Player Matchup

Thoth
Thoth
Blistex808
Thoth
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 39L
1,462 Elo+
Party 4
Cabrakan
Cabrakan
Cirocsi18
Cabrakan
Level 102
God Stats
2W - 2L
1,707 SR
Queue Stats
72W - 86L
1,409 Elo+
Party 1
Set
Set
Decimate8o8
Set
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
291W - 274L
1,408 Elo+
Party 4
Ymir
Ymir
MainZofia
Ymir
Level 29
God Stats
41W - 33L
1,551 SR
Queue Stats
332W - 336L
1,474 Elo+
Party 1
Bellona
Bellona
ralsy
Bellona
Level 34
God Stats
15W - 23L
1,255 SR
Queue Stats
134W - 134L
1,421 Elo+
Solo
Team Averages
Level 62
1,503 SR
1,435 Elo+

VS

Team Averages
Level 43
1,438 SR
1,431 Elo+
Cthulhu
Cthulhu
AussieDrrll
Cthulhu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,405 Elo+
Party 3
Tyr
Tyr
GoauId
Tyr
Level 23
God Stats
6W - 10L
1,361 SR
Queue Stats
48W - 59L
1,432 Elo+
Party 2
King Arthur
King Arthur
Legiliss
King Arthur
Level 44
God Stats
1W - 2L
1,331 SR
Queue Stats
47W - 61L
1,451 Elo+
Party 2
Scylla
Scylla
MathaFukaJones
Scylla
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,268 Elo+
Party 3
Artemis
Artemis
snorlaxatives1
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
1 / 4 / 5
9,666
483
6,635
9,522
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Cirocsi18
Cabrakan
15
8 / 4 / 9
10,298
515
12,685
13,809
10,297
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
5 / 3 / 3
10,922
546
8,086
17,236
8,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
5 / 4 / 15
10,165
508
14,757
16,655
12,510
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
ralsy
Bellona
16
4 / 3 / 2
10,418
521
11,687
14,746
12,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AussieDrrll
Cthulhu
12
1 / 5 / 5
8,347
417
6,905
15,619
7,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
GoauId
Tyr
15
7 / 5 / 7
10,106
505
10,963
12,702
7,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
Legiliss
King Arthur
15
6 / 3 / 6
9,789
489
16,514
22,364
17,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 3 / 4
8,529
426
5,795
9,165
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 7 / 4
8,866
443
7,841
12,649
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
44
23
Kills
18
18
Deaths
23
34
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AussieDrrll
Cthulhu
1
5
5
0.7
W
Thoth
1
4
5
0.88
W
Cabrakan
Cirocsi18
Cabrakan
8
4
9
3.13
W
5
3
3
2.17
L
Tyr
GoauId
Tyr
7
5
7
2.1
L
King Arthur
Legiliss
King Arthur
6
3
6
3
W
Ymir
5
4
15
3.13
L
1
3
4
1
W
Bellona
ralsy
Bellona
4
3
2
1.67
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,850
Damage
48,018
71,968
Taken
72,499
46,820
Mitigated
39,917
22,643
Healing
18,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AussieDrrll
Cthulhu
6,905
305
429
2,824
15,619
7,719
0
10,001
5,618
26,770
0
W
Thoth
6,635
197
0
0
9,522
3,263
0
624
8,848
55,698
0
W
Cabrakan
Cirocsi18
Cabrakan
12,685
1,887
807
3,467
13,809
10,297
1,230
5,975
7,790
36,935
0
W
8,086
4,764
0
7,498
17,236
8,052
0
2,301
14,629
0
82,312
L
Tyr
GoauId
Tyr
10,963
1,496
0
1,553
12,702
7,794
0
3,866
8,786
0
48,830
L
King Arthur
Legiliss
King Arthur
16,514
1,905
0
7,969
22,364
17,515
156
6,684
15,069
26
47,012
W
Ymir
14,757
1,372
1,389
5,269
16,655
12,510
2,112
3,800
12,835
37,560
0
L
5,795
815
0
1,825
9,165
2,853
746
5,119
4,046
46,054
0
W
Bellona
ralsy
Bellona
11,687
3,713
0
4,213
14,746
12,698
1,397
26
13,807
0
52,836
L
7,841
4,934
0
3,684
12,649
4,036
0
8,407
4,217
0
33,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,469
Gold Earned
45,637
458
Minions Killed
297
0
Camps Cleared
0
1,807,338
Distance Traveled
1,715,910
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,347
417
29
1
0
335,800
3
W
Thoth
9,666
483
106
5
0
356,411
9
W
Cabrakan
10,298
515
56
3
0
328,041
0
W
Set
10,922
546
138
7
0
402,892
4
L
Tyr
10,106
505
68
3
0
370,853
1
L
King Arthur
9,789
489
67
3
0
380,631
0
W
Ymir
10,165
508
50
3
0
318,018
8
L
Scylla
8,529
426
84
4
0
304,100
5
W
Bellona
10,418
521
108
5
0
401,976
2
L
Artemis
8,866
443
49
2
0
324,526
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role