Player Matchup

Cthulhu
Cthulhu
Chingoxd01
Cthulhu
Level 140
God Stats
1W - 2L
1,623 SR
Queue Stats
47W - 39L
1,637 Elo+
Solo
Raijin
Raijin
DaddyThickLegs
Raijin
Level 21
God Stats
2W - 4L
1,266 SR
Queue Stats
11W - 30L
1,242 Elo+
Party 2
Apollo
Apollo
SlickRubyy
Apollo
Level 67
God Stats
1W - 3L
1,553 SR
Queue Stats
18W - 37L
1,360 Elo+
Party 2
King Arthur
King Arthur
Zietofiy
King Arthur
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 86L
1,390 Elo+
Party 2
Kali
Kali
sloanii
Kali
Level 59
God Stats
3W - 10L
1,265 SR
Queue Stats
39W - 81L
1,350 Elo+
Party 2
Team Averages
Level 68
1,441 SR
1,396 Elo+

VS

Team Averages
Level 100
1,492 SR
1,478 Elo+
Bellona
Bellona
Aneglhcv8
Bellona
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
JulyEstrella
Neith
Level 122
God Stats
14W - 8L
1,524 SR
Queue Stats
278W - 237L
1,388 Elo+
Party 3
Apollo
Apollo
Kelowkey
Apollo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 51L
1,504 Elo+
Party 1
Tyr
Tyr
MerlinSullivan
Tyr
Level 117
God Stats
22W - 26L
1,436 SR
Queue Stats
207W - 202L
1,446 Elo+
Solo
Scylla
Scylla
lgotbannedbefore
Scylla
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
58W - 45L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chingoxd01
Cthulhu
8
1 / 0 / 0
5,192
519
4,298
5,436
3,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 4 / 0
5,249
525
1,567
5,747
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
SlickRubyy
Apollo
7
0 / 4 / 0
4,317
432
2,950
7,772
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Zietofiy
King Arthur
10
0 / 1 / 0
4,949
495
2,358
6,342
4,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kali
sloanii
Kali
9
0 / 3 / 0
5,423
542
1,532
6,875
2,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aneglhcv8
Bellona
8
2 / 0 / 2
5,574
557
3,192
6,477
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 2
5,420
542
3,573
4,252
1,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Apollo
Kelowkey
Apollo
9
6 / 0 / 4
6,282
628
4,356
4,871
1,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 0 / 0
6,795
680
3,098
4,674
3,373
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

11
3 / 2 / 5
6,235
624
5,182
5,015
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
12
12
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aneglhcv8
Bellona
2
0
2
3
L
Cthulhu
Chingoxd01
Cthulhu
1
0
0
1
L
1
4
0
0.25
W
0
1
2
1
W
Apollo
Kelowkey
Apollo
6
0
4
8
W
1
0
0
1
L
Apollo
SlickRubyy
Apollo
0
4
0
0
L
King Arthur
Zietofiy
King Arthur
0
1
0
0
W
3
2
5
2.75
L
Kali
sloanii
Kali
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,705
Damage
19,401
32,172
Taken
25,289
13,419
Mitigated
11,199
5,928
Healing
9,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aneglhcv8
Bellona
3,192
336
0
2,119
6,477
3,649
0
2,279
4,198
0
13,428
L
Cthulhu
Chingoxd01
Cthulhu
4,298
423
0
836
5,436
3,058
0
0
5,436
23,300
0
L
1,567
286
0
0
5,747
1,855
512
2,269
3,234
20,192
0
W
3,573
950
0
1,618
4,252
1,258
0
875
3,377
0
28,892
W
Apollo
Kelowkey
Apollo
4,356
3,023
0
1,813
4,871
1,491
0
1,144
3,727
0
22,835
W
3,098
496
0
1,921
4,674
3,373
0
0
4,299
0
42,579
L
Apollo
SlickRubyy
Apollo
2,950
1,879
99
1,854
7,772
2,121
0
1,089
6,619
0
14,032
L
King Arthur
Zietofiy
King Arthur
2,358
413
0
2,110
6,342
4,254
0
0
6,342
0
24,336
W
5,182
626
0
1,891
5,015
1,428
657
1,567
3,448
31,737
0
L
Kali
sloanii
Kali
1,532
848
0
1,029
6,875
2,131
0
1,426
5,359
0
35,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,130
Gold Earned
30,306
207
Minions Killed
282
0
Camps Cleared
0
1,025,717
Distance Traveled
1,023,555
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,574
557
21
2
0
223,587
1
L
Cthulhu
5,192
519
42
4
0
218,705
2
L
Raijin
5,249
525
31
3
0
190,268
0
W
Neith
5,420
542
46
5
0
176,167
1
W
Apollo
6,282
628
43
4
0
220,022
3
W
Tyr
6,795
680
113
11
0
206,213
2
L
Apollo
4,317
432
20
2
0
192,257
3
L
King Arthur
4,949
495
37
4
0
204,563
1
W
Scylla
6,235
624
59
6
0
197,566
2
L
Kali
5,423
542
77
8
0
219,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role