Player Matchup

Khepri
Khepri
BananaBoned
Khepri
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,367 Elo+
Party 2
Chaac
Chaac
BrikyRiper50
Chaac
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 62L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Cindy lou vvho
Jing Wei
Level 34
God Stats
17W - 31L
1,459 SR
Queue Stats
81W - 100L
1,386 Elo+
Party 2
Kukulkan
Kukulkan
saulo3003
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo
Fenrir
Fenrir
spankedwonton
Fenrir
Level 29
God Stats
2W - 1L
1,680 SR
Queue Stats
43W - 58L
1,413 Elo+
Party 2
Team Averages
Level 16
1,528 SR
1,433 Elo+

VS

Team Averages
Level 18
1,328 SR
1,238 Elo+
Sol
Sol
CycberGWEK25
Sol
Level 8
God Stats
7W - 10L
1,160 SR
Queue Stats
23W - 29L
1,082 Elo+
Party 1
Nemesis
Nemesis
Gwek Okkotsu
Nemesis
Level 23
God Stats
5W - 10L
1,347 SR
Queue Stats
149W - 195L
1,314 Elo+
Party 1
Artemis
Artemis
RCWells68
Artemis
Level 29
God Stats
10W - 12L
1,516 SR
Queue Stats
12W - 15L
1,222 Elo+
Solo
Cthulhu
Cthulhu
SHADOWSHOT1011
Cthulhu
Level 24
God Stats
4W - 4L
1,504 SR
Queue Stats
105W - 131L
1,326 Elo+
Party 1
Ao Kuang
Ao Kuang
TyroneGwekus
Ao Kuang
Level 5
God Stats
1W - 5L
1,113 SR
Queue Stats
9W - 9L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
6 / 6 / 7
10,526
458
5,796
22,696
11,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
0 / 14 / 4
8,579
373
5,347
19,354
17,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
17
7 / 5 / 1
11,101
483
9,009
21,760
8,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
saulo3003
Kukulkan
11
1 / 10 / 8
8,373
364
3,521
8,646
2,728
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
12 / 7 / 2
10,974
477
16,222
19,849
11,359
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 8
10,958
476
10,603
11,731
8,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
Gwek Okkotsu
Nemesis
20
8 / 3 / 6
13,467
586
13,910
11,540
8,166
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
RCWells68
Artemis
19
10 / 5 / 3
12,631
549
17,391
17,933
6,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 3 / 5
11,922
518
11,209
13,472
7,821
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
TyroneGwekus
Ao Kuang
16
6 / 8 / 5
11,393
495
12,080
18,340
11,405
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
66
26
Kills
39
42
Deaths
27
22
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Khepri
6
6
7
1.58
L
0
14
4
0.14
L
Jing Wei
7
5
1
1.5
W
6
8
8
1.25
W
Nemesis
Gwek Okkotsu
Nemesis
8
3
6
3.67
W
Artemis
RCWells68
Artemis
10
5
3
2.3
W
9
3
5
3.83
W
Ao Kuang
TyroneGwekus
Ao Kuang
6
8
5
1.06
L
Kukulkan
saulo3003
Kukulkan
1
10
8
0.5
L
12
7
2
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,895
Damage
65,193
92,305
Taken
73,016
51,652
Mitigated
43,186
19,229
Healing
16,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
5,796
903
0
3,614
22,696
11,603
51
11,978
10,718
34,744
0
L
5,347
1,179
0
1,767
19,354
17,453
643
7,513
11,841
0
37,103
L
Jing Wei
9,009
7,720
0
6,928
21,760
8,509
2,191
5,208
16,552
0
73,682
W
10,603
4,595
0
1,555
11,731
8,855
894
2,294
9,305
34,344
2,151
W
Nemesis
Gwek Okkotsu
Nemesis
13,910
7,088
0
659
11,540
8,166
0
1,116
10,402
0
103,265
W
Artemis
RCWells68
Artemis
17,391
11,713
0
8,477
17,933
6,939
5,797
1,443
16,415
0
85,746
W
11,209
848
113
1,784
13,472
7,821
269
1,341
12,061
43,437
0
W
Ao Kuang
TyroneGwekus
Ao Kuang
12,080
4,200
0
4,084
18,340
11,405
3,469
3,123
15,042
45,753
0
L
Kukulkan
saulo3003
Kukulkan
3,521
592
0
0
8,646
2,728
14
2,878
5,768
15,449
0
L
16,222
6,171
729
6,191
19,849
11,359
0
5,790
14,059
0
52,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,553
Gold Earned
60,371
328
Minions Killed
483
0
Camps Cleared
0
1,774,642
Distance Traveled
1,985,055
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,526
458
42
2
0
429,578
3
L
Chaac
8,579
373
56
2
0
324,617
0
L
Jing Wei
11,101
483
130
6
0
396,995
0
W
Sol
10,958
476
62
3
0
361,129
0
W
Nemesis
13,467
586
147
6
0
447,668
1
W
Artemis
12,631
549
129
6
0
369,973
3
W
Cthulhu
11,922
518
71
3
0
407,339
1
W
Ao Kuang
11,393
495
74
3
0
398,946
0
L
Kukulkan
8,373
364
24
1
0
245,841
0
L
Fenrir
10,974
477
76
3
0
377,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role