 SR
Queue Stats
73W - 86L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FH Alpha
Cu Chulainn
15
6 / 1 / 5
10,965
522
8,754
10,073
8,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Playindude
Izanami
16
7 / 7 / 6
11,285
537
9,308
15,023
5,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
18
14 / 7 / 6
12,519
596
24,352
12,025
4,829
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Ranch Nation
Cthulhu
17
6 / 5 / 10
11,364
541
8,692
16,331
14,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
TeaI Dragon
Nemesis
20
11 / 2 / 13
13,071
622
16,005
15,629
7,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 2
8,922
425
5,654
15,971
4,426
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 16 / 6
9,625
458
7,364
23,984
7,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
Foxfill
Ymir
13
0 / 8 / 1
8,148
388
905
16,213
9,197
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Osiris
HoWGhost1
Osiris
17
17 / 8 / 1
12,252
583
21,591
22,940
17,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
guido_mar
Bakasura
9
0 / 3 / 0
7,156
341
910
7,054
1,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
31
44
Kills
21
22
Deaths
45
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
10
2
0.3
L
2
16
6
0.31
W
Cu Chulainn
FH Alpha
Cu Chulainn
6
1
5
8.5
L
Ymir
Foxfill
Ymir
0
8
1
0.06
L
Osiris
HoWGhost1
Osiris
17
8
1
2.19
W
Izanami
Playindude
Izanami
7
7
6
1.43
W
Vulcan
14
7
6
2.43
W
Cthulhu
Ranch Nation
Cthulhu
6
5
10
2.2
W
Nemesis
TeaI Dragon
Nemesis
11
2
13
8.75
L
Bakasura
guido_mar
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,111
Damage
36,424
69,081
Taken
86,162
40,911
Mitigated
40,389
9,979
Healing
5,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,654
1,857
0
3,516
15,971
4,426
571
6,927
9,019
32,879
0
L
7,364
1,125
178
590
23,984
7,222
157
10,013
13,653
25,204
0
W
Cu Chulainn
FH Alpha
Cu Chulainn
8,754
2,215
0
2,701
10,073
8,362
1,130
3,125
6,948
1,330
47,831
L
Ymir
Foxfill
Ymir
905
332
0
872
16,213
9,197
0
5,938
10,129
25,741
0
L
Osiris
HoWGhost1
Osiris
21,591
10,719
0
160
22,940
17,603
480
9,642
13,122
0
64,789
W
Izanami
Playindude
Izanami
9,308
5,891
0
4,607
15,023
5,963
4,809
1,326
13,697
0
54,056
W
Vulcan
24,352
7,275
0
0
12,025
4,829
2,001
4,697
7,328
79,217
0
W
Cthulhu
Ranch Nation
Cthulhu
8,692
874
0
319
16,331
14,474
124
2,488
13,389
27,558
0
W
Nemesis
TeaI Dragon
Nemesis
16,005
8,795
594
1,758
15,629
7,283
2,760
2,968
12,661
0
108,030
L
Bakasura
guido_mar
Bakasura
910
821
0
531
7,054
1,941
696
263
6,791
0
24,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,204
Gold Earned
46,103
490
Minions Killed
308
0
Camps Cleared
0
1,935,978
Distance Traveled
1,540,958
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,922
425
55
3
0
283,510
0
L
Cthulhu
9,625
458
37
2
0
361,986
5
W
Cu Chulainn
10,965
522
87
4
0
355,191
2
L
Ymir
8,148
388
61
3
0
301,181
3
L
Osiris
12,252
583
89
4
0
353,490
0
W
Izanami
11,285
537
98
5
0
363,957
1
W
Vulcan
12,519
596
125
6
0
355,805
3
W
Cthulhu
11,364
541
47
2
0
415,970
2
W
Nemesis
13,071
622
133
6
0
445,055
4
L
Bakasura
7,156
341
66
3
0
240,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role