Player Matchup

Fenrir
Fenrir
AR Workk
Fenrir
Level 32
God Stats
13W - 7L
1,714 SR
Queue Stats
223W - 136L
1,764 Elo+
Party 1
Ra
Ra
ExtendoNecko
Ra
Level 38
God Stats
3W - 0L
1,789 SR
Queue Stats
106W - 44L
1,873 Elo+
Party 1
Neith
Neith
Goosqa
Neith
Level 143
God Stats
8W - 6L
2,027 SR
Queue Stats
351W - 247L
1,813 Elo+
Party 1
Jormungandr
Jormungandr
O A Wet Llama
Jormungandr
Level 99
God Stats
5W - 4L
1,325 SR
Queue Stats
243W - 184L
1,786 Elo+
Party 1
Bellona
Bellona
dillydyl
Bellona
Level 109
God Stats
38W - 11L
2,023 SR
Queue Stats
142W - 101L
1,789 Elo+
Party 1
Team Averages
Level 84
1,776 SR
1,805 Elo+

VS

Team Averages
Level 84
1,663 SR
1,618 Elo+
Sun Wukong
Sun Wukong
DARKTHEGA0T
Sun Wukong
Level 6
God Stats
2W - 4L
1,762 SR
Queue Stats
7W - 10L
1,707 Elo+
Party 2
Kali
Kali
KAOS_OreoWitAfro
Kali
Level 65
God Stats
5W - 6L
1,522 SR
Queue Stats
460W - 433L
1,554 Elo+
Party 2
Khepri
Khepri
Killing_Time305
Khepri
Level 138
God Stats
2W - 9L
1,500 SR
Queue Stats
107W - 98L
1,632 Elo+
Party 2
Chang'e
Chang'e
Paratill
Chang'e
Level 123
God Stats
27W - 15L
1,703 SR
Queue Stats
171W - 171L
1,618 Elo+
Party 2
Hel
Hel
booberrella
Hel
Level 89
God Stats
13W - 13L
1,825 SR
Queue Stats
372W - 352L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AR Workk
Fenrir
16
2 / 4 / 8
10,963
477
2,745
17,774
5,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
37 / 2 / 21
13,635
593
64,119
13,669
4,749
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Goosqa
Neith
13
19 / 2 / 5
11,245
489
21,428
9,058
1,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
O A Wet Llama
Jormungandr
16
5 / 3 / 17
11,579
503
39,655
13,734
6,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
dillydyl
Bellona
17
5 / 3 / 19
12,310
535
7,157
17,713
10,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DARKTHEGA0T
Sun Wukong
6
0 / 14 / 9
6,880
299
304
22,339
7,687
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 11 / 10
7,549
328
406
29,010
10,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 11 / 9
6,952
302
145
31,181
8,258
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Paratill
Chang'e
6
0 / 17 / 9
6,903
300
94
27,347
7,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

8
0 / 15 / 9
7,433
323
510
30,472
9,856
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
46
68
Kills
0
14
Deaths
68
70
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AR Workk
Fenrir
2
4
8
1.5
L
Sun Wukong
DARKTHEGA0T
Sun Wukong
0
14
9
0.32
W
37
2
21
23.75
W
Neith
Goosqa
Neith
19
2
5
10.75
L
0
11
10
0.45
L
0
11
9
0.41
W
Jormungandr
O A Wet Llama
Jormungandr
5
3
17
4.5
L
Chang'e
Paratill
Chang'e
0
17
9
0.26
L
0
15
9
0.3
W
Bellona
dillydyl
Bellona
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,104
Damage
1,459
71,948
Taken
140,349
28,917
Mitigated
44,688
25,324
Healing
2,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AR Workk
Fenrir
2,745
452
0
4,647
17,774
5,524
3,473
789
14,515
0
71,714
L
Sun Wukong
DARKTHEGA0T
Sun Wukong
304
146
0
0
22,339
7,687
0
13,617
8,722
0
549
W
64,119
408
3,383
7,920
13,669
4,749
3,133
395
9,523
127,236
0
W
Neith
Goosqa
Neith
21,428
2,964
0
2,696
9,058
1,810
3,244
292
5,886
0
52,544
L
406
279
0
784
29,010
10,985
0
21,154
7,856
0
7,371
L
145
0
41
462
31,181
8,258
0
22,487
8,694
2,141
0
W
Jormungandr
O A Wet Llama
Jormungandr
39,655
2,117
120
2,658
13,734
6,155
819
212
12,503
102,883
0
L
Chang'e
Paratill
Chang'e
94
0
0
0
27,347
7,902
0
22,720
4,627
1,008
0
L
510
63
0
1,237
30,472
9,856
0
23,796
6,676
8,971
0
W
Bellona
dillydyl
Bellona
7,157
2,591
0
3,900
17,713
10,679
2,346
1,227
13,282
0
91,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,732
Gold Earned
35,717
541
Minions Killed
52
0
Camps Cleared
0
1,820,183
Distance Traveled
253,770
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,963
477
89
4
0
413,750
0
L
Sun Wukong
6,880
299
0
0
0
44,363
0
W
Ra
13,635
593
127
6
0
326,538
0
W
Neith
11,245
489
62
3
0
302,935
1
L
Kali
7,549
328
19
1
0
85,893
0
L
Khepri
6,952
302
4
0
0
43,068
0
W
Jormungandr
11,579
503
107
5
0
343,287
1
L
Chang'e
6,903
300
4
0
0
22,763
0
L
Hel
7,433
323
25
1
0
57,683
0
W
Bellona
12,310
535
156
7
0
433,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role