Player Matchup

Set
Set
AbsoluteWIZKA
Set
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 14L
1,279 Elo+
Solo
Xing Tian
Xing Tian
Dain18
Xing Tian
Level 23
God Stats
7W - 4L
1,721 SR
Queue Stats
47W - 47L
1,291 Elo+
Party 1
Eset
Eset
SilentKiwi11
Eset
Level 24
God Stats
3W - 5L
1,610 SR
Queue Stats
47W - 47L
1,291 Elo+
Party 1
Team Averages
Level 24
1,610 SR
1,287 Elo+

VS

Team Averages
Level 50
1,500 SR
1,500 Elo+
Sun Wukong
Sun Wukong
GiovanniSan13
Sun Wukong
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Pele
Pele
SoldadoCDG
Pele
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
zazerky
Olorun
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 3
7,962
612
7,508
11,320
5,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
Dain18
Xing Tian
12
3 / 0 / 2
8,927
687
7,065
13,019
9,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 2 / 2
8,101
623
8,848
8,250
3,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GiovanniSan13
Sun Wukong
12
0 / 1 / 10
8,329
641
7,551
10,856
5,105
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 5 / 4
9,145
703
10,212
11,682
3,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Olorun
zazerky
Olorun
13
5 / 0 / 2
9,223
709
8,441
7,279
2,460
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
10
10
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
Xing Tian
Dain18
Xing Tian
3
0
2
4
W
Sun Wukong
GiovanniSan13
Sun Wukong
0
1
10
5
L
2
2
2
1.5
W
5
5
4
1.4
W
Olorun
zazerky
Olorun
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,421
Damage
26,204
32,589
Taken
29,817
18,205
Mitigated
11,409
7,746
Healing
7,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,508
3,213
0
876
11,320
5,180
0
2,610
8,710
0
29,213
L
Xing Tian
Dain18
Xing Tian
7,065
512
0
3,820
13,019
9,798
0
3,895
9,124
20,404
0
W
Sun Wukong
GiovanniSan13
Sun Wukong
7,551
1,248
0
1,242
10,856
5,105
0
5,183
5,673
0
21,026
L
8,848
152
664
2,386
8,250
3,227
0
2,018
6,232
30,127
0
W
10,212
2,089
0
2,021
11,682
3,844
0
7,184
4,498
0
38,338
W
Olorun
zazerky
Olorun
8,441
3,519
702
3,604
7,279
2,460
432
3,677
3,602
45,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,990
Gold Earned
26,697
124
Minions Killed
153
0
Camps Cleared
0
671,118
Distance Traveled
701,020
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,962
612
52
4
0
214,811
2
L
Xing Tian
8,927
687
21
2
0
256,129
1
W
Sun Wukong
8,329
641
32
2
0
243,695
3
L
Eset
8,101
623
51
4
0
200,178
5
W
Pele
9,145
703
48
4
0
236,588
0
W
Olorun
9,223
709
73
6
0
220,737
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role