Player Matchup

Chaac
Chaac
DR KRINKLESAC
Chaac
Level 93
God Stats
12W - 7L
1,828 SR
Queue Stats
150W - 164L
1,467 Elo+
Party 1
Janus
Janus
FATHERCRUSTACHE
Janus
Level 83
God Stats
23W - 18L
1,361 SR
Queue Stats
173W - 157L
1,513 Elo+
Party 1
Izanami
Izanami
JDoggy___
Izanami
Level 46
God Stats
6W - 3L
1,639 SR
Queue Stats
309W - 306L
1,481 Elo+
Solo
Anubis
Anubis
Redacted_weeb
Anubis
Level 67
God Stats
4W - 5L
1,243 SR
Queue Stats
324W - 307L
1,435 Elo+
Solo
Bacchus
Bacchus
WillsOffline
Bacchus
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 11L
1,484 Elo+
Solo
Team Averages
Level 74
1,514 SR
1,476 Elo+

VS

Team Averages
Level 85
1,583 SR
1,487 Elo+
Chernobog
Chernobog
AjVandetta
Chernobog
Level 15
God Stats
2W - 7L
1,341 SR
Queue Stats
2W - 9L
1,369 Elo+
Party 2
Yemoja
Yemoja
AlwayzStrapped7
Yemoja
Level 142
God Stats
3W - 1L
1,744 SR
Queue Stats
75W - 71L
1,522 Elo+
Solo
Kukulkan
Kukulkan
LolGtfoh
Kukulkan
Level 60
God Stats
8W - 12L
1,699 SR
Queue Stats
107W - 129L
1,567 Elo+
Solo
Amaterasu
Amaterasu
PandaNinja95
Amaterasu
Level 105
God Stats
9W - 3L
1,722 SR
Queue Stats
34W - 58L
1,531 Elo+
Party 2
Merlin
Merlin
sorahope
Merlin
Level 103
God Stats
4W - 10L
1,407 SR
Queue Stats
8W - 16L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 18
9,727
1,081
11,079
7,601
7,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 2 / 12
9,351
1,039
12,123
8,561
3,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
JDoggy___
Izanami
16
11 / 3 / 8
11,507
1,279
14,176
10,457
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 2 / 17
9,633
1,070
9,136
7,969
4,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
WillsOffline
Bacchus
16
3 / 2 / 15
9,378
1,042
11,695
9,842
6,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

272

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AjVandetta
Chernobog
15
0 / 11 / 4
8,833
981
5,511
17,585
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 4 / 5
9,895
1,099
5,450
14,888
14,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
LolGtfoh
Kukulkan
16
5 / 3 / 3
10,658
1,184
21,720
8,550
3,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
PandaNinja95
Amaterasu
15
3 / 6 / 2
9,588
1,065
5,629
20,439
13,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
sorahope
Merlin
12
0 / 0 / 0
7,614
846
1,421
96
31
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
23
24
Kills
9
9
Deaths
24
70
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AjVandetta
Chernobog
0
11
4
0.18
L
1
4
5
0.88
W
2
0
18
11
W
5
2
12
5.5
W
Izanami
JDoggy___
Izanami
11
3
8
5
L
Kukulkan
LolGtfoh
Kukulkan
5
3
3
2.17
L
Amaterasu
PandaNinja95
Amaterasu
3
6
2
0.67
W
3
2
17
5.75
W
Bacchus
WillsOffline
Bacchus
3
2
15
5.25
L
Merlin
sorahope
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,209
Damage
39,731
44,430
Taken
61,558
25,569
Mitigated
37,617
12,966
Healing
5,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AjVandetta
Chernobog
5,511
3,868
0
856
17,585
6,277
0
12,371
5,089
0
29,139
L
5,450
1,062
1,172
775
14,888
14,020
0
7,141
7,516
19,584
0
W
11,079
1,243
0
4,128
7,601
7,723
0
4,387
3,126
0
20,931
W
12,123
735
350
1,572
8,561
3,287
0
6,693
1,868
29,755
0
W
Izanami
JDoggy___
Izanami
14,176
10,721
0
3,507
10,457
4,148
0
5,707
4,650
0
31,598
L
Kukulkan
LolGtfoh
Kukulkan
21,720
1,171
0
267
8,550
3,659
0
2,220
6,180
38,505
0
L
Amaterasu
PandaNinja95
Amaterasu
5,629
3,825
0
2,916
20,439
13,630
0
11,146
9,170
0
14,520
W
9,136
102
0
2,406
7,969
4,054
0
6,216
1,700
28,243
0
W
Bacchus
WillsOffline
Bacchus
11,695
1,546
243
760
9,842
6,357
0
5,588
4,139
15,892
0
L
Merlin
sorahope
Merlin
1,421
0
0
0
96
31
0
76
20
7,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,596
Gold Earned
46,588
151
Minions Killed
164
7
Camps Cleared
4
843,733
Distance Traveled
672,123
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,833
981
57
6
1
124,121
0
L
Yemoja
9,895
1,099
15
2
0
150,846
0
W
Chaac
9,727
1,081
20
2
1
195,817
0
W
Janus
9,351
1,039
44
5
1
142,760
0
W
Izanami
11,507
1,279
41
5
2
152,881
0
L
Kukulkan
10,658
1,184
48
5
2
186,108
0
L
Amaterasu
9,588
1,065
29
3
1
169,420
0
W
Anubis
9,633
1,070
42
5
3
173,199
1
W
Bacchus
9,378
1,042
4
0
0
179,076
0
L
Merlin
7,614
846
15
2
0
41,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role