Player Matchup

Zhong Kui
Zhong Kui
Heretic603
Zhong Kui
Level 36
God Stats
0W - 2L
1,231 SR
Queue Stats
14W - 16L
1,533 Elo+
Party 3
Pele
Pele
JamaicanBaron
Pele
Level 81
God Stats
29W - 22L
1,638 SR
Queue Stats
72W - 63L
1,544 Elo+
Party 3
Yemoja
Yemoja
MogarTUW
Yemoja
Level 27
God Stats
1W - 1L
1,794 SR
Queue Stats
33W - 29L
1,633 Elo+
Party 1
Heimdallr
Heimdallr
Slob_Nob_
Heimdallr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
358W - 320L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
pyroman136
Nu Wa
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
207W - 194L
1,582 Elo+
Solo
Team Averages
Level 83
1,533 SR
1,557 Elo+

VS

Team Averages
Level 66
1,534 SR
1,568 Elo+
Kukulkan
Kukulkan
BrosephGoebbells
Kukulkan
Level 54
God Stats
26W - 24L
1,520 SR
Queue Stats
208W - 214L
1,509 Elo+
Party 2
King Arthur
King Arthur
ChuckLuck
King Arthur
Level 85
God Stats
8W - 6L
1,500 SR
Queue Stats
124W - 113L
1,572 Elo+
Party 2
Bacchus
Bacchus
Napn
Bacchus
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
41W - 52L
1,597 Elo+
Party 2
Set
Set
TronDugWala
Set
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
155W - 155L
1,590 Elo+
Party 2
Skadi
Skadi
siffreddi
Skadi
Level 79
God Stats
24W - 20L
1,649 SR
Queue Stats
306W - 290L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Heretic603
Zhong Kui
15
2 / 6 / 1
9,674
484
8,501
18,569
15,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 5 / 7
10,558
528
11,144
17,618
7,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
MogarTUW
Yemoja
12
1 / 9 / 10
8,759
438
7,632
17,064
14,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Slob_Nob_
Heimdallr
15
6 / 7 / 4
9,952
498
6,357
15,871
6,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
18
6 / 3 / 4
11,465
573
13,570
9,993
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 1
10,996
550
5,253
7,657
2,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
ChuckLuck
King Arthur
20
10 / 1 / 2
12,426
621
19,568
17,622
18,510
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Napn
Bacchus
15
6 / 9 / 8
10,185
509
11,701
14,714
11,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 5 / 7
9,479
474
7,371
14,587
11,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
siffreddi
Skadi
16
4 / 3 / 10
9,782
489
10,216
14,019
3,820
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
58
20
Kills
30
30
Deaths
20
26
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
2
1
3.25
W
King Arthur
ChuckLuck
King Arthur
10
1
2
11
L
Zhong Kui
Heretic603
Zhong Kui
2
6
1
0.42
L
5
5
7
1.7
L
Yemoja
MogarTUW
Yemoja
1
9
10
0.67
W
Bacchus
Napn
Bacchus
6
9
8
1.11
L
Heimdallr
Slob_Nob_
Heimdallr
6
7
4
1.14
W
4
5
7
1.5
L
Nu Wa
6
3
4
2.67
W
Skadi
siffreddi
Skadi
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,204
Damage
54,109
79,115
Taken
68,599
48,633
Mitigated
47,109
19,511
Healing
10,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,253
844
0
573
7,657
2,745
0
5,171
2,486
74,853
0
W
King Arthur
ChuckLuck
King Arthur
19,568
2,367
0
3,200
17,622
18,510
0
9,149
8,473
999
91,357
L
Zhong Kui
Heretic603
Zhong Kui
8,501
1,677
0
7,493
18,569
15,127
1,343
1,194
16,979
60,480
0
L
11,144
2,296
0
6,801
17,618
7,938
0
2,184
15,434
0
74,972
L
Yemoja
MogarTUW
Yemoja
7,632
992
913
1,464
17,064
14,826
0
6,739
10,325
27,539
0
W
Bacchus
Napn
Bacchus
11,701
2,801
0
1,362
14,714
11,022
765
4,437
10,276
28,773
0
L
Heimdallr
Slob_Nob_
Heimdallr
6,357
2,503
0
759
15,871
6,396
19
5,628
10,243
0
53,220
W
7,371
2,874
0
800
14,587
11,012
17
6,364
8,223
0
45,749
L
Nu Wa
13,570
2,254
51
2,030
9,993
4,346
0
2,184
7,809
77,081
0
W
Skadi
siffreddi
Skadi
10,216
4,994
0
4,546
14,019
3,820
798
4,582
9,437
0
48,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,408
Gold Earned
52,868
500
Minions Killed
463
0
Camps Cleared
0
1,668,073
Distance Traveled
1,906,117
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,996
550
141
7
0
383,547
6
W
King Arthur
12,426
621
158
8
0
397,882
2
L
Zhong Kui
9,674
484
120
6
0
294,439
2
L
Pele
10,558
528
122
6
0
361,755
5
L
Yemoja
8,759
438
33
2
0
348,330
1
W
Bacchus
10,185
509
30
2
0
380,879
3
L
Heimdallr
9,952
498
96
5
0
326,753
0
W
Set
9,479
474
62
3
0
389,490
4
L
Nu Wa
11,465
573
129
6
0
336,796
4
W
Skadi
9,782
489
72
4
0
354,319
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role