Player Matchup

He Bo
He Bo
Aunseen
He Bo
Level 18
God Stats
8W - 2L
1,830 SR
Queue Stats
76W - 64L
1,330 Elo+
Solo
Sol
Sol
Boricua4ever
Sol
Level 67
God Stats
9W - 11L
1,500 SR
Queue Stats
191W - 204L
1,624 Elo+
Party 2
Ymir
Ymir
Eboun42
Ymir
Level 3
God Stats
14W - 13L
1,500 SR
Queue Stats
48W - 56L
1,500 Elo+
Party 2
Odin
Odin
Molotov307
Odin
Level 24
God Stats
2W - 1L
1,498 SR
Queue Stats
51W - 52L
1,580 Elo+
Solo
Artemis
Artemis
SaintHTX
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,834 Elo+
Party 2
Team Averages
Level 24
1,566 SR
1,574 Elo+

VS

Team Averages
Level 11
1,425 SR
1,265 Elo+
Artemis
Artemis
Blackninja0922
Artemis
Level 6
God Stats
0W - 1L
1,629 SR
Queue Stats
1W - 5L
1,139 Elo+
Solo
Thoth
Thoth
Ryno146
Thoth
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,212 Elo+
Party 1
Neith
Neith
StrangeCandy
Neith
Level 8
God Stats
0W - 3L
1,073 SR
Queue Stats
4W - 8L
1,269 Elo+
Party 1
Bellona
Bellona
cjluc12
Bellona
Level 28
God Stats
11W - 11L
1,545 SR
Queue Stats
211W - 228L
1,464 Elo+
Solo
Ymir
Ymir
emopunkshawty
Ymir
Level 5
God Stats
0W - 2L
1,378 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Aunseen
He Bo
18
8 / 2 / 5
10,924
575
12,991
8,863
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 4 / 4
11,573
609
22,580
16,803
5,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
Eboun42
Ymir
11
0 / 8 / 2
7,870
414
2,577
16,232
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
9 / 3 / 5
10,362
545
11,978
10,978
7,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
SaintHTX
Artemis
11
0 / 5 / 1
7,408
390
4,922
8,968
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
7,636
402
3,571
16,471
6,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Ryno146
Thoth
14
1 / 7 / 1
8,671
456
4,456
10,730
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
13 / 3 / 5
10,746
566
19,859
14,453
5,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
cjluc12
Bellona
16
4 / 4 / 4
9,849
518
9,110
16,002
10,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 3 / 12
9,754
513
6,299
18,357
15,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
46
24
Kills
22
22
Deaths
24
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
He Bo
Aunseen
He Bo
8
2
5
5.25
L
1
7
2
0.29
W
7
4
4
2.25
W
Ymir
Eboun42
Ymir
0
8
2
0.13
W
9
3
5
3.83
L
Thoth
Ryno146
Thoth
1
7
1
0.21
W
Artemis
SaintHTX
Artemis
0
5
1
0.1
L
13
3
5
5.17
L
Bellona
cjluc12
Bellona
4
4
4
1.5
L
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,048
Damage
43,295
61,844
Taken
76,013
27,424
Mitigated
41,104
16,200
Healing
16,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Aunseen
He Bo
12,991
239
0
3,585
8,863
2,890
1,348
1,040
7,721
74,599
0
L
3,571
843
0
5,557
16,471
6,153
245
5,500
10,971
0
36,420
W
22,580
8,999
243
8,885
16,803
5,076
3,914
2,716
13,867
79,090
0
W
Ymir
Eboun42
Ymir
2,577
363
0
872
16,232
9,152
192
4,472
11,744
9,737
0
W
11,978
3,305
0
250
10,978
7,980
1,671
1,405
9,437
43
44,209
L
Thoth
Ryno146
Thoth
4,456
329
0
1,000
10,730
4,084
1,108
4,134
6,596
39,490
0
W
Artemis
SaintHTX
Artemis
4,922
2,011
0
2,365
8,968
2,326
370
648
8,320
0
29,801
L
19,859
10,702
0
6,980
14,453
5,733
1,005
8,876
5,577
0
60,641
L
Bellona
cjluc12
Bellona
9,110
2,860
0
2,196
16,002
10,112
704
7,922
8,080
0
49,901
L
6,299
933
0
920
18,357
15,022
274
11,759
6,598
36,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,137
Gold Earned
46,656
378
Minions Killed
395
0
Camps Cleared
0
1,663,277
Distance Traveled
1,673,671
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,924
575
130
7
0
371,267
0
L
Artemis
7,636
402
60
3
0
293,354
2
W
Sol
11,573
609
122
6
0
305,413
0
W
Ymir
7,870
414
17
1
0
336,906
4
W
Odin
10,362
545
59
3
0
327,010
3
L
Thoth
8,671
456
82
4
0
296,735
2
W
Artemis
7,408
390
50
3
0
322,681
0
L
Neith
10,746
566
94
5
0
328,840
4
L
Bellona
9,849
518
90
5
0
385,874
2
L
Ymir
9,754
513
69
4
0
368,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role