Player Matchup

Jing Wei
Jing Wei
Platinum I
CptCigna_
Jing Wei
Platinum I
Level 125
God Stats
8W - 10L
1,575 SR
Queue Stats
56W - 48L
2,045 MMR
Solo
Janus
Janus
Diamond IV
Husky CKY
Janus
Diamond IV
Level 149
God Stats
30W - 26L
1,680 SR
Queue Stats
267W - 204L
2,117 MMR
Party 1
Ymir
Ymir
Platinum I
ImYourReaIDaddy
Ymir
Platinum I
Level 147
God Stats
287W - 241L
1,633 SR
Queue Stats
455W - 430L
1,969 MMR
Party 1
Nemesis
Nemesis
Diamond V
Lay MEme
Nemesis
Diamond V
Level 129
God Stats
12W - 5L
1,957 SR
Queue Stats
103W - 114L
2,058 MMR
Solo
Fenrir
Fenrir
Platinum IV
OfCourseYouDid
Fenrir
Platinum IV
Level 129
God Stats
1W - 4L
1,564 SR
Queue Stats
70W - 55L
2,054 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,682 SR
2,049 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,760 SR
2,053 MMR
Chronos
Chronos
Platinum III
Empiffrer
Chronos
Platinum III
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
108W - 89L
1,955 MMR
Party 2
Ao Kuang
Ao Kuang
Diamond IV
LiquidSnakeVX
Ao Kuang
Diamond IV
Level 160
God Stats
12W - 9L
1,891 SR
Queue Stats
443W - 324L
2,110 MMR
Party 2
Mercury
Mercury
Platinum II
Mina7Machine
Mercury
Platinum II
Level 127
God Stats
74W - 58L
1,780 SR
Queue Stats
216W - 191L
1,991 MMR
Party 3
Tyr
Tyr
Platinum III
PabloAguirre1COL
Tyr
Platinum III
Level 37
God Stats
8W - 6L
1,873 SR
Queue Stats
30W - 22L
2,017 MMR
Solo
Merlin
Merlin
Diamond IV
mikeyhandler
Merlin
Diamond IV
Level 158
God Stats
44W - 36L
1,753 SR
Queue Stats
685W - 609L
2,195 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CptCigna_
Jing Wei
17
0 / 3 / 3
10,597
505
5,299
14,362
4,972
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Husky CKY
Janus
17
1 / 4 / 3
10,663
508
9,240
13,807
5,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 4 / 4
10,805
515
4,176
13,036
9,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Lay MEme
Nemesis
13
2 / 5 / 1
8,628
411
8,245
15,942
6,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 4 / 3
10,266
489
7,005
17,424
13,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SetVulcanScyllaPersephoneDanzaburou

VS

Bans
CthulhuGebSobekCu ChulainnNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Empiffrer
Chronos
20
3 / 0 / 7
12,500
595
12,830
7,916
5,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
LiquidSnakeVX
Ao Kuang
18
4 / 2 / 7
11,119
529
7,716
14,682
11,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
Mina7Machine
Mercury
18
6 / 3 / 7
11,562
551
10,865
14,359
5,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 3 / 14
10,358
493
10,924
14,371
10,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
20
6 / 1 / 9
12,210
581
13,379
8,972
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
9
Kills
20
20
Deaths
9
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CptCigna_
Jing Wei
0
3
3
0.5
W
Chronos
Empiffrer
Chronos
3
0
7
6.5
L
Janus
Husky CKY
Janus
1
4
3
0.63
L
1
4
4
0.75
L
Nemesis
Lay MEme
Nemesis
2
5
1
0.5
W
Ao Kuang
LiquidSnakeVX
Ao Kuang
4
2
7
3.75
W
Mercury
Mina7Machine
Mercury
6
3
7
3.17
L
5
4
3
1.63
W
1
3
14
2.67
W
Merlin
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,965
Damage
55,714
74,571
Taken
60,300
40,658
Mitigated
36,226
22,161
Healing
16,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CptCigna_
Jing Wei
5,299
4,516
0
5,496
14,362
4,972
567
9,591
4,691
0
72,291
W
Chronos
Empiffrer
Chronos
12,830
6,203
0
2,493
7,916
5,015
2,550
659
7,191
101,868
7,123
L
Janus
Husky CKY
Janus
9,240
700
0
3,109
13,807
5,514
0
4,265
9,274
97,092
0
L
4,176
1,235
0
3,467
13,036
9,875
0
5,871
7,029
70,297
3,469
L
Nemesis
Lay MEme
Nemesis
8,245
2,770
0
4,846
15,942
6,741
0
4,935
10,863
0
43,906
W
Ao Kuang
LiquidSnakeVX
Ao Kuang
7,716
1,507
0
5,256
14,682
11,466
639
3,980
10,652
66,740
0
W
Mercury
Mina7Machine
Mercury
10,865
6,700
0
250
14,359
5,531
1,136
3,174
11,085
0
90,580
L
7,005
1,818
0
5,243
17,424
13,556
0
7,654
9,542
0
23,661
W
10,924
1,359
0
5,992
14,371
10,403
0
3,360
10,886
0
49,495
W
Merlin
13,379
666
147
2,128
8,972
3,811
0
2,025
6,822
94,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,959
Gold Earned
57,749
622
Minions Killed
662
0
Camps Cleared
0
2,038,815
Distance Traveled
2,192,905
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,597
505
162
8
0
408,091
5
W
Chronos
12,500
595
175
8
0
417,430
6
L
Janus
10,663
508
201
10
0
438,734
5
L
Ymir
10,805
515
155
7
0
378,851
5
L
Nemesis
8,628
411
84
4
0
395,907
1
W
Ao Kuang
11,119
529
112
5
0
408,537
6
W
Mercury
11,562
551
131
6
0
494,242
2
L
Fenrir
10,266
489
20
1
0
417,232
6
W
Tyr
10,358
493
76
4
0
477,542
11
W
Merlin
12,210
581
168
8
0
395,154
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role