Player Matchup

Hou Yi
Hou Yi
FunnyElise115
Hou Yi
Level 26
God Stats
175W - 152L
1,357 SR
Queue Stats
281W - 279L
1,214 Elo+
Solo
King Arthur
King Arthur
JunoJaris
King Arthur
Level 30
God Stats
10W - 16L
1,570 SR
Queue Stats
185W - 241L
1,193 Elo+
Solo
Neith
Neith
Kola-Kat135
Neith
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Zeus
Zeus
StrawberryKiwi_x
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
hefedawg
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 12
1,485 SR
1,381 Elo+

VS

Team Averages
Level 23
1,495 SR
1,426 Elo+
Pele
Pele
DKShade7645
Pele
Level 18
God Stats
3W - 3L
1,307 SR
Queue Stats
46W - 38L
1,453 Elo+
Solo
Loki
Loki
DRAGON_KNG645
Loki
Level 29
God Stats
14W - 13L
1,879 SR
Queue Stats
86W - 87L
1,527 Elo+
Solo
Yemoja
Yemoja
Krhymes
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,359 Elo+
Solo
Neith
Neith
ray swz
Neith
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
11W - 11L
1,375 Elo+
Solo
Baron Samedi
Baron Samedi
ty1up
Baron Samedi
Level 23
God Stats
6W - 11L
1,289 SR
Queue Stats
44W - 58L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,850
441
3,154
6,967
1,593
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
JunoJaris
King Arthur
11
1 / 1 / 0
5,995
545
1,834
8,387
4,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 1 / 0
6,244
568
3,248
8,358
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 10 / 1
5,461
496
1,161
7,120
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
hefedawg
Hercules
7
3 / 7 / 1
5,867
533
2,911
9,724
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 3 / 6
7,934
721
9,043
9,130
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
8 / 1 / 4
6,947
632
4,792
7,569
2,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Krhymes
Yemoja
8
0 / 0 / 1
5,045
459
1,938
3,459
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ray swz
Neith
11
3 / 0 / 1
6,292
572
4,641
4,016
1,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
ty1up
Baron Samedi
9
1 / 2 / 1
5,519
502
2,247
3,346
1,553
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
6
Kills
23
25
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
11
3
6
4.67
W
8
1
4
10
L
0
6
0
0
L
King Arthur
JunoJaris
King Arthur
1
1
0
1
L
0
1
0
0
W
Yemoja
Krhymes
Yemoja
0
0
1
0.5
L
2
10
1
0.25
L
Hercules
hefedawg
Hercules
3
7
1
0.5
W
Neith
ray swz
Neith
3
0
1
3.5
W
Baron Samedi
ty1up
Baron Samedi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,308
Damage
22,661
40,556
Taken
27,520
12,978
Mitigated
9,808
10,567
Healing
10,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,043
2,338
0
2,114
9,130
3,324
232
517
8,563
0
44,308
W
4,792
2,729
0
3,285
7,569
2,015
190
401
7,143
0
25,444
L
3,154
1,044
0
630
6,967
1,593
0
854
5,995
0
20,250
L
King Arthur
JunoJaris
King Arthur
1,834
145
0
3,361
8,387
4,175
0
2,285
5,798
0
24,178
L
3,248
1,462
0
4,941
8,358
2,297
390
0
8,358
0
38,961
W
Yemoja
Krhymes
Yemoja
1,938
377
345
1,408
3,459
1,785
240
0
3,384
15,289
0
L
1,161
632
0
222
7,120
1,180
178
0
7,120
11,601
0
L
Hercules
hefedawg
Hercules
2,911
1,401
0
1,413
9,724
3,733
152
624
9,100
0
9,784
W
Neith
ray swz
Neith
4,641
1,252
0
3,007
4,016
1,131
656
45
3,971
0
27,886
W
Baron Samedi
ty1up
Baron Samedi
2,247
1,115
219
352
3,346
1,553
590
198
3,098
14,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,417
Gold Earned
31,737
194
Minions Killed
220
0
Camps Cleared
0
952,549
Distance Traveled
926,441
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,934
721
74
7
0
208,642
2
W
Loki
6,947
632
40
4
0
230,552
2
L
Hou Yi
4,850
441
35
3
0
194,269
0
L
King Arthur
5,995
545
57
5
0
189,668
0
L
Neith
6,244
568
73
7
0
162,838
4
W
Yemoja
5,045
459
28
3
0
155,216
0
L
Zeus
5,461
496
19
2
0
194,406
1
L
Hercules
5,867
533
10
1
0
211,368
0
W
Neith
6,292
572
49
4
0
203,835
3
W
Baron Samedi
5,519
502
29
3
0
128,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role