Player Matchup

Vulcan
Vulcan
DarknessOverKil
Vulcan
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 8L
1,329 Elo+
Party 4
Cupid
Cupid
DrCiCO7iC
Cupid
Level 74
God Stats
1W - 0L
1,715 SR
Queue Stats
14W - 12L
1,615 Elo+
Party 3
Cthulhu
Cthulhu
Lothbrookie
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Achilles
Achilles
TheFIrDarrig
Achilles
Level 160
God Stats
4W - 6L
1,147 SR
Queue Stats
226W - 209L
1,488 Elo+
Solo
Nemesis
Nemesis
supermisterchi2
Nemesis
Level 141
God Stats
1W - 3L
1,289 SR
Queue Stats
168W - 160L
1,629 Elo+
Party 3
Team Averages
Level 134
1,430 SR
1,512 Elo+

VS

Team Averages
Level 115
1,385 SR
1,499 Elo+
Hou Yi
Hou Yi
BihariBoi
Hou Yi
Level 63
God Stats
2W - 1L
1,522 SR
Queue Stats
39W - 53L
1,465 Elo+
Party 2
Sylvanus
Sylvanus
Goodral
Sylvanus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,547 Elo+
Party 2
Nu Wa
Nu Wa
LethalPhoenix
Nu Wa
Level 139
God Stats
1W - 2L
1,260 SR
Queue Stats
28W - 23L
1,428 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Trivier
Tsukuyomi
Level 127
God Stats
7W - 5L
1,500 SR
Queue Stats
320W - 298L
1,530 Elo+
Solo
Chang'e
Chang'e
aimsuxs
Chang'e
Level 159
God Stats
10W - 10L
1,141 SR
Queue Stats
511W - 503L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 7
11,650
555
13,770
8,822
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
DrCiCO7iC
Cupid
16
2 / 3 / 6
10,732
511
8,122
12,914
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Lothbrookie
Cthulhu
19
9 / 3 / 8
12,157
579
20,925
20,849
17,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
TheFIrDarrig
Achilles
17
7 / 4 / 9
10,603
505
12,030
19,050
9,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
6 / 2 / 9
11,654
555
11,139
15,008
8,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BihariBoi
Hou Yi
15
2 / 4 / 2
8,470
403
5,430
13,725
5,041
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Goodral
Sylvanus
15
2 / 2 / 6
9,675
461
8,757
15,233
16,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 9 / 9
10,037
478
11,454
13,986
5,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Trivier
Tsukuyomi
17
6 / 9 / 2
11,272
537
14,584
20,650
9,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
aimsuxs
Chang'e
16
4 / 7 / 2
10,038
478
11,466
22,094
14,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
35
31
Kills
14
14
Deaths
31
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
BihariBoi
Hou Yi
2
4
2
0.75
W
7
2
7
5.25
W
Cupid
DrCiCO7iC
Cupid
2
3
6
1.67
L
Sylvanus
Goodral
Sylvanus
2
2
6
2.5
L
0
9
9
0.5
W
Cthulhu
Lothbrookie
Cthulhu
9
3
8
4.33
W
Achilles
TheFIrDarrig
Achilles
7
4
9
2.88
L
Tsukuyomi
Trivier
Tsukuyomi
6
9
2
0.78
L
Chang'e
aimsuxs
Chang'e
4
7
2
0.71
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,986
Damage
51,691
76,643
Taken
85,688
42,687
Mitigated
50,118
25,028
Healing
26,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
BihariBoi
Hou Yi
5,430
4,090
0
4,867
13,725
5,041
0
1,463
12,182
0
50,497
W
13,770
5,514
0
1,625
8,822
2,963
368
4,232
4,328
76,099
0
W
Cupid
DrCiCO7iC
Cupid
8,122
4,259
779
5,589
12,914
3,907
162
4,773
7,919
0
75,677
L
Sylvanus
Goodral
Sylvanus
8,757
1,839
1,814
5,009
15,233
16,260
0
4,695
10,430
31,430
0
L
11,454
2,583
0
1,021
13,986
5,019
912
6,006
7,672
62,762
0
W
Cthulhu
Lothbrookie
Cthulhu
20,925
1,440
697
8,594
20,849
17,760
126
10,420
10,160
74,730
0
W
Achilles
TheFIrDarrig
Achilles
12,030
1,189
0
3,597
19,050
9,308
240
7,060
11,618
0
43,289
L
Tsukuyomi
Trivier
Tsukuyomi
14,584
3,404
0
3,893
20,650
9,088
68
9,068
11,418
0
71,093
L
Chang'e
aimsuxs
Chang'e
11,466
1,362
983
8,799
22,094
14,710
27
12,721
9,291
57,120
0
W
11,139
4,579
0
4,147
15,008
8,749
0
3,947
10,941
0
88,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,796
Gold Earned
49,492
604
Minions Killed
479
0
Camps Cleared
0
2,087,474
Distance Traveled
1,776,386
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,470
403
87
4
0
348,758
4
W
Vulcan
11,650
555
148
7
0
443,429
8
W
Cupid
10,732
511
145
7
0
338,311
0
L
Sylvanus
9,675
461
42
2
0
364,867
6
L
Nu Wa
10,037
478
120
6
0
308,925
1
W
Cthulhu
12,157
579
131
6
0
441,129
1
W
Achilles
10,603
505
44
2
0
413,174
4
L
Tsukuyomi
11,272
537
114
5
0
397,627
5
L
Chang'e
10,038
478
116
6
0
356,209
0
W
Nemesis
11,654
555
136
6
0
451,431
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role